dfhack/.github/workflows/steam.yml

60 lines
1.8 KiB
YAML

2023-03-07 18:13:41 -07:00
name: Deploy to Steam
on:
workflow_dispatch:
inputs:
commit_hash:
description: Commit hash
type: string
required: true
version:
description: Version
type: string
required: true
release_channel:
description: Release channel
type: string
required: false
2023-03-07 18:13:41 -07:00
default: beta
jobs:
deploy-to-steam:
name: Deploy to Steam
runs-on: ubuntu-22.04
steps:
- name: Clone DFHack
uses: actions/checkout@v3
with:
submodules: true
fetch-depth: 0
ref: ${{ github.event.inputs.commit_hash }}
- name: Fetch ccache
uses: actions/cache@v3
with:
path: build/win64-cross/ccache
key: ccache-win64-cross-msvc-${{ github.event.inputs.commit_hash }}
restore-keys: |
2023-03-07 23:27:50 -07:00
ccache-win64-cross-msvc-develop-${{ github.event.inputs.commit_hash }}
2023-03-07 18:13:41 -07:00
ccache-win64-cross-msvc
- name: Cross-compile win64 artifacts
env:
CMAKE_EXTRA_ARGS: '-DBUILD_STONESENSE:BOOL=1 -DBUILD_DFLAUNCH:BOOL=1'
2023-04-18 20:52:57 -06:00
steam_username: ${{ secrets.STEAM_SDK_USERNAME }}
steam_password: ${{ secrets.STEAM_SDK_PASSWORD }}
2023-03-07 18:13:41 -07:00
run: |
cd build
bash -x build-win64-from-linux.sh
- name: Steam deploy
uses: game-ci/steam-deploy@v2
with:
username: ${{ secrets.STEAM_USERNAME }}
password: ${{ secrets.STEAM_PASSWORD }}
configVdf: ${{ secrets.STEAM_CONFIG_VDF}}
ssfnFileName: ${{ secrets.STEAM_SSFN_FILE_NAME }}
ssfnFileContents: ${{ secrets.STEAM_SSFN_FILE_CONTENTS }}
appId: 2346660
buildDescription: ${{ github.event.inputs.version }}
2023-03-07 18:34:44 -07:00
rootPath: build
depot1Path: win64-cross/output
2023-03-07 18:13:41 -07:00
releaseBranch: ${{ github.event.inputs.release_channel }}