dfhack/output/Memory.xml

580 lines
27 KiB
XML

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<?xml version="1.0" ?>
<DFExtractor>
<!-- USE A FIXED WIDTH FONT! -->
<MemoryDescriptors>
_____________________________________________
|\'-._( / |
| \ .'-._\ , ,|
|-.\' .-; .'\`-' |
| \ .' ( _.' \ |
|.--.\' _) ;-; \._|
| ` _\(_)/_ \ `'-,_,-'\ |
jgs____ /(O)\ _________________/____)_`-._\|
| |
| Old unsupported versions |
|------------------------------------------->
<!--<Entry version="v0.27.176.38a" os="windows">
<HexValue name="pe_timestamp">0x47B6FAC2</HexValue>
<Address name="map_data">0x014A4EAC</Address>
<Address name="x_count">0x014A4EC4</Address>
<Address name="y_count">0x014A4EC8</Address>
<Address name="z_count">0x014A4ECC</Address>
<Offset name="type">0x005E</Offset>
<Offset name="designation">0x0260</Offset>
<Offset name="occupancy">0x0660</Offset>
</Entry>
<Entry version="v0.28.181.40c" os="windows">
<HexValue name="pe_timestamp">0x48AD802B</HexValue>
<Address name="map_data">0x015C3D60</Address>
<Address name="x_count">0x015C3D78</Address>
<Address name="y_count">0x015C3D7C</Address>
<Address name="z_count">0x015C3D80</Address>
<Offset name="type">0x0062</Offset>
<Offset name="designation">0x0264</Offset>
<Offset name="occupancy">0x0664</Offset>
</Entry>-->
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W I N D O W S
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W I N E
<Entry version="v0.28.181.40d" os="windows" id="40dwin">
<!-- identification -->
<HexValue name="pe_timestamp">0x48C330DF</HexValue>
<String name="md5">2c686c26307dcccd7c36cc79737ebe4f</String>
<!-- map data -->
<Address name="map_data">0x015C4D58</Address>
<Address name="constructions">0x0156F8B0</Address>
<Address name="buildings">0x015838a0</Address>
<Address name="vegetation">0x01587A24</Address>
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<Address name="creatures">0x01583224</Address>
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<!-- size of the map -->
<Address name="x_count">0x015C4D70</Address>
<Address name="y_count">0x015C4D74</Address>
<Address name="z_count">0x015C4D78</Address>
<!-- position of the map in world coords -->
<Address name="region_x">0x015C4D88</Address>
<Address name="region_y">0x015C4D8C</Address>
<Address name="region_z">0x015C4D90</Address>
<!-- map block offsets -->
<Offset name="v_vein">0x08</Offset>
<HexValue name="v_vein_size">0x2C</HexValue>
<Offset name="type">0x0062</Offset>
<Offset name="designation">0x0264</Offset>
<Offset name="occupancy">0x0664</Offset>
<Offset name="biome_stuffs">0x1D64</Offset>
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<!-- creature offsets -->
<Offset name="creature_position">0x94</Offset>
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<Offset name="creature_profession">0x88</Offset>
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<Offset name="creature_type">0x8C</Offset>
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<Offset name="creature_flags1">0xE4</Offset>
<Offset name="creature_flags2">0xE8</Offset>
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<!-- tree and shrub offsets -->
<Offset name="tree_desc_offset">0x70</Offset>
<!-- the world and its offsets -->
<Address name="world">0x015C6388</Address>
<Offset name="world_size_x">0x84</Offset>
<Offset name="world_size_y">0x86</Offset>
<Offset name="w_geoblocks">0x684</Offset>
<Offset name="w_regions_arr">0x6B4</Offset>
<!-- values for the region structure -->
<HexValue name="region_size">0x5C</HexValue>
<Offset name="region_geo_index_off">0x58</Offset>
<!-- geoblock offset(s?) -->
<Offset name="geolayer_geoblock_offset">0x4</Offset>
<!-- matgloss vectors -->
<Address name="matgloss">0x015C6D70</Address>
<HexValue name="matgloss_skip">0x10</HexValue>
<!-- only stone and metal have color loaded... -->
<Offset name="matgloss_stone_color">0x84</Offset>
<Offset name="matgloss_metal_color">0x60</Offset>
<VTable>
<class vtable="0x00979fe4" name="stockpile" />
<class vtable="0x00979d34" name="zone" />
<class vtable="0x0097e7ec" name="construction_blueprint" />
<!-- BUILDINGS -->
<class vtable="0x0097e3cc" name="wagon"/>
<class vtable="0x0097b3ac" name="armor_stand"/>
<class vtable="0x0097d1ec" name="bed"/>
<class vtable="0x0097d4ac" name="seat"/>
<class vtable="0x0097d76c" name="burial_receptacle"/>
<class vtable="0x0097b50c" name="door"/>
<class vtable="0x0097b92c" name="floodgate"/>
<class vtable="0x0097b66c" name="floor_hatch"/>
<class vtable="0x0097ba8c" name="wall_grate"/>
<class vtable="0x0097bbec" name="floor_grate"/>
<class vtable="0x0097bd4c" name="vertical_bars"/>
<class vtable="0x0097beac" name="floor_bars"/>
<class vtable="0x0097b0ec" name="cabinet"/>
<class vtable="0x0097af8c" name="container"/>
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<class vtable="0x0097d60c" name="shop"/>
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<multiclass vtable="0x0097e10c" name="workshop" typeoffset="0xC8">
<class name="alchemists_laboratory" type="0x0"/>
<class name="carpenters_workshop" type="0x1"/>
<class name="farmers_workshop" type="0x2"/>
<class name="masons_workshop" type="0x3"/>
<class name="craftdwarfs_workshop" type="0x4"/>
<class name="jewelers_workshop" type="0x5"/>
<class name="metalsmiths_workshop" type="0x6"/>
<class name="magma_forge" type="0x7"/>
<class name="bowyers_workshop" type="0x8"/>
<class name="mechanics_workshop" type="0x9"/>
<class name="siege_workshop" type="0xA"/>
<class name="butchers_shop" type="0xB"/>
<class name="leather_works" type="0xC"/>
<class name="tanners_shop" type="0xD"/>
<class name="clothiers_shop" type="0xE"/>
<class name="fishery" type="0xF"/>
<class name="still" type="0x10"/>
<class name="loom" type="0x11"/>
<class name="quern" type="0x12"/>
<class name="kennels" type="0x13"/>
<class name="kitchen" type="0x14"/>
<class name="ashery" type="0x15"/>
<class name="dyers_shop" type="0x16"/>
<class name="millstone" type="0x17"/>
</multiclass>
<class vtable="0x0097dcec" name="farm_plot"/>
<class vtable="0x0097b24c" name="weapon_rack"/>
<class vtable="0x0097d8cc" name="statue"/>
<class vtable="0x0097d34c" name="table"/>
<class vtable="0x0097e68c" name="paved_road"/>
<class vtable="0x0097b7cc" name="bridge"/>
<class vtable="0x00979e84" name="well"/>
<multiclass vtable="0x0097d08c" name="siege engine" typeoffset="0xC8">
<class name="catapult" type="0x0"/>
<class name="ballista" type="0x1"/>
</multiclass>
<multiclass vtable="0x0097dfac" name="furnace" typeoffset="0xDA">
<class name="wood_furnace" type="0x0"/>
<class name="smelter" type="0x1"/>
<class name="glass_furnace" type="0x2"/>
<class name="kiln" type="0x3"/>
<class name="magma_smelter" type="0x4"/>
<class name="magma_glass_furnace" type="0x5"/>
<class name="magma_kiln" type="0x6"/>
</multiclass>
<class vtable="0x0097db8c" name="glass_window"/>
<class vtable="0x0097da2c" name="gem_window"/>
<class vtable="0x0097e26c" name="trade_depot"/>
<multiclass vtable="0x0097c00c" name="mechanism" typeoffset="0xC8">
<class name="lever" type="0x0"/>
<class name="pressure_plate" type="0x1"/>
<class name="cage_trap" type="0x2"/>
<class name="stonefall_trap" type="0x3"/>
<class name="weapon_trap" type="0x4"/>
</multiclass>
<class vtable="0x0097c6ec" name="spike" />
<class vtable="0x0097de4c" name="animal_trap" />
<class vtable="0x0097c9ac" name="screw_pump"/>
<class vtable="0x0097cb0c" name="water_wheel"/>
<class vtable="0x0097cc6c" name="windmill"/>
<class vtable="0x0097c16c" name="gear_assembly"/>
<class vtable="0x0097c2cc" name="horizontal_axle"/>
<class vtable="0x0097c42c" name="vertical_axle"/>
<class vtable="0x0097c58c" name="support"/>
<class vtable="0x0097cf2c" name="cage"/>
<class vtable="0x0097c84c" name="archery_target"/>
<class vtable="0x0097cdcc" name="restraint"/>
</VTable>
</Entry>
<!-- Windows 40d## sub-versions, should inherit only vtable from 40d -->
<Entry version="v0.28.181.40d9" os="windows" id="40d9win" base="40dwin">
<!-- identification -->
<HexValue name="pe_timestamp">0x4967C2E0</HexValue>
<String name="md5">aea5a207b8b1cda942502f97a429f6c3</String>
<!-- map data -->
<Address name="map_data">0x01531EC0</Address>
<Address name="constructions">0x014da5e0</Address>
<Address name="buildings">0x014ee978</Address>
<Address name="vegetation">0x014F4B4C</Address>
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<Address name="creatures">0x014edfcc</Address>
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<!-- creature offsets -->
<Offset name="creature_flags1">0xFC</Offset>
<Offset name="creature_flags2">0x100</Offset>
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<!-- tree and shrub offsets -->
<Offset name="tree_desc_offset">0x70</Offset>
<!-- size of the map -->
<Address name="x_count">0x01531EE0</Address>
<Address name="y_count">0x01531EE4</Address>
<Address name="z_count">0x01531EE8</Address>
<!-- position of the map in world coords -->
<Address name="region_x">0x01531EF8</Address>
<Address name="region_y">0x01531EFC</Address>
<Address name="region_z">0x01531F00</Address>
<!-- map block offsets -->
<Offset name="v_vein">0x10</Offset>
<HexValue name="v_vein_size">0x2C</HexValue>
<Offset name="type">0x0082</Offset>
<Offset name="designation">0x0284</Offset>
<Offset name="occupancy">0x0684</Offset>
<Offset name="biome_stuffs">0x1D84</Offset>
<!-- the world and its offsets -->
<Address name="world">0x015334F8</Address>
<Offset name="world_size_x">0x84</Offset>
<Offset name="world_size_y">0x86</Offset>
<Offset name="w_geoblocks">0x75C</Offset>
<Offset name="w_regions_arr">0x79C</Offset>
<!-- values for the region structure -->
<HexValue name="region_size">0x64</HexValue>
<Offset name="region_geo_index_off">0x60</Offset>
<!-- geoblock offset(s?) -->
<Offset name="geolayer_geoblock_offset">0xC</Offset>
<!-- matgloss vectors -->
<Address name="matgloss">0x01534030</Address>
<HexValue name="matgloss_skip">0x18</HexValue>
<!-- door: 0x8ea1e4 -->
<VTable rebase="-0x91328">
<!-- Isn't it just /lovely/ how simple things become?
When you specify only typeoffset, nothing else is touched. Same for vtable. -->
<multiclass name="workshop" typeoffset="0x100" />
<multiclass name="siege engine" typeoffset="0x100" />
<multiclass name="furnace" typeoffset="0x11A" />
<multiclass name="mechanism" typeoffset="0x100" />
</VTable>
</Entry>
<Entry version="v0.28.181.40d11" os="windows" rebase="0x2d388" id="40d11win" base="40d9win">
<!-- identification -->
<HexValue name="pe_timestamp">0x49C82D3F</HexValue>
<String name="md5">6f81231b845e9c9dc29aaf57705ccc7c</String>
<!-- door: 0x8e91e4 -->
<VTable rebase="-0x1000" />
</Entry>
<Entry version="v0.28.181.40d12" os="windows" id="40d12win" base="40d11win">
<!-- identification -->
<HexValue name="pe_timestamp">0x4A3CCB7F</HexValue>
<String name="md5">6ea1de36af8e1666bd6478736e298c4c</String>
<!-- map data -->
<Address name="map_data">0x015FACCC</Address>
<Address name="constructions">0x015A33B8</Address>
<Address name="buildings">0x015B7750</Address>
<Address name="vegetation">0x015BD924</Address>
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<Address name="creatures">0x015B6DA4</Address>
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<!-- size of the map -->
<Address name="x_count">0x015FACEC</Address>
<Address name="y_count">0x015FACF0</Address>
<Address name="z_count">0x015FACF4</Address>
<!-- position of the map in world coords -->
<Address name="region_x">0x015FAD04</Address>
<Address name="region_y">0x015FAD08</Address>
<Address name="region_z">0x015FAD0C</Address>
<!-- the world and its offsets -->
<Address name="world">0x015FC304</Address>
<!-- matgloss vectors -->
<Address name="matgloss">0x015FCE3C</Address>
<!-- door: 0x8db5e4 -->
<VTable rebase="-0xDC00" />
</Entry>
<Entry version="v0.28.181.40d13" os="windows" id="40d13win" base="40d12win" rebase="0x5090">
<!-- identification -->
<HexValue name="pe_timestamp">0x4A51C26E</HexValue>
<String name="md5">04a8d8ce311d8ac75e4241bef68d3147</String>
<!-- map_data = 0x015FFD5C -->
<!-- door: 0x8df5ec -->
<VTable rebase="0x4008" />
</Entry>
<Entry version="v0.28.181.40d14" os="windows" id="40d14win" base="40d13win" rebase="0x2010">
<!-- identification -->
<HexValue name="pe_timestamp">0x4A8623D2</HexValue>
<String name="md5">781a2e51be4056a7320108f8f0df8a13</String>
<!-- map_data = 0x01601D6C -->
<!-- door: 0x8e15dc -->
<VTable rebase="0x1FF0" />
</Entry>
<Entry version="v0.28.181.40d15" os="windows" id="40d15win" base="40d14win" rebase="0x18">
<!-- identification -->
<HexValue name="pe_timestamp">0x4A9A6090</HexValue>
<String name="md5">12cc4a3dbb6e6dfd7bc7aee458b9471a</String>
<!-- map_data = 0x01601D84 -->
<!-- door: 0x8e15d4 -->
<VTable rebase="-0x8" />
</Entry>
<Entry version="v0.28.181.40d16" os="windows" base="40d15win">
<!-- identification -->
<HexValue name="pe_timestamp">0x4A9B1A72</HexValue>
<String name="md5">59ab29021aca9f3c66b1ab102fb3ceea</String>
<!-- map_data = 0x01601D84 -->
<!-- door: 0x8e15d4, no VTable rebase needed -->
</Entry>
.-"""-.
' \
|,. ,-. |
|()L( ()| |
|,' `".| |
|.___.',| `
.j `--"' ` `.
/ ' ' \
/ / ` `.
/ / ` .
/ / l |
. , L I N U X | |
,"`. .| |
_.' ``. | `..-'l
| `.`, | `.
| `. __.j )
|__ |--""___| ,-'
`"--...,+"""" `._,.-'
<Entry version="v0.28.181.40d9" os="linux" id="40d9lin">
<!-- identification -->
<String name="md5">992afd73855e787860277f53d18afcbb</String>
<!-- map data -->
<Address name="map_data">0x09372FC0</Address>
<Address name="constructions">0x0931ED38</Address>
<!-- srsly, WTF? -->
<!--<Address name="buildings">0x09332B54</Address>-->
<Address name="buildings">0x09332B60</Address>
<!--<Address name="buildings">0x09332B90</Address>-->
<!--<Address name="buildings">0x09332C80</Address>-->
<!--<Address name="buildings">0x09332EF0</Address>-->
<Address name="vegetation">0x09335CB0</Address>
<Address name="creatures">0x093326AC</Address>
<!-- creature offsets -->
<Offset name="creature_position">0x4C</Offset>
<Offset name="creature_type">0x44</Offset>
<Offset name="creature_flags1">0x90</Offset>
<Offset name="creature_flags2">0x94</Offset>
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<!-- tree and shrub offsets -->
<Offset name="tree_desc_offset">0x40</Offset>
<!-- size of the map -->
<Address name="x_count">0x09372FD4</Address>
<Address name="y_count">0x09372FD8</Address>
<Address name="z_count">0x09372FDC</Address>
<!-- position of the map in world coords -->
<Address name="region_x">0x09372FEC</Address>
<Address name="region_y">0x09372FF0</Address>
<Address name="region_z">0x09372FF4</Address>
<!-- map block offsets -->
<Offset name="v_vein">0x08</Offset>
<HexValue name="v_vein_size">0x2C</HexValue>
<Offset name="type">0x0052</Offset>
<Offset name="designation">0x0254</Offset>
<Offset name="occupancy">0x0654</Offset>
<Offset name="biome_stuffs">0x1D54</Offset>
<!-- the world and its offsets -->
<Address name="world">0x093745EC</Address>
<Offset name="world_size_x">0x54</Offset>
<Offset name="world_size_y">0x56</Offset>
<Offset name="w_geoblocks">0x5A4</Offset>
<Offset name="w_regions_arr">0x5C8</Offset>
<!-- values for the region structure -->
<HexValue name="region_size">0x58</HexValue>
<Offset name="region_geo_index_off">0x54</Offset>
<!-- geoblock offset(s?) -->
<Offset name="geolayer_geoblock_offset">0x4</Offset>
<!-- matgloss vectors -->
<Address name="matgloss">0x9374E88</Address>
<HexValue name="matgloss_skip">0xC</HexValue>
<VTable>
<class vtable="0x087981a8" name="stockpile" />
<class vtable="0x08799e08" name="zone" />
<class vtable="0x08797448" name="construction_blueprint" />
<!-- BUILDINGS -->
<class vtable="0x0879a0e8" name="wagon"/>
<class vtable="0x08798a88" name="armor_stand"/>
<class vtable="0x08798908" name="bed"/>
<class vtable="0x08799088" name="seat"/>
<class vtable="0x08798028" name="burial_receptacle"/>
<class vtable="0x0879a868" name="door"/>
<class vtable="0x0879b168" name="floodgate"/>
<class vtable="0x0879a6e8" name="floor_hatch"/>
<class vtable="0x0879ae68" name="wall_grate"/>
<class vtable="0x0879afe8" name="floor_grate"/>
<class vtable="0x0879ace8" name="vertical_bars"/>
<class vtable="0x0879ab68" name="floor_bars"/>
<class vtable="0x0879a568" name="cabinet"/>
<class vtable="0x0879a3e8" name="container"/>
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<class vtable="0x0879a268" name="shop"/>
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<multiclass vtable="0x08799688" name="workshop" typeoffset="0xAC">
<class name="alchemists_laboratory" type="0x0"/>
<class name="carpenters_workshop" type="0x1"/>
<class name="farmers_workshop" type="0x2"/>
<class name="masons_workshop" type="0x3"/>
<class name="craftdwarfs_workshop" type="0x4"/>
<class name="jewelers_workshop" type="0x5"/>
<class name="metalsmiths_workshop" type="0x6"/>
<class name="magma_forge" type="0x7"/>
<class name="bowyers_workshop" type="0x8"/>
<class name="mechanics_workshop" type="0x9"/>
<class name="siege_workshop" type="0xA"/>
<class name="butchers_shop" type="0xB"/>
<class name="leather_works" type="0xC"/>
<class name="tanners_shop" type="0xD"/>
<class name="clothiers_shop" type="0xE"/>
<class name="fishery" type="0xF"/>
<class name="still" type="0x10"/>
<class name="loom" type="0x11"/>
<class name="quern" type="0x12"/>
<class name="kennels" type="0x13"/>
<class name="kitchen" type="0x14"/>
<class name="ashery" type="0x15"/>
<class name="dyers_shop" type="0x16"/>
<class name="millstone" type="0x17"/>
</multiclass>
<class vtable="0x08799c88" name="farm_plot"/>
<class vtable="0x08798c08" name="weapon_rack"/>
<class vtable="0x08798488" name="statue"/>
<class vtable="0x08798d88" name="table"/>
<class vtable="0x08797ea8" name="paved_road"/>
<class vtable="0x0879a9e8" name="bridge"/>
<class vtable="0x08798608" name="well"/>
<multiclass vtable="0x8799808" name="siege engine" typeoffset="0xAC">
<class name="catapult" type="0x0"/>
<class name="ballista" type="0x1"/>
</multiclass>
<multiclass vtable="0x08799b08" name="furnace" typeoffset="0xBA">
<class name="wood_furnace" type="0x0"/>
<class name="smelter" type="0x1"/>
<class name="glass_furnace" type="0x2"/>
<class name="kiln" type="0x3"/>
<class name="magma_smelter" type="0x4"/>
<class name="magma_glass_furnace" type="0x5"/>
<class name="magma_kiln" type="0x6"/>
</multiclass>
<class vtable="0x0879bae8" name="glass_window"/>
<class vtable="0x0879b948" name="gem_window"/>
<class vtable="0x08799f68" name="trade_depot"/>
<multiclass vtable="0x08799988" name="mechanism" typeoffset="0xAC">
<class name="lever" type="0x0"/>
<class name="pressure_plate" type="0x1"/>
<class name="cage_trap" type="0x2"/>
<class name="stonefall_trap" type="0x3"/>
<class name="weapon_trap" type="0x4"/>
</multiclass>
<class vtable="0x08799208" name="spike" />
<class vtable="0x08798f08" name="animal_trap" />
<class vtable="0x08796cc8" name="screw_pump"/>
<class vtable="0x08796fc8" name="water_wheel"/>
<class vtable="0x08796e48" name="windmill"/>
<class vtable="0x087978a8" name="gear_assembly"/>
<class vtable="0x08797148" name="horizontal_axle"/>
<class vtable="0x087972c8" name="vertical_axle"/>
<class vtable="0x08799388" name="support"/>
<class vtable="0x08797a28" name="cage"/>
<class vtable="0x08799508" name="archery_target"/>
<class vtable="0x08797ba8" name="restraint"/>
</VTable>
</Entry>
<Entry version="v0.28.181.40d11" os="linux" base="40d9lin" rebase="-0x73820">
<!-- identification -->
<String name="md5">fb8ecac8a12af5d0d7b1707078985d0d</String>
<!--TODO: <Address name="notes">0x092ab244</Address>-->
<VTable rebase="-0x5e360" />
</Entry>
<!-- re-specified addresses here, offsets and hexvals remain same -->
<Entry version="v0.28.181.40d12" os="linux" base="40d9lin" id="40d12lin">
<!-- identification -->
<String name="md5">4367c59934cbcf14f43fd3af6444c455</String>
<!-- map data -->
<Address name="map_data">0x08F95BBC</Address>
<Address name="constructions">0x08F41918</Address>
<Address name="buildings">0x08F55740</Address>
<Address name="vegetation">0x08F58890</Address>
<Address name="creatures">0x08F55250</Address>
2009-09-13 18:02:46 -06:00
<!-- size of the map -->
<Address name="x_count">0x08F95BD0</Address>
<Address name="y_count">0x08F95BD4</Address>
<Address name="z_count">0x08F95BD8</Address>
<!-- position of the map in world coords -->
<Address name="region_x">0x08F95BE8</Address>
<Address name="region_y">0x08F95BEC</Address>
<Address name="region_z">0x08F95BF0</Address>
<!-- the world and its offsets -->
<Address name="world">0x08F971E8</Address>
<!-- matgloss vectors -->
<Address name="matgloss">0x08F97A84</Address>
<VTable rebase="-0xd6f00" />
<!--<class vtable="0x086C3968" name="door"/>-->
</Entry>
<Entry version="v0.28.181.40d13" os="linux" id="40d13lin" base="40d12lin" rebase="0x5020">
<!-- identification -->
<String name="md5">2f3cb9d720e9fe8844c02c72a2b20bbd</String>
<!-- map_data = 0x8F9ABDC -->
<VTable rebase="0x3A00" />
<!--<class vtable="0x086C7368" name="door"/>-->
</Entry>
<Entry version="v0.28.181.40d14" os="linux" id="40d14lin" base="40d13lin">
<!-- identification -->
<String name="md5">dab3ce6bc074529706a1e5fe1273108c</String>
<!-- map_data = 0x8F9ABDC -->
<VTable rebase="0x300" />
<!--<class vtable="0x086C7668" name="door"/>-->
</Entry>
<Entry version="v0.28.181.40d15" os="linux" id="40d15lin" base="40d14lin">
<!-- identification -->
<String name="md5">4f55a1dcc326786271f221de23c425b5</String>
<!-- map_data = 0x8F9ABDC -->
<VTable rebase="0x260" />
<!--<class vtable="0x086c78c8" name="door"/>-->
</Entry>
<Entry version="v0.28.181.40d16" os="linux" base="40d15lin">
<!-- identification -->
<String name="md5">022b933926e08da49c6df8649295f2b7</String>
<!-- map_data = 0x8F9ABDC -->
<!--<class vtable="0x086c78c8" name="door"/>-->
</Entry>
</MemoryDescriptors>
<!-- Windows logo by M$, spiderweb by jgs -->
</DFExtractor>