17 lines
600 B
ReStructuredText
17 lines
600 B
ReStructuredText
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infiniteSky
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===========
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Automatically allocates new z-levels of sky at the top of the map as you build up,
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or on request allocates many levels all at once.
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Usage:
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``infiniteSky n``
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Raise the sky by n z-levels.
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``infiniteSky enable/disable``
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Enables/disables monitoring of constructions. If you build anything in the second to highest z-level, it will allocate one more sky level. This is so you can continue to build stairs upward.
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.. warning::
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:issue:`Sometimes <254>` new z-levels disappear and cause cave-ins.
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Saving and loading after creating new z-levels should fix the problem.
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