dfhack/plugins/cleaners.cpp

232 lines
7.1 KiB
C++

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#include "Core.h"
#include "Console.h"
#include "Export.h"
#include "PluginManager.h"
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#include "DataDefs.h"
#include "df/world.h"
#include "df/map_block.h"
#include "df/block_square_event.h"
#include "df/block_square_event_material_spatterst.h"
#include "df/item_actual.h"
#include "df/unit.h"
#include "df/unit_spatter.h"
#include "df/matter_state.h"
#include "df/cursor.h"
#include "df/builtin_mats.h"
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#include "df/contaminant.h"
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using std::vector;
using std::string;
using namespace DFHack;
using df::global::world;
using df::global::cursor;
command_result cleanmap (Core * c, bool snow, bool mud)
{
// Invoked from clean(), already suspended
int num_blocks = 0, blocks_total = world->map.map_blocks.size();
for (int i = 0; i < blocks_total; i++)
{
df::map_block *block = world->map.map_blocks[i];
bool cleaned = false;
for(int x = 0; x < 16; x++)
{
for(int y = 0; y < 16; y++)
{
block->occupancy[x][y].bits.arrow_color = 0;
block->occupancy[x][y].bits.arrow_variant = 0;
}
}
for (int j = 0; j < block->block_events.size(); j++)
{
df::block_square_event *evt = block->block_events[j];
if (evt->getType() != df::block_square_event_type::material_spatter)
continue;
// type verified - recast to subclass
df::block_square_event_material_spatterst *spatter = (df::block_square_event_material_spatterst *)evt;
// filter snow
if(!snow
&& spatter->mat_type == df::builtin_mats::WATER
&& spatter->mat_state == df::matter_state::Powder)
continue;
// filter mud
if(!mud
&& spatter->mat_type == df::builtin_mats::MUD
&& spatter->mat_state == df::matter_state::Solid)
continue;
delete evt;
block->block_events.erase(block->block_events.begin() + j);
j--;
cleaned = true;
}
num_blocks += cleaned;
}
if(num_blocks)
c->con.print("Cleaned %d of %d map blocks.\n", num_blocks, blocks_total);
return CR_OK;
}
command_result cleanitems (Core * c)
{
// Invoked from clean(), already suspended
int cleaned_items = 0, cleaned_total = 0;
for (int i = 0; i < world->items.all.size(); i++)
{
// currently, all item classes extend item_actual, so this should be safe
df::item_actual *item = (df::item_actual *)world->items.all[i];
if (item->contaminants && item->contaminants->size())
{
for (int j = 0; j < item->contaminants->size(); j++)
delete item->contaminants->at(j);
cleaned_items++;
cleaned_total += item->contaminants->size();
item->contaminants->clear();
}
}
if (cleaned_total)
c->con.print("Removed %d contaminants from %d items.\n", cleaned_total, cleaned_items);
return CR_OK;
}
command_result cleanunits (Core * c)
{
// Invoked from clean(), already suspended
int num_units = world->units.all.size();
int cleaned_units = 0, cleaned_total = 0;
for (int i = 0; i < num_units; i++)
{
df::unit *unit = world->units.all[i];
if (unit->body.spatters.size())
{
for (int j = 0; j < unit->body.spatters.size(); j++)
delete unit->body.spatters[j];
cleaned_units++;
cleaned_total += unit->body.spatters.size();
unit->body.spatters.clear();
}
}
if (cleaned_total)
c->con.print("Removed %d contaminants from %d creatures.\n", cleaned_total, cleaned_units);
return CR_OK;
}
// This is slightly different from what's in the Maps module - it takes tile coordinates rather than block coordinates
df::map_block *getBlock (int32_t x, int32_t y, int32_t z)
{
if ((x < 0) || (y < 0) || (z < 0))
return NULL;
if ((x >= world->map.x_count) || (y >= world->map.y_count) || (z >= world->map.z_count))
return NULL;
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return world->map.block_index[x >> 4][y >> 4][z];
}
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DFhackCExport command_result spotclean (Core * c, vector <string> & parameters)
{
// HOTKEY COMMAND: CORE ALREADY SUSPENDED
if (cursor->x == -30000)
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{
c->con.printerr("The cursor is not active.\n");
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return CR_FAILURE;
}
df::map_block *block = getBlock(cursor->x, cursor->y, cursor->z);
if (block == NULL)
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{
c->con.printerr("Invalid map block selected!\n");
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return CR_FAILURE;
}
for (int i = 0; i < block->block_events.size(); i++)
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{
df::block_square_event *evt = block->block_events[i];
if (evt->getType() != df::block_square_event_type::material_spatter)
continue;
// type verified - recast to subclass
df::block_square_event_material_spatterst *spatter = (df::block_square_event_material_spatterst *)evt;
spatter->amount[cursor->x % 16][cursor->y % 16] = 0;
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}
return CR_OK;
}
DFhackCExport command_result clean (Core * c, vector <string> & parameters)
{
bool help = false;
bool map = false;
bool snow = false;
bool mud = false;
bool units = false;
bool items = false;
for(int i = 0; i < parameters.size();i++)
{
if(parameters[i] == "map")
map = true;
else if(parameters[i] == "units")
units = true;
else if(parameters[i] == "items")
items = true;
else if(parameters[i] == "all")
{
map = true;
items = true;
units = true;
}
if(parameters[i] == "snow")
snow = true;
else if(parameters[i] == "mud")
mud = true;
else if(parameters[i] == "help" ||parameters[i] == "?")
{
help = true;
}
}
if(!map && !units && !items)
help = true;
if(help)
{
c->con.print("Removes contaminants from map tiles, items and creatures.\n"
"Options:\n"
"map - clean the map tiles\n"
"items - clean all items\n"
"units - clean all creatures\n"
"all - clean everything.\n"
"More options for 'map':\n"
"snow - also remove snow\n"
"mud - also remove mud\n"
"Example: clean all mud snow\n"
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"This removes all spatter, including mud and snow from map tiles.\n"
);
return CR_OK;
}
c->Suspend();
if(map)
cleanmap(c,snow,mud);
if(units)
cleanunits(c);
if(items)
cleanitems(c);
c->Resume();
return CR_OK;
}
DFhackCExport const char * plugin_name ( void )
{
return "cleaners";
}
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.clear();
commands.push_back(PluginCommand("clean","Removes contaminants from map tiles, items and creatures.",clean));
commands.push_back(PluginCommand("spotclean","Cleans map tile under cursor.",spotclean,cursor_hotkey));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
return CR_OK;
}