dfhack/plugins/autonestbox.cpp

411 lines
14 KiB
C++

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// - full automation of handling mini-pastures over nestboxes:
// go through all pens, check if they are empty and placed over a nestbox
// find female tame egg-layer who is not assigned to another pen and assign it to nestbox pasture
// maybe check for minimum age? it's not that useful to fill nestboxes with freshly hatched birds
// state and sleep setting is saved the first time autonestbox is started (to avoid writing stuff if the plugin is never used)
#include <string>
#include <vector>
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#include "df/building_cagest.h"
#include "df/building_civzonest.h"
#include "df/building_nest_boxst.h"
#include "df/general_ref_building_civzone_assignedst.h"
#include "df/world.h"
#include "Debug.h"
#include "LuaTools.h"
#include "PluginManager.h"
#include "modules/Buildings.h"
#include "modules/Gui.h"
#include "modules/Persistence.h"
#include "modules/Units.h"
#include "modules/World.h"
using std::string;
using std::vector;
using namespace DFHack;
DFHACK_PLUGIN("autonestbox");
DFHACK_PLUGIN_IS_ENABLED(is_enabled);
REQUIRE_GLOBAL(world);
namespace DFHack {
// for configuration-related logging
DBG_DECLARE(autonestbox, status, DebugCategory::LINFO);
// for logging during the periodic scan
DBG_DECLARE(autonestbox, cycle, DebugCategory::LINFO);
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}
static const string CONFIG_KEY = string(plugin_name) + "/config";
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static PersistentDataItem config;
enum ConfigValues {
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CONFIG_IS_ENABLED = 0,
CONFIG_CYCLE_TICKS = 1,
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};
static int get_config_val(int index) {
if (!config.isValid())
return -1;
return config.ival(index);
}
static bool get_config_bool(int index) {
return get_config_val(index) == 1;
}
static void set_config_val(int index, int value) {
if (config.isValid())
config.ival(index) = value;
}
static void set_config_bool(int index, bool value) {
set_config_val(index, value ? 1 : 0);
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}
static bool did_complain = false; // avoids message spam
static int32_t cycle_timestamp = 0; // world->frame_counter at last cycle
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static command_result df_autonestbox(color_ostream &out, vector<string> &parameters);
static void autonestbox_cycle(color_ostream &out);
DFhackCExport command_result plugin_init(color_ostream &out, std::vector <PluginCommand> &commands) {
commands.push_back(PluginCommand(
plugin_name,
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"Auto-assign egg-laying female pets to nestbox zones.",
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df_autonestbox));
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return CR_OK;
}
DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) {
if (!Core::getInstance().isWorldLoaded()) {
out.printerr("Cannot enable %s without a loaded world.\n", plugin_name);
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return CR_FAILURE;
}
if (enable != is_enabled) {
is_enabled = enable;
DEBUG(status,out).print("%s from the API; persisting\n",
is_enabled ? "enabled" : "disabled");
set_config_bool(CONFIG_IS_ENABLED, is_enabled);
} else {
DEBUG(status,out).print("%s from the API, but already %s; no action\n",
is_enabled ? "enabled" : "disabled",
is_enabled ? "enabled" : "disabled");
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}
return CR_OK;
}
DFhackCExport command_result plugin_load_data (color_ostream &out) {
config = World::GetPersistentData(CONFIG_KEY);
if (!config.isValid()) {
DEBUG(status,out).print("no config found in this save; initializing\n");
config = World::AddPersistentData(CONFIG_KEY);
set_config_bool(CONFIG_IS_ENABLED, is_enabled);
set_config_val(CONFIG_CYCLE_TICKS, 6000);
}
// we have to copy our enabled flag into the global plugin variable, but
// all the other state we can directly read/modify from the persistent
// data structure.
is_enabled = get_config_bool(CONFIG_IS_ENABLED);
DEBUG(status,out).print("loading persisted enabled state: %s\n",
is_enabled ? "true" : "false");
did_complain = false;
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return CR_OK;
}
DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event) {
if (event == DFHack::SC_WORLD_UNLOADED) {
if (is_enabled) {
DEBUG(status,out).print("world unloaded; disabling %s\n",
plugin_name);
is_enabled = false;
}
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}
return CR_OK;
}
DFhackCExport command_result plugin_onupdate(color_ostream &out) {
if (is_enabled && world->frame_counter - cycle_timestamp >= get_config_val(CONFIG_CYCLE_TICKS))
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autonestbox_cycle(out);
return CR_OK;
}
/////////////////////////////////////////////////////
// configuration interface
//
struct autonestbox_options {
// whether to display help
bool help = false;
// whether to run a cycle right now
bool now = false;
// how many ticks to wait between automatic cycles, -1 means unset
int32_t ticks = -1;
static struct_identity _identity;
};
static const struct_field_info autonestbox_options_fields[] = {
{ struct_field_info::PRIMITIVE, "help", offsetof(autonestbox_options, help), &df::identity_traits<bool>::identity, 0, 0 },
{ struct_field_info::PRIMITIVE, "now", offsetof(autonestbox_options, now), &df::identity_traits<bool>::identity, 0, 0 },
{ struct_field_info::PRIMITIVE, "ticks", offsetof(autonestbox_options, ticks), &df::identity_traits<int32_t>::identity, 0, 0 },
{ struct_field_info::END }
};
struct_identity autonestbox_options::_identity(sizeof(autonestbox_options), &df::allocator_fn<autonestbox_options>, NULL, "autonestbox_options", NULL, autonestbox_options_fields);
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static bool get_options(color_ostream &out,
autonestbox_options &opts,
const vector<string> &parameters)
{
auto L = Lua::Core::State;
Lua::StackUnwinder top(L);
if (!lua_checkstack(L, parameters.size() + 2) ||
!Lua::PushModulePublic(
out, L, "plugins.autonestbox", "parse_commandline")) {
out.printerr("Failed to load autonestbox Lua code\n");
return false;
}
Lua::Push(L, &opts);
for (const string &param : parameters)
Lua::Push(L, param);
if (!Lua::SafeCall(out, L, parameters.size() + 1, 0))
return false;
return true;
}
static command_result df_autonestbox(color_ostream &out, vector<string> &parameters) {
CoreSuspender suspend;
if (!Core::getInstance().isWorldLoaded()) {
out.printerr("Cannot run %s without a loaded world.\n", plugin_name);
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return CR_FAILURE;
}
autonestbox_options opts;
if (!get_options(out, opts, parameters) || opts.help)
return CR_WRONG_USAGE;
if (opts.ticks > -1) {
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set_config_val(CONFIG_CYCLE_TICKS, opts.ticks);
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INFO(status,out).print("New cycle timer: %d ticks.\n", opts.ticks);
}
else if (opts.now) {
autonestbox_cycle(out);
}
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else {
out << "autonestbox is " << (is_enabled ? "" : "not ") << "running" << endl;
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}
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return CR_OK;
}
/////////////////////////////////////////////////////
// cycle logic
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//
static bool isEmptyPasture(df::building *building) {
if (!Buildings::isPenPasture(building))
return false;
df::building_civzonest *civ = (df::building_civzonest *)building;
return (civ->assigned_units.size() == 0);
}
static bool isFreeNestboxAtPos(int32_t x, int32_t y, int32_t z) {
for (auto building : world->buildings.all) {
if (building->getType() == df::building_type::NestBox
&& building->x1 == x
&& building->y1 == y
&& building->z == z) {
df::building_nest_boxst *nestbox = (df::building_nest_boxst *)building;
if (nestbox->claimed_by == -1 && nestbox->contained_items.size() == 1) {
return true;
}
}
}
return false;
}
static df::building* findFreeNestboxZone() {
for (auto building : world->buildings.all) {
if (isEmptyPasture(building) &&
Buildings::isActive(building) &&
isFreeNestboxAtPos(building->x1, building->y1, building->z)) {
return building;
}
}
return NULL;
}
static bool isInBuiltCage(df::unit *unit) {
for (auto building : world->buildings.all) {
if (building->getType() == df::building_type::Cage) {
df::building_cagest* cage = (df::building_cagest *)building;
for (auto unitid : cage->assigned_units) {
if (unitid == unit->id)
return true;
}
}
}
return false;
}
// check if assigned to pen, pit, (built) cage or chain
// note: BUILDING_CAGED is not set for animals (maybe it's used for dwarves who get caged as sentence)
// animals in cages (no matter if built or on stockpile) get the ref CONTAINED_IN_ITEM instead
// removing them from cages on stockpiles is no problem even without clearing the ref
// and usually it will be desired behavior to do so.
static bool isAssigned(df::unit *unit) {
for (auto ref : unit->general_refs) {
auto rtype = ref->getType();
if(rtype == df::general_ref_type::BUILDING_CIVZONE_ASSIGNED
|| rtype == df::general_ref_type::BUILDING_CAGED
|| rtype == df::general_ref_type::BUILDING_CHAIN
|| (rtype == df::general_ref_type::CONTAINED_IN_ITEM && isInBuiltCage(unit))) {
return true;
}
}
return false;
}
static bool isFreeEgglayer(df::unit *unit)
{
return Units::isActive(unit) && !Units::isUndead(unit)
&& Units::isFemale(unit)
&& Units::isTame(unit)
&& Units::isOwnCiv(unit)
&& Units::isEggLayer(unit)
&& !isAssigned(unit)
&& !Units::isGrazer(unit) // exclude grazing birds because they're messy
&& !Units::isMerchant(unit) // don't steal merchant mounts
&& !Units::isForest(unit); // don't steal birds from traders, they hate that
}
static df::unit * findFreeEgglayer() {
for (auto unit : world->units.all) {
if (isFreeEgglayer(unit))
return unit;
}
return NULL;
}
static df::general_ref_building_civzone_assignedst * createCivzoneRef() {
static bool vt_initialized = false;
// after having run successfully for the first time it's safe to simply create the object
if (vt_initialized) {
return (df::general_ref_building_civzone_assignedst *)
df::general_ref_building_civzone_assignedst::_identity.instantiate();
}
// being called for the first time, need to initialize the vtable
for (auto creature : world->units.all) {
for (auto ref : creature->general_refs) {
if (ref->getType() == df::general_ref_type::BUILDING_CIVZONE_ASSIGNED) {
if (strict_virtual_cast<df::general_ref_building_civzone_assignedst>(ref)) {
vt_initialized = true;
// !! calling new() doesn't work, need _identity.instantiate() instead !!
return (df::general_ref_building_civzone_assignedst *)
df::general_ref_building_civzone_assignedst::_identity.instantiate();
}
}
}
}
return NULL;
}
static bool assignUnitToZone(color_ostream &out, df::unit *unit, df::building *building) {
// try to get a fresh civzone ref
df::general_ref_building_civzone_assignedst *ref = createCivzoneRef();
if (!ref) {
ERR(cycle,out).print("Could not find a clonable activity zone reference!"
" You need to manually pen/pasture/pit at least one creature"
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" before autonestbox can function.\n");
return false;
}
ref->building_id = building->id;
unit->general_refs.push_back(ref);
df::building_civzonest *civz = (df::building_civzonest *)building;
civz->assigned_units.push_back(unit->id);
INFO(cycle,out).print("Unit %d (%s) assigned to nestbox zone %d (%s)\n",
unit->id, Units::getRaceName(unit).c_str(),
building->id, building->name.c_str());
return true;
}
static size_t countFreeEgglayers() {
size_t count = 0;
for (auto unit : world->units.all) {
if (isFreeEgglayer(unit))
++count;
}
return count;
}
static size_t assign_nestboxes(color_ostream &out) {
size_t processed = 0;
df::building *free_building = NULL;
df::unit *free_unit = NULL;
do {
free_building = findFreeNestboxZone();
free_unit = findFreeEgglayer();
if (free_building && free_unit) {
if (!assignUnitToZone(out, free_unit, free_building)) {
DEBUG(cycle,out).print("Failed to assign unit to building.\n");
return processed;
}
DEBUG(cycle,out).print("assigned unit %d to zone %d\n",
free_unit->id, free_building->id);
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++processed;
}
} while (free_unit && free_building);
if (free_unit && !free_building) {
static size_t old_count = 0;
size_t freeEgglayers = countFreeEgglayers();
// avoid spamming the same message
if (old_count != freeEgglayers)
did_complain = false;
old_count = freeEgglayers;
if (!did_complain) {
stringstream ss;
ss << freeEgglayers;
string announce = "Not enough free nestbox zones found! You need " + ss.str() + " more.";
Gui::showAnnouncement(announce, 6, true);
out << announce << endl;
did_complain = true;
}
}
return processed;
}
static void autonestbox_cycle(color_ostream &out) {
// mark that we have recently run
cycle_timestamp = world->frame_counter;
DEBUG(cycle,out).print("running autonestbox cycle\n");
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size_t processed = assign_nestboxes(out);
if (processed > 0) {
stringstream ss;
ss << processed << " nestboxes were assigned.";
string announce = ss.str();
DEBUG(cycle,out).print("%s\n", announce.c_str());
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Gui::showAnnouncement(announce, 2, false);
out << announce << endl;
// can complain again
// (might lead to spamming the same message twice, but catches the case
// where for example 2 new egglayers hatched right after 2 zones were created and assigned)
did_complain = false;
}
}