2022-07-10 00:01:46 -06:00
|
|
|
petcapRemover
|
|
|
|
=============
|
2022-07-28 17:46:10 -06:00
|
|
|
Tags:
|
|
|
|
:dfhack-keybind:`petcapRemover`
|
|
|
|
|
|
|
|
Modify the pet population cap. In vanilla DF, pets will not reproduce unless the
|
|
|
|
population is below 50 and the number of children of that species is below a
|
|
|
|
certain percentage. This plugin allows removing these restrictions and setting
|
|
|
|
your own thresholds. Pets still require PET or PET_EXOTIC tags in order to
|
|
|
|
reproduce. In order to make population more stable and avoid sudden population
|
|
|
|
booms as you go below the raised population cap, this plugin counts pregnancies
|
|
|
|
toward the new population cap. It can still go over, but only in the case of
|
|
|
|
multiple births.
|
2022-07-10 00:01:46 -06:00
|
|
|
|
|
|
|
Usage:
|
|
|
|
|
2022-07-28 17:46:10 -06:00
|
|
|
``enable petcapRemover``
|
|
|
|
Enables the plugin and starts running with default settings.
|
|
|
|
``petcapRemover cap <value>``
|
|
|
|
Set the new population cap per species to the specified value. If set to 0,
|
|
|
|
then there is no cap (good luck with all those animals!). The default cap
|
|
|
|
is 100.
|
|
|
|
``petcapRemover``
|
|
|
|
Impregnate female pets that have access to a compatible male, up to the
|
|
|
|
population cap.
|
|
|
|
``petcapRemover every <ticks>``
|
|
|
|
Set how often the plugin will cause pregnancies. The default frequency is
|
|
|
|
every 10,000 ticks (a little over 8 game days).
|
|
|
|
``petcapRemover pregtime <ticks>``
|
|
|
|
Sets the pregnancy duration to the specified number of ticks. The default
|
|
|
|
value is 200,000 ticks, which is the natural pet pregnancy duration.
|
|
|
|
|