2012-09-17 13:09:28 -06:00
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# give super-dwarven speed to an unit
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$superdwarf_onupdate ||= nil
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$superdwarf_ids ||= []
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case $script_args[0]
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when 'add'
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if u = df.unit_find
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$superdwarf_ids |= [u.id]
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2012-11-16 09:46:41 -07:00
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if df.gamemode == :ADVENTURE
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onupdate_delay = nil
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else
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onupdate_delay = 1
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end
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$superdwarf_onupdate ||= df.onupdate_register(onupdate_delay) {
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2012-09-17 13:09:28 -06:00
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if $superdwarf_ids.empty?
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df.onupdate_unregister($superdwarf_onupdate)
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$superdwarf_onupdate = nil
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else
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$superdwarf_ids.each { |id|
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if u = df.unit_find(id) and not u.flags1.dead
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# faster walk/work
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if u.counters.job_counter > 0
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u.counters.job_counter = 0
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end
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# no sleep
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if u.counters2.sleepiness_timer > 10000
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u.counters2.sleepiness_timer = 1
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end
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# no break
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if b = u.status.misc_traits.find { |t| t.id == :OnBreak }
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b.value = 500_000
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end
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else
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$superdwarf_ids.delete id
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end
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}
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end
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}
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else
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puts "Select a creature using 'v'"
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end
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when 'del'
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if u = df.unit_find
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$superdwarf_ids.delete u.id
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else
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puts "Select a creature using 'v'"
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end
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when 'clear'
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$superdwarf_ids.clear
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when 'list'
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puts "current superdwarves:", $superdwarf_ids.map { |id| df.unit_find(id).name }
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else
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puts "Usage:",
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" - superdwarf add: give superspeed to currently selected creature",
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" - superdwarf del: remove superspeed to current creature",
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" - superdwarf clear: remove all superpowers",
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" - superdwarf list: list super-dwarves"
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end
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