dfhack/scripts/gui/prerelease-warning.lua

57 lines
1.6 KiB
Lua

-- Shows the warning about missing configuration file.
--[[=begin
gui/prerelease-warning
======================
Shows a warning on world load for pre-release builds.
=end]]
if not dfhack.isPrerelease() then qerror('not a prerelease build') end
-- Don't fire during worldgen
if dfhack.internal.getAddress('gametype') and df.global.gametype == df.game_type.NONE then
return
end
local gui = require 'gui'
local dlg = require 'gui.dialogs'
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local utils = require 'utils'
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message = {
'This is a prerelease build of DFHack. Some structures are likely', NEWLINE,
'to be incorrect, resulting in crashes or save corruption', NEWLINE,
{pen=COLOR_LIGHTRED, text='Make backups of your saves often!'},
}
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pack_message = pack_message or [[
This should not be enabled by default in a pack.
If you are seeing this message and did not enable/install DFHack
yourself, please report this to your pack's maintainer.]]
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path = dfhack.getHackPath():lower()
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if #pack_message > 0 and (path:find('lnp') or path:find('starter') or path:find('newb') or path:find('lazy') or path:find('pack')) then
for _, v in pairs(utils.split_string(pack_message, '\n')) do
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table.insert(message, NEWLINE)
table.insert(message, {text=v, pen=COLOR_LIGHTMAGENTA})
end
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pack_message = ''
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end
dfhack.print('\n')
for k,v in ipairs(message) do
if type(v) == 'table' then
dfhack.color(v.pen)
dfhack.print(v.text)
else
dfhack.color(COLOR_YELLOW)
dfhack.print(v)
end
end
dfhack.color(COLOR_RESET)
dfhack.print('\n\n')
dlg.showMessage('Warning', message, COLOR_YELLOW)