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# main project file. use it from a build sub-folder, see COMPILE for details
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# Set up build types
if ( CMAKE_CONFIGURATION_TYPES )
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SET ( CMAKE_CONFIGURATION_TYPES Release RelWithDebInfo )
SET ( CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING "List of supported configuration types" FORCE )
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else ( CMAKE_CONFIGURATION_TYPES )
if ( NOT CMAKE_BUILD_TYPE )
SET ( CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: Release RelWithDebInfo." )
endif ( NOT CMAKE_BUILD_TYPE )
endif ( CMAKE_CONFIGURATION_TYPES )
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SET ( BUILD_DOCS "True" ) # CACHE STRING "Choose whether to build the documentation (requires python and Sphinx.")
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## some generic CMake magic
cmake_minimum_required ( VERSION 2.8 FATAL_ERROR )
project ( dfhack )
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if ( MSVC )
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# disable C4819 code-page warning
add_definitions ( "/wd4819" )
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endif ( )
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# set up folder structures for IDE solutions
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# MSVC Express won't load solutions that use this. It also doesn't include MFC supported
# Check for MFC!
find_package ( MFC QUIET )
if ( MFC_FOUND OR ( NOT MSVC ) )
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OPTION ( CMAKE_USE_FOLDERS "Enable folder grouping of projects in IDEs." ON )
else ( )
OPTION ( CMAKE_USE_FOLDERS "Enable folder grouping of projects in IDEs." OFF )
endif ( )
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if ( CMAKE_USE_FOLDERS )
SET_PROPERTY ( GLOBAL PROPERTY USE_FOLDERS ON )
else ( )
SET_PROPERTY ( GLOBAL PROPERTY USE_FOLDERS OFF )
endif ( )
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# macro for setting up IDE folders without nasty IF()s everywhere
MACRO ( IDE_FOLDER target folder )
if ( CMAKE_USE_FOLDERS )
SET_PROPERTY ( TARGET ${ target } PROPERTY FOLDER ${ folder } )
endif ( )
ENDMACRO ( )
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SET ( CMAKE_MODULE_PATH
$ { d f h a c k _ S O U R C E _ D I R } / C M a k e / M o d u l e s
$ { C M A K E _ M O D U L E _ P A T H }
)
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# mixing the build system with the source code is ugly and stupid. enforce the opposite :)
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if ( "${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}" )
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message ( FATAL_ERROR "In-source builds are not allowed." )
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endif ( )
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# make sure all the necessary submodules have been set up
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if ( NOT EXISTS ${ dfhack_SOURCE_DIR } /library/xml/codegen.pl OR NOT EXISTS ${ dfhack_SOURCE_DIR } /depends/clsocket/CMakeLists.txt )
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message ( FATAL_ERROR "One or more required submodules could not be found! Run 'git submodule update --init' from the root DFHack directory. (See the section 'Getting the Code' in Compile.rst or Compile.html)" )
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endif ( )
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# set up versioning.
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set ( DF_VERSION "0.40.24" )
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SET ( DFHACK_RELEASE "r3" )
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set ( DFHACK_VERSION "${DF_VERSION}-${DFHACK_RELEASE}" )
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## where to install things (after the build is done, classic 'make install' or package structure)
# the dfhack libraries will be installed here:
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IF ( UNIX )
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# put the lib into DF/hack
SET ( DFHACK_LIBRARY_DESTINATION hack )
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SET ( DFHACK_EGGY_DESTINATION libs )
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ELSE ( )
# windows is crap, therefore we can't do nice things with it. leave the libs on a nasty pile...
SET ( DFHACK_LIBRARY_DESTINATION . )
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SET ( DFHACK_EGGY_DESTINATION . )
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ENDIF ( )
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# external tools will be installed here:
SET ( DFHACK_BINARY_DESTINATION . )
# dfhack data goes here:
SET ( DFHACK_DATA_DESTINATION hack )
# plugin libs go here:
SET ( DFHACK_PLUGIN_DESTINATION hack/plugins )
# dfhack header files go here:
SET ( DFHACK_INCLUDES_DESTINATION hack/include )
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# dfhack lua files go here:
SET ( DFHACK_LUA_DESTINATION hack/lua )
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# the windows .lib file goes here:
SET ( DFHACK_DEVLIB_DESTINATION hack )
# user documentation goes here:
SET ( DFHACK_USERDOC_DESTINATION hack )
# developer documentation goes here:
SET ( DFHACK_DEVDOC_DESTINATION hack )
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## some options for the user/developer to play with
OPTION ( BUILD_LIBRARY "Build the library that goes into DF." ON )
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OPTION ( BUILD_PLUGINS "Build the plugins." ON )
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## flags for GCC
# default to hidden symbols
# build 32bit
# ensure compatibility with older CPUs
# enable C++11 features
IF ( UNIX )
add_definitions ( -DLINUX_BUILD )
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SET ( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -g -Wall -Wno-unused-variable" )
SET ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -m32 -march=i686 -mtune=generic -std=c++0x" )
SET ( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden -m32 -march=i686 -mtune=generic" )
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ELSEIF ( MSVC )
# for msvc, tell it to always use 8-byte pointers to member functions to avoid confusion
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SET ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /vmg /vmm /MP" )
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SET ( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /Od" )
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ENDIF ( )
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# use shared libraries for protobuf
ADD_DEFINITIONS ( -DPROTOBUF_USE_DLLS )
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ADD_DEFINITIONS ( -DLUA_BUILD_AS_DLL )
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if ( APPLE )
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add_definitions ( -D_DARWIN )
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set ( CMAKE_MACOSX_RPATH 1 )
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elseif ( UNIX )
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add_definitions ( -D_LINUX )
elseif ( WIN32 )
add_definitions ( -DWIN32 )
endif ( )
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#### expose depends ####
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# find and make available libz
if ( NOT UNIX )
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SET ( ZLIB_ROOT depends/zlib/ )
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endif ( )
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find_package ( ZLIB REQUIRED )
include_directories ( depends/protobuf )
include_directories ( depends/lua/include )
include_directories ( depends/md5 )
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include_directories ( depends/jsoncpp )
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include_directories ( depends/tinyxml )
include_directories ( depends/tthread )
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include_directories ( ${ ZLIB_INCLUDE_DIRS } )
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include_directories ( depends/clsocket/src )
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add_subdirectory ( depends )
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find_package ( Git )
if ( NOT GIT_FOUND )
message ( FATAL_ERROR "could not find git" )
endif ( )
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#find_package(Docutils)
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#set (RST_FILES
#"Readme"
#"Compile"
#"LUA Api"
#"Contributors"
#)
#set (RST_PROCESSED_FILES "")
#IF(RST2HTML_EXECUTABLE)
# foreach(F ${RST_FILES})
# add_custom_command(
# OUTPUT "${dfhack_BINARY_DIR}/${F}.html"
# COMMAND ${RST2HTML_EXECUTABLE} "${dfhack_SOURCE_DIR}/${F}.rst" "${dfhack_BINARY_DIR}/${F}.html"
# COMMENT "Translating ${F} to html"
# DEPENDS "${dfhack_SOURCE_DIR}/${F}.rst")
# list (APPEND RST_PROCESSED_FILES "${dfhack_BINARY_DIR}/${F}.html")
# endforeach()
# add_custom_target(HTML_DOCS ALL DEPENDS ${RST_PROCESSED_FILES})
#ENDIF()
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# build the lib itself
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IF ( BUILD_LIBRARY )
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add_subdirectory ( library )
## install the default documentation files
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#install(FILES LICENSE NEWS "Lua API.html" Readme.html Compile.html Contributors.html DESTINATION ${DFHACK_USERDOC_DESTINATION})
install ( FILES LICENSE NEWS DESTINATION ${ DFHACK_USERDOC_DESTINATION } )
install ( DIRECTORY docs/images DESTINATION ${ DFHACK_USERDOC_DESTINATION } )
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endif ( )
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install ( DIRECTORY dfhack-config/ DESTINATION dfhack-config/default )
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#build the plugins
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IF ( BUILD_PLUGINS )
add_subdirectory ( plugins )
endif ( )
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add_subdirectory ( scripts )
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#find_package(Sphinx REQUIRED)
find_package ( Sphinx )
if ( BUILD_DOCS )
set ( SPHINX_THEME "alabaster" )
set ( SPHINX_THEME_DIR )
set ( SPHINX_BINARY_BUILD_DIR "${CMAKE_CURRENT_SOURCE_DIR}/docs/_build" )
set ( SPHINX_CACHE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/docs/_build/_doctrees" )
set ( SPHINX_HTML_DIR "${CMAKE_CURRENT_SOURCE_DIR}/docs/html/" )
configure_file (
" $ { C M A K E _ C U R R E N T _ S O U R C E _ D I R } / d o c s / c o n f . p y . i n "
" $ { S P H I N X _ B I N A R Y _ B U I L D _ D I R } / c o n f . p y "
@ O N L Y )
add_custom_target ( dfhack_docs ALL
$ { S P H I N X _ E X E C U T A B L E }
- q - b h t m l
- c " $ { S P H I N X _ B I N A R Y _ B U I L D _ D I R } "
- d " $ { S P H I N X _ C A C H E _ D I R } "
" $ { C M A K E _ C U R R E N T _ S O U R C E _ D I R } "
" $ { S P H I N X _ H T M L _ D I R } "
C O M M E N T " B u i l d i n g H T M L d o c u m e n t a t i o n w i t h S p h i n x " )
endif ( )
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# Packaging with CPack!
IF ( UNIX )
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if ( APPLE )
SET ( CPACK_GENERATOR "ZIP" )
else ( )
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SET ( CPACK_GENERATOR "TBZ2" )
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endif ( )
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ELSEIF ( WIN32 )
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SET ( CPACK_GENERATOR "ZIP" )
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ENDIF ( )
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set ( CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0 )
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IF ( APPLE )
set ( DFHACK_PACKAGE_PLATFORM_NAME OSX )
ELSE ( )
set ( DFHACK_PACKAGE_PLATFORM_NAME ${ CMAKE_SYSTEM_NAME } )
ENDIF ( )
set ( CPACK_PACKAGE_FILE_NAME "dfhack-${DFHACK_VERSION}-${DFHACK_PACKAGE_PLATFORM_NAME}" )
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INCLUDE ( CPack )
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#INCLUDE(FindSphinx.cmake)