dfhack/plugins/diggingInvaders/diggingInvaders.cpp

377 lines
12 KiB
C++

#include "Core.h"
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#include "Console.h"
#include "DataDefs.h"
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#include "Export.h"
#include "PluginManager.h"
#include "Types.h"
#include "modules/Buildings.h"
#include "modules/EventManager.h"
#include "modules/Maps.h"
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#include "modules/MapCache.h"
#include "modules/Units.h"
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#include "modules/World.h"
#include "df/building.h"
#include "df/coord.h"
#include "df/map_block.h"
#include "df/ui.h"
#include "df/unit.h"
#include "df/world.h"
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#include <algorithm>
#include <map>
#include <set>
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#include <vector>
using namespace std;
using namespace DFHack;
using namespace df::enums;
///////////////////////
color_ostream* glob_out;
#if 0
#define DEBUG_PRINT(str) \
out.print("%s, line %d" STR, __FILE__, __LINE__);
#endif
command_result diggingInvadersFunc(color_ostream &out, std::vector <std::string> & parameters);
DFHACK_PLUGIN("diggingInvaders");
DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
{
// Fill the command list with your commands.
commands.push_back(PluginCommand(
"diggingInvaders", "Makes invaders dig to your dwarves.",
diggingInvadersFunc, false, /* true means that the command can't be used from non-interactive user interface */
// Extended help string. Used by CR_WRONG_USAGE and the help command:
"EXTRA HELP STRINGGNGNGNGNGNNGG.\n"
));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( color_ostream &out )
{
return CR_OK;
}
// Called to notify the plugin about important state changes.
// Invoked with DF suspended, and always before the matching plugin_onupdate.
// More event codes may be added in the future.
/*
DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
{
switch (event) {
case SC_GAME_LOADED:
// initialize from the world just loaded
break;
case SC_GAME_UNLOADED:
// cleanup
break;
default:
break;
}
return CR_OK;
}
*/
// Whatever you put here will be done in each game step. Don't abuse it.
// It's optional, so you can just comment it out like this if you don't need it.
/*
DFhackCExport command_result plugin_onupdate ( color_ostream &out )
{
// whetever. You don't need to suspend DF execution here.
return CR_OK;
}
*/
/*class CompareEdge {
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bool operator()(edge e1, edge e2) {
}
};*/
class Edge {
public:
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//static map<df::coord, int32_t> pointCost;
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df::coord p1;
df::coord p2;
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int32_t cost;
Edge(df::coord p1In, df::coord p2In, int32_t costIn): cost(costIn) {
if ( p2In < p1In ) {
p1 = p2In;
p2 = p1In;
} else {
p1 = p1In;
p2 = p2In;
}
}
bool operator==(const Edge& e) const {
return (cost == e.cost && p1 == e.p1 && p2 == e.p2);
}
bool operator<(const Edge& e) const {
if ( cost != e.cost )
return cost < e.cost;
if ( p1.z != e.p1.z )
return p1.z < e.p1.z;
if ( p1 != e.p1 )
return p1 < e.p1;
if ( p2.z != e.p2.z )
return p2.z < e.p2.z;
if ( p2 != e.p2 )
return p2 < e.p2;
return false;
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}
/*bool operator<(const Edge e) const {
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int32_t pCost = max(pointCost[p1], pointCost[p2]) + cost;
int32_t e_pCost = max(pointCost[e.p1], pointCost[e.p2]) + e.cost;
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if ( pCost != e_pCost )
return pCost < e_pCost;
if ( p1 != e.p1 )
return p1 < e.p1;
return p2 < e.p2;
}*/
};
vector<Edge>* getEdgeSet(color_ostream &out, df::coord point, int32_t xMax, int32_t yMax, int32_t zMax);
df::coord getRoot(df::coord point, map<df::coord, df::coord>& rootMap);
class PointComp {
public:
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map<df::coord, int32_t> *pointCost;
PointComp(map<df::coord, int32_t> *p): pointCost(p) {
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}
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int32_t operator()(df::coord p1, df::coord p2) {
if ( p1 == p2 ) return 0;
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map<df::coord, int32_t>::iterator i1 = pointCost->find(p1);
map<df::coord, int32_t>::iterator i2 = pointCost->find(p2);
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if ( i1 == pointCost->end() && i2 == pointCost->end() )
return p1 < p2;
if ( i1 == pointCost->end() )
return 1;
if ( i2 == pointCost->end() )
return -1;
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int32_t c1 = (*i1).second;
int32_t c2 = (*i2).second;
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if ( c1 != c2 )
return c1 < c2;
return p1 < p2;
}
};
bool important(df::coord pos, map<df::coord, set<Edge> >& edges, df::coord prev, set<df::coord>& importantPoints, set<Edge>& importantEdges);
command_result diggingInvadersFunc(color_ostream& out, std::vector<std::string>& parameters) {
if (!parameters.empty())
return CR_WRONG_USAGE;
CoreSuspender suspend;
map<df::coord, set<Edge> > edgeSet;
set<df::coord> invaderPts;
set<df::coord> localPts;
map<df::coord, df::coord> parentMap;
map<df::coord, int32_t> costMap;
PointComp comp(&costMap);
set<df::coord, PointComp> fringe(comp);
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uint32_t xMax, yMax, zMax;
Maps::getSize(xMax,yMax,zMax);
xMax *= 16;
yMax *= 16;
//TODO: look for invaders with buildingdestroyer:3
//find all locals and invaders
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for ( size_t a = 0; a < df::global::world->units.active.size(); a++ ) {
df::unit* unit = df::global::world->units.active[a];
if ( unit->flags1.bits.dead )
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continue;
if ( Units::isCitizen(unit) ) {
if ( localPts.find(unit->pos) != localPts.end() )
continue;
localPts.insert(unit->pos);
} else if ( unit->flags1.bits.active_invader ) {
if ( invaderPts.find(unit->pos) != invaderPts.end() )
continue;
invaderPts.insert(unit->pos);
costMap[unit->pos] = 0;
fringe.insert(unit->pos);
} else {
continue;
}
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vector<Edge>* neighbors = getEdgeSet(out, unit->pos, xMax, yMax, zMax);
set<Edge>& rootEdges = edgeSet[unit->pos];
for ( auto i = neighbors->begin(); i != neighbors->end(); i++ ) {
Edge edge = *i;
rootEdges.insert(edge);
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}
delete neighbors;
}
int32_t localPtsFound = 0;
set<df::coord> closedSet;
while(!fringe.empty()) {
df::coord pt = *(fringe.begin());
fringe.erase(fringe.begin());
out.print("line %d: fringe size = %d, localPtsFound = %d / %d, closedSetSize = %d\n", __LINE__, fringe.size(), localPtsFound, localPts.size(), closedSet.size());
if ( closedSet.find(pt) != closedSet.end() ) {
out.print("Double closure! Bad!\n");
break;
}
closedSet.insert(pt);
if ( localPts.find(pt) != localPts.end() ) {
localPtsFound++;
if ( localPtsFound >= localPts.size() )
break;
if ( costMap[pt] > 0 )
break;
}
if ( edgeSet.find(pt) == edgeSet.end() ) {
set<Edge>& temp = edgeSet[pt];
vector<Edge>* edges = getEdgeSet(out, pt, xMax, yMax, zMax);
for ( auto a = edges->begin(); a != edges->end(); a++ ) {
Edge e = *a;
temp.insert(e);
}
delete edges;
}
int32_t myCost = costMap[pt];
set<Edge>& myEdges = edgeSet[pt];
for ( auto a = myEdges.begin(); a != myEdges.end(); a++ ) {
Edge e = *a;
df::coord other = e.p1;
if ( other == pt )
other = e.p2;
if ( costMap.find(other) == costMap.end() || costMap[other] > myCost + e.cost ) {
fringe.erase(other);
costMap[other] = myCost + e.cost;
fringe.insert(other);
parentMap[other] = pt;
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}
}
edgeSet.erase(pt);
}
//find important edges
set<Edge> importantEdges;
map<df::coord, int32_t> importance;
for ( auto i = localPts.begin(); i != localPts.end(); i++ ) {
df::coord pt = *i;
if ( costMap.find(pt) == costMap.end() )
continue;
if ( parentMap.find(pt) == parentMap.end() )
continue;
while ( parentMap.find(pt) != parentMap.end() ) {
df::coord parent = parentMap[pt];
if ( !Maps::canWalkBetween(pt, parent) ) {
importantEdges.insert(Edge(pt,parent,1));
}
pt = parent;
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}
}
for ( auto i = importantEdges.begin(); i != importantEdges.end(); i++ ) {
Edge e = *i;
/*if ( e.p1.z == e.p2.z ) {
}*/
importance[e.p1]++;
importance[e.p2]++;
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}
//dig important points
for ( auto a = importance.begin(); a != importance.end(); a++ ) {
df::coord pos = (*a).first;
int32_t cost = (*a).second;
if ( cost < 1 )
continue;
out.print("Requires action: (%d,%d,%d): %d\n", pos.x,pos.y,pos.z, cost);
df::map_block* block = Maps::getTileBlock(pos);
block->tiletype[pos.x&0x0F][pos.y&0x0F] = df::enums::tiletype::ConstructedStairUD;
}
#if 0
/*for ( auto a = importantPoints.begin(); a != importantPoints.end(); a++ ) {
df::coord pos = (*a);
out.print("Important point: (%d,%d,%d)\n", pos.x,pos.y,pos.z);
}*/
#endif
return CR_OK;
}
bool important(df::coord pos, map<df::coord, set<Edge> >& edges, df::coord prev, set<df::coord>& importantPoints, set<Edge>& importantEdges) {
//glob_out->print("oh my glob; (%d,%d,%d)\n", pos.x,pos.y,pos.z);
set<Edge>& myEdges = edges[pos];
bool result = importantPoints.find(pos) != importantPoints.end();
for ( auto i = myEdges.begin(); i != myEdges.end(); i++ ) {
Edge e = *i;
df::coord other = e.p1;
if ( other == pos )
other = e.p2;
if ( other == prev )
continue;
if ( important(other, edges, pos, importantPoints, importantEdges) ) {
result = true;
importantEdges.insert(e);
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}
}
return result;
}
vector<Edge>* getEdgeSet(color_ostream &out, df::coord point, int32_t xMax, int32_t yMax, int32_t zMax) {
vector<Edge>* result = new vector<Edge>;
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for ( int32_t dx = -1; dx <= 1; dx++ ) {
for ( int32_t dy = -1; dy <= 1; dy++ ) {
for ( int32_t dz = -1; dz <= 1; dz++ ) {
df::coord neighbor(point.x+dx, point.y+dy, point.z+dz);
if ( neighbor.x < 0 || neighbor.x >= xMax || neighbor.y < 0 || neighbor.y >= yMax || neighbor.z < 0 || neighbor.z >= zMax )
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continue;
if ( dz != 0 && /*(point.x == 0 || point.y == 0 || point.z == 0 || point.x == xMax-1 || point.y == yMax-1 || point.z == zMax-1) ||*/ (neighbor.x == 0 || neighbor.y == 0 || neighbor.z == 0 || neighbor.x == xMax-1 || neighbor.y == yMax-1 || neighbor.z == zMax-1) )
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continue;
if ( dx == 0 && dy == 0 && dz == 0 )
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continue;
int32_t cost = 0;
//if ( dz != 0 ) cost++;
if ( Maps::canWalkBetween(point, neighbor) ) {
Edge edge(point, neighbor, cost+0);
result->push_back(edge);
} else {
Edge edge(point, neighbor, cost+1);
result->push_back(edge);
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}
}
}
}
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return result;
}
df::coord getRoot(df::coord point, map<df::coord, df::coord>& rootMap) {
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map<df::coord, df::coord>::iterator i = rootMap.find(point);
if ( i == rootMap.end() ) {
rootMap[point] = point;
return point;
}
df::coord parent = (*i).second;
if ( parent == point )
return parent;
df::coord root = getRoot(parent, rootMap);
rootMap[point] = root;
return root;
}