dfhack/plugins/lua/hotkeys.lua

347 lines
11 KiB
Lua

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local _ENV = mkmodule('plugins.hotkeys')
local gui = require('gui')
local helpdb = require('helpdb')
local overlay = require('plugins.overlay')
local widgets = require('gui.widgets')
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local logo_textures = dfhack.textures.loadTileset('hack/data/art/logo.png', 8, 12, true)
local logo_hovered_textures = dfhack.textures.loadTileset('hack/data/art/logo_hovered.png', 8, 12, true)
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local function get_command(cmdline)
local first_word = cmdline:trim():split(' +')[1]
if first_word:startswith(':') then first_word = first_word:sub(2) end
return first_word
end
function should_hide_armok(cmdline)
local command = get_command(cmdline)
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return dfhack.getHideArmokTools() and
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helpdb.is_entry(command) and
helpdb.get_entry_tags(command).armok
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end
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-- ----------------- --
-- HotspotMenuWidget --
-- ----------------- --
HotspotMenuWidget = defclass(HotspotMenuWidget, overlay.OverlayWidget)
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HotspotMenuWidget.ATTRS {
default_pos = { x = 5, y = 1 },
default_enabled = true,
version = 2,
viewscreens = {
'adopt_region',
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'choose_game_type',
-- 'choose_start_site', -- conflicts with vanilla panel layouts
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'dwarfmode',
'export_region',
'game_cleaner',
'initial_prep',
-- 'legends', -- conflicts with vanilla export button and info text
-- 'loadgame', -- disable temporarily while we get texture reloading sorted
-- 'new_arena', -- conflicts with vanilla panel layouts
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-- 'new_region', -- conflicts with vanilla panel layouts
'savegame',
'setupdwarfgame',
'title/Default',
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'update_region',
'world'
},
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frame = { w = 4, h = 3 }
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}
function HotspotMenuWidget:init()
local to_pen = dfhack.pen.parse
local function tp(idx, ch)
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return to_pen {
tile = function() return dfhack.textures.getTexposByHandle(logo_textures[idx]) end,
ch = ch,
fg = COLOR_GREY,
}
end
local function tph(idx, ch)
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return to_pen {
tile = function() return dfhack.textures.getTexposByHandle(logo_hovered_textures[idx]) end,
ch = ch,
fg = COLOR_WHITE,
}
end
local function get_tile_token(idx, ch)
return {
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tile = tp(idx, ch),
htile = tph(idx, ch),
width = 1,
}
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end
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self:addviews {
widgets.Label {
text = {
get_tile_token(1, '!'), get_tile_token(2, 'D'), get_tile_token(3, 'F'), get_tile_token(4, '!'), NEWLINE,
get_tile_token(5, '!'), get_tile_token(6, 'H'), get_tile_token(7, 'a'), get_tile_token(8, '!'), NEWLINE,
get_tile_token(9, '!'), get_tile_token(10, 'c'), get_tile_token(11, 'k'), get_tile_token(12, '!'),
},
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on_click = function() dfhack.run_command('hotkeys') end,
},
}
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end
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function HotspotMenuWidget:overlay_trigger()
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return MenuScreen { hotspot = self }:show()
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end
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-- register the menu hotspot with the overlay
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OVERLAY_WIDGETS = { menu = HotspotMenuWidget }
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-- ---- --
-- Menu --
-- ---- --
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local ARROW = string.char(26)
local MAX_LIST_WIDTH = 45
local MAX_LIST_HEIGHT = 15
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Menu = defclass(Menu, widgets.Panel)
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Menu.ATTRS {
hotspot = DEFAULT_NIL,
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}
-- get a map from the binding string to a list of hotkey strings that all
-- point to that binding
local function get_bindings_to_hotkeys(hotkeys, bindings)
local bindings_to_hotkeys = {}
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for _, hotkey in ipairs(hotkeys) do
local binding = bindings[hotkey]
table.insert(ensure_key(bindings_to_hotkeys, binding), hotkey)
end
return bindings_to_hotkeys
end
-- number of non-text tiles: icon, space between cmd and hk, scrollbar+margin
local LIST_BUFFER = 2 + 1 + 3
local function get_choices(hotkeys, bindings, is_inverted)
local choices, max_width, seen = {}, 0, {}
local bindings_to_hotkeys = get_bindings_to_hotkeys(hotkeys, bindings)
-- build list choices
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for _, hotkey in ipairs(hotkeys) do
local command = bindings[hotkey]
if seen[command] then goto continue end
seen[command] = true
local hk_width, tokens = 0, {}
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for _, hk in ipairs(bindings_to_hotkeys[command]) do
if hk_width ~= 0 then
table.insert(tokens, ', ')
hk_width = hk_width + 2
end
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table.insert(tokens, { text = hk, pen = COLOR_LIGHTGREEN })
hk_width = hk_width + #hk
end
local command_str = command
if hk_width + #command + LIST_BUFFER > MAX_LIST_WIDTH then
local max_command_len = MAX_LIST_WIDTH - hk_width - LIST_BUFFER
command_str = command:sub(1, max_command_len - 3) .. '...'
end
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table.insert(tokens, 1, { text = command_str })
local choice = {
icon = ARROW,
command = command,
text = tokens,
hk_width = hk_width
}
max_width = math.max(max_width, hk_width + #command_str + LIST_BUFFER)
table.insert(choices, is_inverted and 1 or #choices + 1, choice)
::continue::
end
-- adjust width of command fields so the hotkey tokens are right justified
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for _, choice in ipairs(choices) do
local command_token = choice.text[1]
command_token.width = max_width - choice.hk_width - (LIST_BUFFER - 1)
end
return choices, max_width
end
function Menu:init()
local hotkeys, bindings = getHotkeys()
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if #hotkeys == 0 then
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hotkeys = { '' }
bindings = { [''] = 'gui/launcher' }
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end
local is_inverted = not not self.hotspot.frame.b
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local choices, list_width = get_choices(hotkeys, bindings, is_inverted)
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list_width = math.max(35, list_width)
local list_frame = copyall(self.hotspot.frame)
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local list_widget_frame = { h = math.min(#choices, MAX_LIST_HEIGHT) }
local quickstart_frame = {}
list_frame.w = list_width + 2
list_frame.h = list_widget_frame.h + 4
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if list_frame.t then
list_frame.t = math.max(0, list_frame.t - 1)
list_widget_frame.t = 0
quickstart_frame.b = 0
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else
list_frame.b = math.max(0, list_frame.b - 1)
list_widget_frame.b = 0
quickstart_frame.t = 0
end
if list_frame.l then
list_frame.l = math.max(0, list_frame.l + 5)
else
list_frame.r = math.max(0, list_frame.r + 5)
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end
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local help_frame = { w = list_frame.w, l = list_frame.l, r = list_frame.r }
if list_frame.t then
help_frame.t = list_frame.t + list_frame.h
else
help_frame.b = list_frame.b + list_frame.h
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end
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self:addviews {
widgets.Panel {
view_id = 'list_panel',
frame = list_frame,
frame_style = gui.PANEL_FRAME,
frame_background = gui.CLEAR_PEN,
subviews = {
widgets.List {
view_id = 'list',
frame = list_widget_frame,
choices = choices,
icon_width = 2,
on_select = self:callback('onSelect'),
on_submit = self:callback('onSubmit'),
on_submit2 = self:callback('onSubmit2'),
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},
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widgets.Panel { frame = { h = 1 } },
widgets.HotkeyLabel {
frame = quickstart_frame,
label = 'Quickstart guide',
key = 'STRING_A063',
on_activate = function()
self:onSubmit(nil, { command = 'quickstart-guide' })
end,
},
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},
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},
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widgets.ResizingPanel {
view_id = 'help_panel',
autoarrange_subviews = true,
frame = help_frame,
frame_style = gui.PANEL_FRAME,
frame_background = gui.CLEAR_PEN,
subviews = {
widgets.WrappedLabel {
view_id = 'help',
text_to_wrap = '',
scroll_keys = {},
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},
},
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},
}
self.initialize = function()
self.subviews.list:setSelected(is_inverted and #choices or 1)
end
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end
function Menu:onSelect(_, choice)
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if not choice or #self.subviews == 0 then return end
local command = get_command(choice.command)
self.subviews.help.text_to_wrap = helpdb.is_entry(command) and
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helpdb.get_entry_short_help(command) or 'Command not found'
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self.subviews.help_panel:updateLayout()
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end
function Menu:onSubmit(_, choice)
if not choice then return end
dfhack.screen.hideGuard(self.parent_view, dfhack.run_command, choice.command)
self.parent_view:dismiss()
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end
function Menu:onSubmit2(_, choice)
if not choice then return end
self.parent_view:dismiss()
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dfhack.run_script('gui/launcher', choice.command)
end
function Menu:onInput(keys)
if keys.LEAVESCREEN or keys._MOUSE_R_DOWN then
return false
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elseif keys.KEYBOARD_CURSOR_RIGHT then
self:onSubmit2(self.subviews.list:getSelected())
return true
elseif keys._MOUSE_L_DOWN then
local list = self.subviews.list
local x = list:getMousePos()
if x == 0 then -- clicked on icon
self:onSubmit2(list:getSelected())
df.global.enabler.mouse_lbut = 0
return true
end
if not self:getMouseFramePos() then
self.parent_view:dismiss()
return true
end
df.global.enabler.mouse_lbut = 0
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end
self:inputToSubviews(keys)
return true -- we're modal
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end
function Menu:onRenderFrame(dc, rect)
if self.initialize then
self.initialize()
self.initialize = nil
end
Menu.super.onRenderFrame(self, dc, rect)
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end
function Menu:getMouseFramePos()
return self.subviews.list_panel:getMouseFramePos() or
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self.subviews.help_panel:getMouseFramePos()
end
function Menu:onRenderBody(dc)
Menu.super.onRenderBody(self, dc)
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local list = self.subviews.list
local idx = list:getIdxUnderMouse()
if idx and idx ~= self.last_mouse_idx then
-- focus follows mouse, but if cursor keys were used to change the
-- selection, don't override the selection until the mouse moves to
-- another item
list:setSelected(idx)
self.last_mouse_idx = idx
end
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end
-- ---------- --
-- MenuScreen --
-- ---------- --
MenuScreen = defclass(MenuScreen, gui.ZScreen)
MenuScreen.ATTRS {
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focus_path = 'hotkeys/menu',
initial_pause = false,
hotspot = DEFAULT_NIL,
}
function MenuScreen:init()
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self:addviews {
Menu { hotspot = self.hotspot },
}
end
function MenuScreen:onDismiss()
cleanupHotkeys()
end
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return _ENV