41 lines
1.1 KiB
Plaintext
41 lines
1.1 KiB
Plaintext
|
http://www.bay12games.com/dwarves/mantisbt/view.php?id=808
|
||
|
|
||
|
for (i = 0; i < num_items; i++)
|
||
|
{
|
||
|
ridx = reagent_idx[i];
|
||
|
sz = reagent_quantity[ridx]; // used quantity
|
||
|
if (sz <= 0) continue;
|
||
|
reag = reagent[ridx];
|
||
|
if (reag->flags.PRESERVE_REAGENT) continue;
|
||
|
rsz = items[i]->getTotalDimension();
|
||
|
<<<<<<<<
|
||
|
if (reag->flags3.ANY_RAW_MATERIAL)
|
||
|
rsz *= BASE_SIZE(items[i]->getType());
|
||
|
if (items[i]->subtractDimension(rsz))
|
||
|
========
|
||
|
/* Not in patch, but necessary for full correctness:
|
||
|
if (reag->flags3.ANY_RAW_MATERIAL)
|
||
|
rsz /= BASE_SIZE(items[i]->getType());
|
||
|
*/
|
||
|
if (reag->flags3.ANY_RAW_MATERIAL)
|
||
|
sz *= BASE_SIZE(items[i]->getType());
|
||
|
if (items[i]->subtractDimension(sz))
|
||
|
>>>>>>>>
|
||
|
destroy_item(items[i]);
|
||
|
reagent_quantity[ridx] -= rsz
|
||
|
if (reagent_quantity[ridx] < 0)
|
||
|
reagent_quantity[ridx] = 0;
|
||
|
}
|
||
|
|
||
|
You can use this script to apply the generated patch below:
|
||
|
http://stalkr.net/files/ida/idadif.py
|
||
|
|
||
|
----8<----
|
||
|
This difference file is created by The Interactive Disassembler
|
||
|
|
||
|
Dwarf_Fortress
|
||
|
0087F7EF: F8 D8
|
||
|
0087F86F: F8 D8
|
||
|
0087F9AD: C7 C3
|
||
|
0087F9ED: C7 C3
|