dfhack/plugins/stockpiles/StockpileSerializer.cpp

2291 lines
92 KiB
C++

// stockpiles plugin
#include "OrganicMatLookup.h"
#include "StockpileSerializer.h"
#include "StockpileUtils.h"
// dfhack
#include "Debug.h"
#include "MiscUtils.h"
#include "modules/Items.h"
// df
#include "df/building_stockpilest.h"
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#include "df/creature_raw.h"
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#include "df/caste_raw.h"
#include "df/inorganic_raw.h"
#include "df/item_quality.h"
#include <df/itemdef_ammost.h>
#include <df/itemdef_armorst.h>
#include <df/itemdef_glovesst.h>
#include <df/itemdef_helmst.h>
#include <df/itemdef_pantsst.h>
#include <df/itemdef_shieldst.h>
#include <df/itemdef_shoesst.h>
#include <df/itemdef_trapcompst.h>
#include <df/itemdef_weaponst.h>
#include "df/furniture_type.h"
#include "df/material.h"
#include "df/plant_raw.h"
#include "df/stockpile_group_set.h"
// protobuf
#include <google/protobuf/io/zero_copy_stream_impl.h>
using std::string;
using std::vector;
using namespace DFHack;
using namespace df::enums;
using namespace google::protobuf;
using namespace dfstockpiles;
using df::global::world;
using std::placeholders::_1;
namespace DFHack {
DBG_EXTERN(stockpiles, log);
}
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static struct OtherMatsFurniture {
const std::map<int, string> mats;
OtherMatsFurniture() : mats(getMats()) {}
std::map<int, string> getMats() {
std::map<int, string> ret;
ret.emplace(0, "WOOD");
ret.emplace(1, "PLANT_CLOTH");
ret.emplace(2, "BONE");
ret.emplace(3, "TOOTH");
ret.emplace(4, "HORN");
ret.emplace(5, "PEARL");
ret.emplace(6, "SHELL");
ret.emplace(7, "LEATHER");
ret.emplace(8, "SILK");
ret.emplace(9, "AMBER");
ret.emplace(10, "CORAL");
ret.emplace(11, "GREEN_GLASS");
ret.emplace(12, "CLEAR_GLASS");
ret.emplace(13, "CRYSTAL_GLASS");
ret.emplace(14, "YARN");
return ret;
}
} mOtherMatsFurniture;
static struct OtherMatsBars {
const std::map<int, string> mats;
OtherMatsBars() : mats(getMats()) {}
std::map<int, string> getMats() {
std::map<int, string> ret;
ret.emplace(0, "COAL");
ret.emplace(1, "POTASH");
ret.emplace(2, "ASH");
ret.emplace(3, "PEARLASH");
ret.emplace(4, "SOAP");
return ret;
}
} mOtherMatsBars;
static struct OtherMatsBlocks {
const std::map<int, string> mats;
OtherMatsBlocks() : mats(getMats()) {}
std::map<int, string> getMats() {
std::map<int, string> ret;
ret.emplace(0, "GREEN_GLASS");
ret.emplace(1, "CLEAR_GLASS");
ret.emplace(2, "CRYSTAL_GLASS");
ret.emplace(3, "WOOD");
return ret;
}
} mOtherMatsBlocks;
static struct OtherMatsFinishedGoods {
const std::map<int, string> mats;
OtherMatsFinishedGoods() : mats(getMats()) {}
std::map<int, string> getMats() {
std::map<int, string> ret;
ret.emplace(0, "WOOD");
ret.emplace(1, "PLANT_CLOTH");
ret.emplace(2, "BONE");
ret.emplace(3, "TOOTH");
ret.emplace(4, "HORN");
ret.emplace(5, "PEARL");
ret.emplace(6, "SHELL");
ret.emplace(7, "LEATHER");
ret.emplace(8, "SILK");
ret.emplace(9, "AMBER");
ret.emplace(10, "CORAL");
ret.emplace(11, "GREEN_GLASS");
ret.emplace(12, "CLEAR_GLASS");
ret.emplace(13, "CRYSTAL_GLASS");
ret.emplace(14, "YARN");
ret.emplace(15, "WAX");
return ret;
}
} mOtherMatsFinishedGoods;
static struct OtherMatsWeaponsArmor {
const std::map<int, string> mats;
OtherMatsWeaponsArmor() : mats(getMats()) {}
std::map<int, string> getMats() {
std::map<int, string> ret;
ret.emplace(0, "WOOD");
ret.emplace(1, "PLANT_CLOTH");
ret.emplace(2, "BONE");
ret.emplace(3, "SHELL");
ret.emplace(4, "LEATHER");
ret.emplace(5, "SILK");
ret.emplace(6, "GREEN_GLASS");
ret.emplace(7, "CLEAR_GLASS");
ret.emplace(8, "CRYSTAL_GLASS");
ret.emplace(9, "YARN");
return ret;
}
} mOtherMatsWeaponsArmor;
StockpileSettingsSerializer::StockpileSettingsSerializer(df::stockpile_settings *settings)
: mSettings(settings) { }
StockpileSettingsSerializer::~StockpileSettingsSerializer() { }
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StockpileSerializer::StockpileSerializer(df::building_stockpilest* stockpile)
: StockpileSettingsSerializer(&stockpile->settings), mPile(stockpile) { }
StockpileSerializer::~StockpileSerializer() { }
bool StockpileSettingsSerializer::serialize_to_ostream(std::ostream* output, uint32_t includedElements) {
if (output->fail())
return false;
mBuffer.Clear();
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write(includedElements);
{
io::OstreamOutputStream zero_copy_output(output);
if (!mBuffer.SerializeToZeroCopyStream(&zero_copy_output))
return false;
}
return output->good();
}
bool StockpileSettingsSerializer::serialize_to_file(const string& file, uint32_t includedElements) {
std::fstream output(file, std::ios::out | std::ios::binary | std::ios::trunc);
if (output.fail()) {
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WARN(log).print("ERROR: failed to open file for writing: '%s'\n",
file.c_str());
return false;
}
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return serialize_to_ostream(&output, includedElements);
}
bool StockpileSettingsSerializer::parse_from_istream(std::istream* input, DeserializeMode mode, const vector<string>& filters) {
if (input->fail())
return false;
mBuffer.Clear();
io::IstreamInputStream zero_copy_input(input);
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const bool res = mBuffer.ParseFromZeroCopyStream(&zero_copy_input)
&& input->eof();
if (res)
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read(mode, filters);
return res;
}
bool StockpileSettingsSerializer::unserialize_from_file(const string& file, DeserializeMode mode, const vector<string>& filters) {
std::fstream input(file, std::ios::in | std::ios::binary);
if (input.fail()) {
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WARN(log).print("failed to open file for reading: '%s'\n",
file.c_str());
return false;
}
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return parse_from_istream(&input, mode, filters);
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}
/**
* Find an enum's value based off the string label.
* @param traits the enum's trait struct
* @param token the string value in key_table
* @return the enum's value, -1 if not found
*/
template <typename E>
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static typename df::enum_traits<E>::base_type linear_index(df::enum_traits<E> traits, const string& token) {
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auto j = traits.first_item_value;
auto limit = traits.last_item_value;
// sometimes enums start at -1, which is bad news for array indexing
if (j < 0) {
j += abs(traits.first_item_value);
limit += abs(traits.first_item_value);
}
for (; j <= limit; ++j) {
if (token.compare(traits.key_table[j]) == 0)
return j;
}
return -1;
}
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static bool matches_filter(const vector<string>& filters, const string& name) {
for (auto & filter : filters) {
DEBUG(log).print("searching for '%s' in '%s'\n", filter.c_str(), name.c_str());
if (std::search(name.begin(), name.end(), filter.begin(), filter.end(),
[](unsigned char ch1, unsigned char ch2) { return std::toupper(ch1) == std::toupper(ch2); }
) != name.end())
return true;
}
return !filters.size();
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}
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static void set_flag(const char* name, const vector<string>& filters, bool all, char val, bool enabled, bool& elem) {
if ((all || enabled) && matches_filter(filters, name)) {
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DEBUG(log).print("setting %s to %d\n", name, val);
elem = val;
}
}
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static void set_filter_elem(const char* subcat, const vector<string>& filters, char val,
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const string& name, const string& id, char& elem) {
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if (matches_filter(filters, subcat + ((*subcat ? "/" : "") + name))) {
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DEBUG(log).print("setting %s (%s) to %d\n", name.c_str(), id.c_str(), val);
elem = val;
}
}
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template<typename T_val, typename T_id>
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static void set_filter_elem(const char* subcat, const vector<string>& filters, T_val val,
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const string& name, T_id id, T_val& elem) {
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if (matches_filter(filters, subcat + ((*subcat ? "/" : "") + name))) {
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DEBUG(log).print("setting %s (%d) to %d\n", name.c_str(), (int32_t)id, val);
elem = val;
}
}
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/**
* There are many repeated (un)serialization cases throughout the stockpile_settings structure,
* so the most common cases have been generalized into generic functions using lambdas.
*
* The basic process to serialize a stockpile_settings structure is:
* 1. loop through the list
* 2. for every element that is TRUE:
* 3. map the specific stockpile_settings index into a general material, creature, etc index
* 4. verify that type is allowed in the list (e.g., no stone in gems stockpiles)
* 5. add it to the protobuf using FuncWriteExport
*
* The unserialization process is the same in reverse.
*/
static bool serialize_list_itemdef(FuncWriteExport add_value,
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vector<char> list,
vector<df::itemdef*> items,
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item_type::item_type type) {
bool all = true;
for (size_t i = 0; i < list.size(); ++i) {
if (!list.at(i)) {
all = false;
continue;
}
const df::itemdef* a = items.at(i);
// skip procedurally generated items
if (a->base_flags.is_set(df::itemdef_flags::GENERATED))
continue;
ItemTypeInfo ii;
if (!ii.decode(type, i))
continue;
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DEBUG(log).print("adding itemdef type %s\n", ii.getToken().c_str());
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add_value(ii.getToken());
}
return all;
}
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static void unserialize_list_itemdef(const char* subcat, bool all, char val, const vector<string>& filters,
FuncReadImport read_value, int32_t list_size, vector<char>& pile_list, item_type::item_type type) {
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int num_elems = Items::getSubtypeCount(type);
pile_list.resize(num_elems, '\0');
if (all) {
for (auto idx = 0; idx < num_elems; ++idx) {
ItemTypeInfo ii;
ii.decode(type, idx);
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set_filter_elem(subcat, filters, val, ii.toString(), idx, pile_list.at(idx));
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}
return;
}
for (auto i = 0; i < list_size; ++i) {
string id = read_value(i);
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ItemTypeInfo ii;
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if (!ii.find(id))
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continue;
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if (ii.subtype < 0 || size_t(ii.subtype) >= pile_list.size()) {
WARN(log).print("item type index invalid: %d\n", ii.subtype);
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continue;
}
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set_filter_elem(subcat, filters, val, id, ii.subtype, pile_list.at(ii.subtype));
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}
}
static bool serialize_list_quality(FuncWriteExport add_value,
const bool(&quality_list)[7]) {
using df::enums::item_quality::item_quality;
using quality_traits = df::enum_traits<item_quality>;
bool all = true;
for (size_t i = 0; i < 7; ++i) {
if (!quality_list[i]) {
all = false;
continue;
}
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const string f_type(quality_traits::key_table[i]);
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add_value(f_type);
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DEBUG(log).print("adding quality %s\n", f_type.c_str());
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}
return all;
}
static void quality_clear(bool(&pile_list)[7]) {
std::fill(pile_list, pile_list + 7, false);
}
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static void unserialize_list_quality(const char* subcat, bool all, bool val, const vector<string>& filters,
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FuncReadImport read_value, int32_t list_size, bool(&pile_list)[7]) {
if (all) {
for (auto idx = 0; idx < 7; ++idx) {
string id = ENUM_KEY_STR(item_quality, (df::item_quality)idx);
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set_filter_elem(subcat, filters, val, id, idx, pile_list[idx]);
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}
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return;
}
using df::enums::item_quality::item_quality;
df::enum_traits<item_quality> quality_traits;
for (int i = 0; i < list_size; ++i) {
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const string quality = read_value(i);
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df::enum_traits<item_quality>::base_type idx = linear_index(quality_traits, quality);
if (idx < 0) {
WARN(log).print("invalid quality token: %s\n", quality.c_str());
continue;
}
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set_filter_elem(subcat, filters, val, quality, idx, pile_list[idx]);
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}
}
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static string other_mats_index(const std::map<int, string> other_mats,
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int idx) {
auto it = other_mats.find(idx);
if (it == other_mats.end())
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return string();
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return it->second;
}
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static int other_mats_token(const std::map<int, string> other_mats,
const string& token) {
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for (auto it = other_mats.begin(); it != other_mats.end(); ++it) {
if (it->second == token)
return it->first;
}
return -1;
}
static bool serialize_list_other_mats(
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const std::map<int, string> other_mats,
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FuncWriteExport add_value,
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vector<char> list) {
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bool all = true;
for (size_t i = 0; i < list.size(); ++i) {
if (!list.at(i)) {
all = false;
continue;
}
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const string token = other_mats_index(other_mats, i);
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if (token.empty()) {
WARN(log).print("invalid other material with index %zd\n", i);
continue;
}
add_value(token);
DEBUG(log).print("other mats %zd is %s\n", i, token.c_str());
}
return all;
}
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static void unserialize_list_other_mats(const char* subcat, bool all, char val, const vector<string>& filters,
const std::map<int, string> other_mats, FuncReadImport read_value, int32_t list_size, vector<char>& pile_list) {
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size_t num_elems = other_mats.size();
pile_list.resize(num_elems, '\0');
if (all) {
for (auto & entry : other_mats)
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set_filter_elem(subcat, filters, val, entry.second, entry.first, pile_list.at(entry.first));
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return;
}
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for (int i = 0; i < list_size; ++i) {
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const string token = read_value(i);
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size_t idx = other_mats_token(other_mats, token);
if (idx < 0) {
WARN(log).print("invalid other mat with token %s\n", token.c_str());
continue;
}
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if (idx >= num_elems) {
WARN(log).print("other_mats index too large! idx[%zd] max_size[%zd]\n", idx, num_elems);
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continue;
}
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set_filter_elem(subcat, filters, val, token, idx, pile_list.at(idx));
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}
}
static bool serialize_list_organic_mat(FuncWriteExport add_value,
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const vector<char>* list,
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organic_mat_category::organic_mat_category cat) {
bool all = true;
if (!list) {
DEBUG(log).print("serialize_list_organic_mat: list null\n");
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return all;
}
for (size_t i = 0; i < list->size(); ++i) {
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if (!list->at(i)) {
all = false;
continue;
}
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string token = OrganicMatLookup::food_token_by_idx(cat, i);
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if (token.empty()) {
DEBUG(log).print("food mat invalid :(\n");
continue;
}
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DEBUG(log).print("organic_material %zd is %s\n", i, token.c_str());
add_value(token);
}
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return all;
}
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static void unserialize_list_organic_mat(const char* subcat, bool all, char val, const vector<string>& filters,
FuncReadImport read_value, size_t list_size, vector<char>& pile_list,
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organic_mat_category::organic_mat_category cat) {
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size_t num_elems = OrganicMatLookup::food_max_size(cat);
pile_list.resize(num_elems, '\0');
if (all) {
for (size_t idx = 0; idx < num_elems; ++idx) {
string token = OrganicMatLookup::food_token_by_idx(cat, idx);
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set_filter_elem(subcat, filters, val, token, idx, pile_list.at(idx));
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}
return;
}
for (size_t i = 0; i < list_size; ++i) {
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const string token = read_value(i);
int16_t idx = OrganicMatLookup::food_idx_by_token(cat, token);
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if (idx < 0 || size_t(idx) >= num_elems) {
WARN(log).print("organic mat index too large! idx[%d] max_size[%zd]\n", idx, num_elems);
continue;
}
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set_filter_elem(subcat, filters, val, token, idx, pile_list.at(idx));
}
}
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static bool serialize_list_item_type(FuncItemAllowed is_allowed,
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FuncWriteExport add_value, const vector<char>& list) {
using df::enums::item_type::item_type;
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using type_traits = df::enum_traits<item_type>;
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bool all = true;
size_t num_item_types = list.size();
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DEBUG(log).print("item_type size = %zd size limit = %d typecasted: %zd\n",
num_item_types, type_traits::last_item_value,
(size_t)type_traits::last_item_value);
for (size_t i = 0; i <= (size_t)type_traits::last_item_value; ++i) {
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if (i < num_item_types && !list.at(i)) {
all = false;
continue;
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}
const item_type type = (item_type)((df::enum_traits<item_type>::base_type)i);
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string r_type(type_traits::key_table[i + 1]);
if (!is_allowed(type))
continue;
add_value(r_type);
DEBUG(log).print("item_type key_table[%zd] type[%d] is %s\n", i + 1, (int16_t)type, r_type.c_str());
}
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return all;
}
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static void unserialize_list_item_type(const char* subcat, bool all, char val, const vector<string>& filters,
FuncItemAllowed is_allowed, FuncReadImport read_value, int32_t list_size, vector<char>& pile_list) {
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// TODO can we remove the hardcoded list size?
size_t num_elems = 112;
pile_list.resize(num_elems, '\0');
for (size_t i = 0; i < num_elems; ++i) {
if (!is_allowed((df::item_type)i))
pile_list.at(i) = 1;
}
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if (all) {
for (size_t idx = 0; idx < num_elems; ++idx) {
string id = ENUM_KEY_STR(item_type, (df::item_type)idx);
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set_filter_elem(subcat, filters, val, id, idx, pile_list.at(idx));
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}
return;
}
using df::enums::item_type::item_type;
df::enum_traits<item_type> type_traits;
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for (int i = 0; i < list_size; ++i) {
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const string token = read_value(i);
// subtract one because item_type starts at -1
const df::enum_traits<item_type>::base_type idx = linear_index(type_traits, token) - 1;
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if (!is_allowed((item_type)idx))
continue;
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if (idx < 0 || size_t(idx) >= num_elems) {
WARN(log).print("error item_type index too large! idx[%d] max_size[%zd]\n", idx, num_elems);
continue;
}
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set_filter_elem(subcat, filters, val, token, idx, pile_list.at(idx));
}
}
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static bool serialize_list_material(FuncMaterialAllowed is_allowed,
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FuncWriteExport add_value, const vector<char>& list) {
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bool all = true;
MaterialInfo mi;
for (size_t i = 0; i < list.size(); ++i) {
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if (!list.at(i)) {
all = false;
continue;
}
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mi.decode(0, i);
if (!is_allowed(mi))
continue;
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DEBUG(log).print("adding material %s\n", mi.getToken().c_str());
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add_value(mi.getToken());
}
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return all;
}
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static void unserialize_list_material(const char* subcat, bool all, char val, const vector<string>& filters,
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FuncMaterialAllowed is_allowed, FuncReadImport read_value, int32_t list_size,
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vector<char>& pile_list) {
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// we initialize all disallowed values to 1
// why? because that's how the memory is in DF before we muck with it.
size_t num_elems = world->raws.inorganics.size();
pile_list.resize(num_elems, 0);
for (size_t i = 0; i < pile_list.size(); ++i) {
MaterialInfo mi(0, i);
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if (!is_allowed(mi))
pile_list.at(i) = 1;
}
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if (all) {
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for (size_t idx = 0; idx < num_elems; ++idx) {
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MaterialInfo mi;
mi.decode(0, idx);
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set_filter_elem(subcat, filters, val, mi.toString(), idx, pile_list.at(idx));
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}
return;
}
for (auto i = 0; i < list_size; ++i) {
string id = read_value(i);
MaterialInfo mi;
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if (!mi.find(id) || !is_allowed(mi))
continue;
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if (mi.index < 0 || size_t(mi.index) >= pile_list.size()) {
WARN(log).print("material type index invalid: %d\n", mi.index);
continue;
}
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set_filter_elem(subcat, filters, val, id, mi.index, pile_list.at(mi.index));
}
}
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static bool serialize_list_creature(FuncWriteExport add_value, const vector<char>& list) {
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bool all = true;
for (size_t i = 0; i < list.size(); ++i) {
if (!list.at(i)) {
all = false;
continue;
}
df::creature_raw* r = find_creature(i);
if (r->flags.is_set(creature_raw_flags::GENERATED)
|| r->creature_id == "EQUIPMENT_WAGON")
continue;
DEBUG(log).print("adding creature %s\n", r->creature_id.c_str());
add_value(r->creature_id);
}
return all;
}
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static string get_filter_string(df::creature_raw *r) {
if (!r->caste.size() || !r->caste[0]->flags.is_set(df::enums::caste_raw_flags::PET))
return r->name[0];
return r->name[0] + "/tameable";
}
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static void unserialize_list_creature(const char* subcat, bool all, char val, const vector<string>& filters,
FuncReadImport read_value, int32_t list_size, vector<char>& pile_list) {
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size_t num_elems = world->raws.creatures.all.size();
pile_list.resize(num_elems, '\0');
if (all) {
for (size_t idx = 0; idx < num_elems; ++idx) {
auto r = find_creature(idx);
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set_filter_elem(subcat, filters, val, get_filter_string(r), r->creature_id, pile_list.at(idx));
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}
return;
}
for (auto i = 0; i < list_size; ++i) {
string id = read_value(i);
int idx = find_creature(id);
if (idx < 0 || size_t(idx) >= num_elems) {
WARN(log).print("animal index invalid: %d\n", idx);
continue;
}
auto r = find_creature(idx);
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set_filter_elem(subcat, filters, val, get_filter_string(r), r->creature_id, pile_list.at(idx));
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}
}
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template<typename T_cat_set>
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static void write_cat(const char *name, bool include_types, uint32_t cat_flags,
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enum df::stockpile_group_set::Mask cat_mask,
std::function<T_cat_set*()> mutable_cat_fn,
std::function<bool(T_cat_set*)> write_cat_fn) {
if (!(cat_flags & cat_mask))
return;
T_cat_set* cat_set = mutable_cat_fn();
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if (!include_types) {
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DEBUG(log).print("including all for %s since only category is being recorded\n", name);
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cat_set->set_all(true);
return;
}
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if (write_cat_fn(cat_set)) {
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// all fields were set. clear them and use the "all" flag instead so "all" can be applied
// to other worlds with other generated types
DEBUG(log).print("including all for %s since all fields were enabled\n", name);
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cat_set->Clear();
cat_set->set_all(true);
}
}
void StockpileSettingsSerializer::write(uint32_t includedElements) {
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if (includedElements & INCLUDED_ELEMENTS_GENERAL)
write_general();
if (!(includedElements & INCLUDED_ELEMENTS_CATEGORIES))
return;
DEBUG(log).print("GROUP SET %s\n",
bitfield_to_string(mSettings->flags).c_str());
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bool include_types = 0 != (includedElements & INCLUDED_ELEMENTS_TYPES);
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write_cat<StockpileSettings_AmmoSet>("ammo", include_types,
mSettings->flags.whole,
mSettings->flags.mask_ammo,
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std::bind(&StockpileSettings::mutable_ammo, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_ammo, this, _1));
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write_cat<StockpileSettings_AnimalsSet>("animals", include_types,
mSettings->flags.whole,
mSettings->flags.mask_animals,
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std::bind(&StockpileSettings::mutable_animals, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_animals, this, _1));
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write_cat<StockpileSettings_ArmorSet>("armor", include_types,
mSettings->flags.whole,
mSettings->flags.mask_armor,
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std::bind(&StockpileSettings::mutable_armor, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_armor, this, _1));
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write_cat<StockpileSettings_BarsBlocksSet>("bars_blocks", include_types,
mSettings->flags.whole,
mSettings->flags.mask_bars_blocks,
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std::bind(&StockpileSettings::mutable_barsblocks, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_bars_blocks, this, _1));
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write_cat<StockpileSettings_ClothSet>("cloth", include_types,
mSettings->flags.whole,
mSettings->flags.mask_cloth,
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std::bind(&StockpileSettings::mutable_cloth, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_cloth, this, _1));
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write_cat<StockpileSettings_CoinSet>("coin", include_types,
mSettings->flags.whole,
mSettings->flags.mask_coins,
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std::bind(&StockpileSettings::mutable_coin, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_coins, this, _1));
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write_cat<StockpileSettings_FinishedGoodsSet>("finished_goods", include_types,
mSettings->flags.whole,
mSettings->flags.mask_finished_goods,
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std::bind(&StockpileSettings::mutable_finished_goods, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_finished_goods, this, _1));
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write_cat<StockpileSettings_FoodSet>("food", include_types,
mSettings->flags.whole,
mSettings->flags.mask_food,
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std::bind(&StockpileSettings::mutable_food, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_food, this, _1));
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write_cat<StockpileSettings_FurnitureSet>("furniture", include_types,
mSettings->flags.whole,
mSettings->flags.mask_furniture,
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std::bind(&StockpileSettings::mutable_furniture, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_furniture, this, _1));
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write_cat<StockpileSettings_GemsSet>("gems", include_types,
mSettings->flags.whole,
mSettings->flags.mask_gems,
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std::bind(&StockpileSettings::mutable_gems, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_gems, this, _1));
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write_cat<StockpileSettings_LeatherSet>("leather", include_types,
mSettings->flags.whole,
mSettings->flags.mask_leather,
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std::bind(&StockpileSettings::mutable_leather, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_leather, this, _1));
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write_cat<StockpileSettings_CorpsesSet>("corpses", include_types,
mSettings->flags.whole,
mSettings->flags.mask_corpses,
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std::bind(&StockpileSettings::mutable_corpses_v50, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_corpses, this, _1));
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write_cat<StockpileSettings_RefuseSet>("refuse", include_types,
mSettings->flags.whole,
mSettings->flags.mask_refuse,
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std::bind(&StockpileSettings::mutable_refuse, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_refuse, this, _1));
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write_cat<StockpileSettings_SheetSet>("sheet", include_types,
mSettings->flags.whole,
mSettings->flags.mask_sheet,
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std::bind(&StockpileSettings::mutable_sheet, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_sheet, this, _1));
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write_cat<StockpileSettings_StoneSet>("stone", include_types,
mSettings->flags.whole,
mSettings->flags.mask_stone,
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std::bind(&StockpileSettings::mutable_stone, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_stone, this, _1));
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write_cat<StockpileSettings_WeaponsSet>("weapons", include_types,
mSettings->flags.whole,
mSettings->flags.mask_weapons,
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std::bind(&StockpileSettings::mutable_weapons, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_weapons, this, _1));
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write_cat<StockpileSettings_WoodSet>("wood", include_types,
mSettings->flags.whole,
mSettings->flags.mask_wood,
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std::bind(&StockpileSettings::mutable_wood, &mBuffer),
std::bind(&StockpileSettingsSerializer::write_wood, this, _1));
}
void StockpileSerializer::write(uint32_t includedElements) {
if (includedElements & INCLUDED_ELEMENTS_CONTAINERS)
write_containers();
StockpileSettingsSerializer::write(includedElements);
}
void StockpileSettingsSerializer::read(DeserializeMode mode, const vector<string>& filters) {
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DEBUG(log).print("==READ==\n");
read_general(mode);
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read_ammo(mode, filters);
read_animals(mode, filters);
read_armor(mode, filters);
read_bars_blocks(mode, filters);
read_cloth(mode, filters);
read_coins(mode, filters);
read_finished_goods(mode, filters);
read_food(mode, filters);
read_furniture(mode, filters);
read_gems(mode, filters);
read_leather(mode, filters);
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// support for old versions before corpses had a set
if (mBuffer.has_corpses()) {
StockpileSettings::CorpsesSet* corpses = mBuffer.mutable_corpses_v50();
corpses->set_all(true);
}
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read_corpses(mode, filters);
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read_refuse(mode, filters);
read_sheet(mode, filters);
read_stone(mode, filters);
read_weapons(mode, filters);
read_wood(mode, filters);
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}
void StockpileSerializer::read(DeserializeMode mode, const vector<string>& filters) {
read_containers(mode);
StockpileSettingsSerializer::read(mode, filters);
}
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void StockpileSerializer::write_containers() {
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DEBUG(log).print("writing container settings\n");
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mBuffer.set_max_bins(mPile->max_bins);
mBuffer.set_max_barrels(mPile->max_barrels);
mBuffer.set_max_wheelbarrows(mPile->max_wheelbarrows);
}
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template<typename T_elem, typename T_elem_ret>
static void read_elem(const char *name, DeserializeMode mode,
std::function<bool()> has_elem_fn,
std::function<T_elem_ret()> elem_fn,
T_elem &setting) {
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if (!has_elem_fn())
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return;
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bool is_set = elem_fn() != 0;
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if (mode == DESERIALIZE_MODE_SET || is_set) {
T_elem val = (mode == DESERIALIZE_MODE_DISABLE) ? 0 : elem_fn();
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DEBUG(log).print("setting %s to %d\n", name, val);
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setting = val;
}
}
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template<typename T_cat>
static void read_category(const char *name, DeserializeMode mode,
std::function<bool()> has_cat_fn,
std::function<const T_cat &()> cat_fn,
uint32_t & cat_flags,
enum df::stockpile_group_set::Mask cat_mask,
std::function<void()> clear_fn,
std::function<void(bool, char)> set_fn) {
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if (mode == DESERIALIZE_MODE_SET) {
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DEBUG(log).print("clearing %s\n", name);
cat_flags &= ~cat_mask;
clear_fn();
}
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if (!has_cat_fn())
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return;
if (mode == DESERIALIZE_MODE_DISABLE && !(cat_flags & cat_mask))
return;
if (mode == DESERIALIZE_MODE_SET || mode == DESERIALIZE_MODE_ENABLE)
cat_flags |= cat_mask;
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bool all = cat_fn().all();
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char val = (mode == DESERIALIZE_MODE_DISABLE) ? (char)0 : (char)1;
DEBUG(log).print("setting %s %s elements to %d\n",
all ? "all" : "marked", name, val);
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set_fn(all, val);
}
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void StockpileSerializer::read_containers(DeserializeMode mode) {
read_elem<int16_t, int32_t>("max_bins", mode,
std::bind(&StockpileSettings::has_max_bins, mBuffer),
std::bind(&StockpileSettings::max_bins, mBuffer),
mPile->max_bins);
read_elem<int16_t, int32_t>("max_barrels", mode,
std::bind(&StockpileSettings::has_max_barrels, mBuffer),
std::bind(&StockpileSettings::max_barrels, mBuffer),
mPile->max_barrels);
read_elem<int16_t, int32_t>("max_wheelbarrows", mode,
std::bind(&StockpileSettings::has_max_wheelbarrows, mBuffer),
std::bind(&StockpileSettings::max_wheelbarrows, mBuffer),
mPile->max_wheelbarrows);
}
void StockpileSettingsSerializer::write_general() {
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DEBUG(log).print("writing general settings\n");
mBuffer.set_allow_inorganic(mSettings->allow_inorganic);
mBuffer.set_allow_organic(mSettings->allow_organic);
}
void StockpileSerializer::write_general() {
StockpileSettingsSerializer::write_general();
mBuffer.set_use_links_only(mPile->use_links_only);
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}
void StockpileSettingsSerializer::read_general(DeserializeMode mode) {
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read_elem<bool, bool>("allow_inorganic", mode,
std::bind(&StockpileSettings::has_allow_inorganic, mBuffer),
std::bind(&StockpileSettings::allow_inorganic, mBuffer),
mSettings->allow_inorganic);
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read_elem<bool, bool>("allow_organic", mode,
std::bind(&StockpileSettings::has_allow_organic, mBuffer),
std::bind(&StockpileSettings::allow_organic, mBuffer),
mSettings->allow_organic);
}
void StockpileSerializer::read_general(DeserializeMode mode) {
StockpileSettingsSerializer::read_general(mode);
read_elem<int32_t, bool>("use_links_only", mode,
std::bind(&StockpileSettings::has_use_links_only, mBuffer),
std::bind(&StockpileSettings::use_links_only, mBuffer),
mPile->use_links_only);
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}
static bool ammo_mat_is_allowed(const MaterialInfo& mi) {
return mi.isValid() && mi.material && mi.material->flags.is_set(material_flags::IS_METAL);
}
bool StockpileSettingsSerializer::write_ammo(StockpileSettings::AmmoSet* ammo) {
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bool all = serialize_list_itemdef(
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[&](const string& token) { ammo->add_type(token); },
mSettings->ammo.type,
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vector<df::itemdef*>(world->raws.itemdefs.ammo.begin(), world->raws.itemdefs.ammo.end()),
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item_type::AMMO);
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all = serialize_list_material(
ammo_mat_is_allowed,
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[&](const string& token) { ammo->add_mats(token); },
mSettings->ammo.mats) && all;
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if (mSettings->ammo.other_mats.size() > 2) {
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WARN(log).print("ammo other materials > 2: %zd\n",
mSettings->ammo.other_mats.size());
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}
size_t num_other_mats = std::min(size_t(2),
mSettings->ammo.other_mats.size());
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for (size_t i = 0; i < num_other_mats; ++i) {
if (!mSettings->ammo.other_mats.at(i)) {
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all = false;
continue;
}
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const string token = i == 0 ? "WOOD" : "BONE";
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ammo->add_other_mats(token);
DEBUG(log).print("other mats %zd is %s\n", i, token.c_str());
}
all = serialize_list_quality(
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[&](const string& token) { ammo->add_quality_core(token); },
mSettings->ammo.quality_core) && all;
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all = serialize_list_quality(
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[&](const string& token) { ammo->add_quality_total(token); },
mSettings->ammo.quality_total) && all;
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return all;
}
void StockpileSettingsSerializer::read_ammo(DeserializeMode mode, const vector<string>& filters) {
auto & pammo = mSettings->ammo;
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read_category<StockpileSettings_AmmoSet>("ammo", mode,
std::bind(&StockpileSettings::has_ammo, mBuffer),
std::bind(&StockpileSettings::ammo, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_ammo,
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[&]() {
pammo.type.clear();
pammo.mats.clear();
pammo.other_mats.clear();
quality_clear(pammo.quality_core);
quality_clear(pammo.quality_total);
},
[&](bool all, char val) {
auto & bammo = mBuffer.ammo();
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unserialize_list_itemdef("type", all, val, filters,
[&](const size_t& idx) -> const string& { return bammo.type(idx); },
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bammo.type_size(), pammo.type, item_type::AMMO);
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unserialize_list_material("mats", all, val, filters, ammo_mat_is_allowed,
[&](const size_t& idx) -> const string& { return bammo.mats(idx); },
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bammo.mats_size(), pammo.mats);
pammo.other_mats.resize(2, '\0');
if (all) {
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set_filter_elem("other", filters, val, "WOOD", 0, pammo.other_mats.at(0));
set_filter_elem("other", filters, val, "BONE", 1, pammo.other_mats.at(1));
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} else {
// TODO can we un-hardcode the values?
for (int i = 0; i < bammo.other_mats_size(); ++i) {
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const string id = bammo.other_mats(i);
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const int32_t idx = id == "WOOD" ? 0 : id == "BONE" ? 1 : -1;
if (idx == -1)
continue;
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set_filter_elem("other", filters, val, id, idx, pammo.other_mats.at(idx));
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}
}
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unserialize_list_quality("core", all, val, filters,
[&](const size_t& idx) -> const string& { return bammo.quality_core(idx); },
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bammo.quality_core_size(), pammo.quality_core);
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unserialize_list_quality("total", all, val, filters,
[&](const size_t& idx) -> const string& { return bammo.quality_total(idx); },
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bammo.quality_total_size(), pammo.quality_total);
});
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}
bool StockpileSettingsSerializer::write_animals(StockpileSettings::AnimalsSet* animals) {
auto & panimals = mSettings->animals;
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bool all = panimals.empty_cages && panimals.empty_traps;
animals->set_empty_cages(panimals.empty_cages);
animals->set_empty_traps(panimals.empty_traps);
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return serialize_list_creature(
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[&](const string& token) { animals->add_enabled(token); },
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panimals.enabled) && all;
}
void StockpileSettingsSerializer::read_animals(DeserializeMode mode, const vector<string>& filters) {
auto & panimals = mSettings->animals;
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read_category<StockpileSettings_AnimalsSet>("animals", mode,
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std::bind(&StockpileSettings::has_animals, mBuffer),
std::bind(&StockpileSettings::animals, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_animals,
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[&]() {
panimals.empty_cages = false;
panimals.empty_traps = false;
panimals.enabled.clear();
},
[&](bool all, char val) {
auto & banimals = mBuffer.animals();
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set_flag("cages", filters, all, val, banimals.empty_cages(), panimals.empty_cages);
set_flag("traps", filters, all, val, banimals.empty_traps(), panimals.empty_traps);
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unserialize_list_creature("", all, val, filters,
[&](const size_t& idx) -> const string& { return banimals.enabled(idx); },
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banimals.enabled_size(), panimals.enabled);
});
}
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static bool armor_mat_is_allowed(const MaterialInfo& mi) {
return mi.isValid() && mi.material && mi.material->flags.is_set(material_flags::IS_METAL);
}
bool StockpileSettingsSerializer::write_armor(StockpileSettings::ArmorSet* armor) {
auto & parmor = mSettings->armor;
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bool all = parmor.unusable && parmor.usable;
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armor->set_unusable(parmor.unusable);
armor->set_usable(parmor.usable);
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// armor type
all = serialize_list_itemdef(
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[&](const string& token) { armor->add_body(token); },
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parmor.body,
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vector<df::itemdef*>(world->raws.itemdefs.armor.begin(), world->raws.itemdefs.armor.end()),
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item_type::ARMOR) && all;
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// helm type
all = serialize_list_itemdef(
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[&](const string& token) { armor->add_head(token); },
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parmor.head,
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vector<df::itemdef*>(world->raws.itemdefs.helms.begin(), world->raws.itemdefs.helms.end()),
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item_type::HELM) && all;
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// shoes type
all = serialize_list_itemdef(
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[&](const string& token) { armor->add_feet(token); },
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parmor.feet,
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vector<df::itemdef*>(world->raws.itemdefs.shoes.begin(), world->raws.itemdefs.shoes.end()),
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item_type::SHOES) && all;
// gloves type
all = serialize_list_itemdef(
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[&](const string& token) { armor->add_hands(token); },
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parmor.hands,
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vector<df::itemdef*>(world->raws.itemdefs.gloves.begin(), world->raws.itemdefs.gloves.end()),
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item_type::GLOVES) && all;
// pant type
all = serialize_list_itemdef(
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[&](const string& token) { armor->add_legs(token); },
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parmor.legs,
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vector<df::itemdef*>(world->raws.itemdefs.pants.begin(), world->raws.itemdefs.pants.end()),
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item_type::PANTS) && all;
// shield type
all = serialize_list_itemdef(
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[&](const string& token) { armor->add_shield(token); },
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parmor.shield,
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vector<df::itemdef*>(world->raws.itemdefs.shields.begin(), world->raws.itemdefs.shields.end()),
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item_type::SHIELD) && all;
// materials
all = serialize_list_material(
armor_mat_is_allowed,
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[&](const string& token) { armor->add_mats(token); },
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parmor.mats) && all;
// other mats
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all = serialize_list_other_mats(
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mOtherMatsWeaponsArmor.mats, [&](const string& token) { armor->add_other_mats(token); },
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parmor.other_mats) && all;
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// quality core
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all = serialize_list_quality([&](const string& token) { armor->add_quality_core(token); },
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parmor.quality_core) && all;
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// quality total
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all = serialize_list_quality([&](const string& token) { armor->add_quality_total(token); },
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parmor.quality_total) && all;
return all;
}
void StockpileSettingsSerializer::read_armor(DeserializeMode mode, const vector<string>& filters) {
auto & parmor = mSettings->armor;
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read_category<StockpileSettings_ArmorSet>("armor", mode,
std::bind(&StockpileSettings::has_armor, mBuffer),
std::bind(&StockpileSettings::armor, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_armor,
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[&]() {
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parmor.unusable = false;
parmor.usable = false;
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parmor.body.clear();
parmor.head.clear();
parmor.feet.clear();
parmor.hands.clear();
parmor.legs.clear();
parmor.shield.clear();
parmor.other_mats.clear();
parmor.mats.clear();
quality_clear(parmor.quality_core);
quality_clear(parmor.quality_total);
},
[&](bool all, char val) {
auto & barmor = mBuffer.armor();
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set_flag("nouse", filters, all, val, barmor.unusable(), parmor.unusable);
set_flag("canuse", filters, all, val, barmor.usable(), parmor.usable);
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unserialize_list_itemdef("body", all, val, filters,
[&](const size_t& idx) -> const string& { return barmor.body(idx); },
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barmor.body_size(), parmor.body, item_type::ARMOR);
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unserialize_list_itemdef("head", all, val, filters,
[&](const size_t& idx) -> const string& { return barmor.head(idx); },
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barmor.head_size(), parmor.head, item_type::HELM);
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unserialize_list_itemdef("feet", all, val, filters,
[&](const size_t& idx) -> const string& { return barmor.feet(idx); },
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barmor.feet_size(), parmor.feet, item_type::SHOES);
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unserialize_list_itemdef("hands", all, val, filters,
[&](const size_t& idx) -> const string& { return barmor.hands(idx); },
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barmor.hands_size(), parmor.hands, item_type::GLOVES);
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unserialize_list_itemdef("legs", all, val, filters,
[&](const size_t& idx) -> const string& { return barmor.legs(idx); },
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barmor.legs_size(), parmor.legs, item_type::PANTS);
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unserialize_list_itemdef("shield", all, val, filters,
[&](const size_t& idx) -> const string& { return barmor.shield(idx); },
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barmor.shield_size(), parmor.shield, item_type::SHIELD);
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unserialize_list_material("mats", all, val, filters,
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armor_mat_is_allowed,
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[&](const size_t& idx) -> const string& { return barmor.mats(idx); },
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barmor.mats_size(), parmor.mats);
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unserialize_list_other_mats("other", all, val, filters,
mOtherMatsWeaponsArmor.mats, [&](const size_t& idx) -> const string& { return barmor.other_mats(idx); },
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barmor.other_mats_size(), parmor.other_mats);
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unserialize_list_quality("core", all, val, filters,
[&](const size_t& idx) -> const string& { return barmor.quality_core(idx); },
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barmor.quality_core_size(), parmor.quality_core);
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unserialize_list_quality("total", all, val, filters,
[&](const size_t& idx) -> const string& { return barmor.quality_total(idx); },
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barmor.quality_total_size(), parmor.quality_total);
});
}
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static bool bars_mat_is_allowed(const MaterialInfo& mi) {
return mi.isValid() && mi.material && mi.material->flags.is_set(material_flags::IS_METAL);
}
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static bool blocks_mat_is_allowed(const MaterialInfo& mi) {
return mi.isValid() && mi.material && (mi.material->flags.is_set(material_flags::IS_METAL) || mi.material->flags.is_set(material_flags::IS_STONE));
}
bool StockpileSettingsSerializer::write_bars_blocks(StockpileSettings::BarsBlocksSet* bars_blocks) {
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bool all = serialize_list_material(
bars_mat_is_allowed,
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[&](const string& token) { bars_blocks->add_bars_mats(token); },
mSettings->bars_blocks.bars_mats);
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all = serialize_list_material(
blocks_mat_is_allowed,
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[&](const string& token) { bars_blocks->add_blocks_mats(token); },
mSettings->bars_blocks.blocks_mats) && all;
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all = serialize_list_other_mats(
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mOtherMatsBars.mats, [&](const string& token) { bars_blocks->add_bars_other_mats(token); },
mSettings->bars_blocks.bars_other_mats) && all;
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all = serialize_list_other_mats(
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mOtherMatsBlocks.mats, [&](const string& token) { bars_blocks->add_blocks_other_mats(token); },
mSettings->bars_blocks.blocks_other_mats) && all;
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return all;
}
void StockpileSettingsSerializer::read_bars_blocks(DeserializeMode mode, const vector<string>& filters) {
auto & pbarsblocks = mSettings->bars_blocks;
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read_category<StockpileSettings_BarsBlocksSet>("bars_blocks", mode,
std::bind(&StockpileSettings::has_barsblocks, mBuffer),
std::bind(&StockpileSettings::barsblocks, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_bars_blocks,
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[&]() {
pbarsblocks.bars_mats.clear();
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pbarsblocks.bars_other_mats.clear();
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pbarsblocks.blocks_mats.clear();
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pbarsblocks.blocks_other_mats.clear();
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},
[&](bool all, char val) {
auto & bbarsblocks = mBuffer.barsblocks();
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unserialize_list_material("mats/bars", all, val, filters, bars_mat_is_allowed,
[&](const size_t& idx) -> const string& { return bbarsblocks.bars_mats(idx); },
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bbarsblocks.bars_mats_size(), pbarsblocks.bars_mats);
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unserialize_list_other_mats("other/bars", all, val, filters,
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mOtherMatsBars.mats,
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[&](const size_t& idx) -> const string& { return bbarsblocks.bars_other_mats(idx); },
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bbarsblocks.bars_other_mats_size(), pbarsblocks.bars_other_mats);
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unserialize_list_material("mats/blocks", all, val, filters,
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blocks_mat_is_allowed,
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[&](const size_t& idx) -> const string& { return bbarsblocks.blocks_mats(idx); },
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bbarsblocks.blocks_mats_size(), pbarsblocks.blocks_mats);
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unserialize_list_other_mats("other/blocks", all, val, filters,
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mOtherMatsBlocks.mats,
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[&](const size_t& idx) -> const string& { return bbarsblocks.blocks_other_mats(idx); },
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bbarsblocks.blocks_other_mats_size(), pbarsblocks.blocks_other_mats);
});
}
bool StockpileSettingsSerializer::write_cloth(StockpileSettings::ClothSet* cloth) {
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bool all = true;
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all = serialize_list_organic_mat(
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[&](const string& token) { cloth->add_thread_silk(token); },
&mSettings->cloth.thread_silk, organic_mat_category::Silk) && all;
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all = serialize_list_organic_mat(
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[&](const string& token) { cloth->add_thread_plant(token); },
&mSettings->cloth.thread_plant, organic_mat_category::PlantFiber) && all;
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all = serialize_list_organic_mat(
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[&](const string& token) { cloth->add_thread_yarn(token); },
&mSettings->cloth.thread_yarn, organic_mat_category::Yarn) && all;
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all = serialize_list_organic_mat(
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[&](const string& token) { cloth->add_thread_metal(token); },
&mSettings->cloth.thread_metal, organic_mat_category::MetalThread) && all;
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all = serialize_list_organic_mat(
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[&](const string& token) { cloth->add_cloth_silk(token); },
&mSettings->cloth.cloth_silk, organic_mat_category::Silk) && all;
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all = serialize_list_organic_mat(
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[&](const string& token) { cloth->add_cloth_plant(token); },
&mSettings->cloth.cloth_plant, organic_mat_category::PlantFiber) && all;
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all = serialize_list_organic_mat(
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[&](const string& token) { cloth->add_cloth_yarn(token); },
&mSettings->cloth.cloth_yarn, organic_mat_category::Yarn) && all;
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all = serialize_list_organic_mat(
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[&](const string& token) { cloth->add_cloth_metal(token); },
&mSettings->cloth.cloth_metal, organic_mat_category::MetalThread) && all;
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return all;
}
void StockpileSettingsSerializer::read_cloth(DeserializeMode mode, const vector<string>& filters) {
auto & pcloth = mSettings->cloth;
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read_category<StockpileSettings_ClothSet>("cloth", mode,
std::bind(&StockpileSettings::has_cloth, mBuffer),
std::bind(&StockpileSettings::cloth, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_cloth,
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[&]() {
pcloth.thread_silk.clear();
pcloth.thread_yarn.clear();
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pcloth.thread_plant.clear();
pcloth.thread_metal.clear();
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pcloth.cloth_silk.clear();
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pcloth.cloth_plant.clear();
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pcloth.cloth_yarn.clear();
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pcloth.cloth_metal.clear();
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},
[&](bool all, char val) {
auto & bcloth = mBuffer.cloth();
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unserialize_list_organic_mat("thread/silk", all, val, filters,
[&](size_t idx) -> string { return bcloth.thread_silk(idx); },
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bcloth.thread_silk_size(), pcloth.thread_silk, organic_mat_category::Silk);
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unserialize_list_organic_mat("thread/plant", all, val, filters,
[&](size_t idx) -> string { return bcloth.thread_plant(idx); },
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bcloth.thread_plant_size(), pcloth.thread_plant, organic_mat_category::PlantFiber);
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unserialize_list_organic_mat("thread/yarn", all, val, filters,
[&](size_t idx) -> string { return bcloth.thread_yarn(idx); },
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bcloth.thread_yarn_size(), pcloth.thread_yarn, organic_mat_category::Yarn);
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unserialize_list_organic_mat("thread/metal", all, val, filters,
[&](size_t idx) -> string { return bcloth.thread_metal(idx); },
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bcloth.thread_metal_size(), pcloth.thread_metal, organic_mat_category::MetalThread);
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unserialize_list_organic_mat("cloth/silk", all, val, filters,
[&](size_t idx) -> string { return bcloth.cloth_silk(idx); },
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bcloth.cloth_silk_size(), pcloth.cloth_silk, organic_mat_category::Silk);
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unserialize_list_organic_mat("cloth/plant", all, val, filters,
[&](size_t idx) -> string { return bcloth.cloth_plant(idx); },
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bcloth.cloth_plant_size(), pcloth.cloth_plant, organic_mat_category::PlantFiber);
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unserialize_list_organic_mat("cloth/yarn", all, val, filters,
[&](size_t idx) -> string { return bcloth.cloth_yarn(idx); },
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bcloth.cloth_yarn_size(), pcloth.cloth_yarn, organic_mat_category::Yarn);
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unserialize_list_organic_mat("cloth/metal", all, val, filters,
[&](size_t idx) -> string { return bcloth.cloth_metal(idx); },
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bcloth.cloth_metal_size(), pcloth.cloth_metal, organic_mat_category::MetalThread);
});
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}
static bool coins_mat_is_allowed(const MaterialInfo& mi) {
return mi.isValid();
}
bool StockpileSettingsSerializer::write_coins(StockpileSettings::CoinSet* coins) {
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return serialize_list_material(
coins_mat_is_allowed,
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[&](const string& token) { coins->add_mats(token); },
mSettings->coins.mats);
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}
void StockpileSettingsSerializer::read_coins(DeserializeMode mode, const vector<string>& filters) {
auto & pcoins = mSettings->coins;
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read_category<StockpileSettings_CoinSet>("coin", mode,
std::bind(&StockpileSettings::has_coin, mBuffer),
std::bind(&StockpileSettings::coin, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_coins,
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[&]() {
pcoins.mats.clear();
},
[&](bool all, char val) {
auto & bcoin = mBuffer.coin();
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unserialize_list_material("", all, val, filters, coins_mat_is_allowed,
[&](const size_t& idx) -> const string& { return bcoin.mats(idx); },
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bcoin.mats_size(), pcoins.mats);
});
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}
static bool finished_goods_type_is_allowed(item_type::item_type type) {
switch (type) {
case item_type::CHAIN:
case item_type::FLASK:
case item_type::GOBLET:
case item_type::INSTRUMENT:
case item_type::TOY:
case item_type::ARMOR:
case item_type::SHOES:
case item_type::HELM:
case item_type::GLOVES:
case item_type::FIGURINE:
case item_type::AMULET:
case item_type::SCEPTER:
case item_type::CROWN:
case item_type::RING:
case item_type::EARRING:
case item_type::BRACELET:
case item_type::GEM:
case item_type::TOTEM:
case item_type::PANTS:
case item_type::BACKPACK:
case item_type::QUIVER:
case item_type::SPLINT:
case item_type::CRUTCH:
case item_type::TOOL:
case item_type::BOOK:
return true;
default:
return false;
}
}
static bool finished_goods_mat_is_allowed(const MaterialInfo& mi) {
return mi.isValid() && mi.material && (mi.material->flags.is_set(material_flags::IS_GEM) || mi.material->flags.is_set(material_flags::IS_METAL) || mi.material->flags.is_set(material_flags::IS_STONE));
}
bool StockpileSettingsSerializer::write_finished_goods(StockpileSettings::FinishedGoodsSet* finished_goods) {
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bool all = serialize_list_item_type(
finished_goods_type_is_allowed,
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[&](const string& token) { finished_goods->add_type(token); },
mSettings->finished_goods.type);
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all = serialize_list_material(
finished_goods_mat_is_allowed,
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[&](const string& token) { finished_goods->add_mats(token); },
mSettings->finished_goods.mats) && all;
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all = serialize_list_other_mats(
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mOtherMatsFinishedGoods.mats, [&](const string& token) { finished_goods->add_other_mats(token); },
mSettings->finished_goods.other_mats) && all;
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all = serialize_list_quality([&](const string& token) { finished_goods->add_quality_core(token); },
mSettings->finished_goods.quality_core) && all;
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all = serialize_list_quality([&](const string& token) { finished_goods->add_quality_total(token); },
mSettings->finished_goods.quality_total) && all;
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return all;
}
void StockpileSettingsSerializer::read_finished_goods(DeserializeMode mode, const vector<string>& filters) {
auto & pfinished_goods = mSettings->finished_goods;
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read_category<StockpileSettings_FinishedGoodsSet>("finished_goods", mode,
std::bind(&StockpileSettings::has_finished_goods, mBuffer),
std::bind(&StockpileSettings::finished_goods, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_finished_goods,
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[&]() {
pfinished_goods.type.clear();
pfinished_goods.other_mats.clear();
pfinished_goods.mats.clear();
quality_clear(pfinished_goods.quality_core);
quality_clear(pfinished_goods.quality_total);
},
[&](bool all, char val) {
auto & bfinished_goods = mBuffer.finished_goods();
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unserialize_list_item_type("type", all, val, filters, finished_goods_type_is_allowed,
[&](const size_t& idx) -> const string& { return bfinished_goods.type(idx); },
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bfinished_goods.type_size(), pfinished_goods.type);
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unserialize_list_material("mats", all, val, filters, finished_goods_mat_is_allowed,
[&](const size_t& idx) -> const string& { return bfinished_goods.mats(idx); },
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bfinished_goods.mats_size(), pfinished_goods.mats);
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unserialize_list_other_mats("other", all, val, filters, mOtherMatsFinishedGoods.mats,
[&](const size_t& idx) -> const string& { return bfinished_goods.other_mats(idx); },
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bfinished_goods.other_mats_size(), pfinished_goods.other_mats);
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unserialize_list_quality("core", all, val, filters,
[&](const size_t& idx) -> const string& { return bfinished_goods.quality_core(idx); },
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bfinished_goods.quality_core_size(), pfinished_goods.quality_core);
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unserialize_list_quality("total", all, val, filters,
[&](const size_t& idx) -> const string& { return bfinished_goods.quality_total(idx); },
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bfinished_goods.quality_total_size(), pfinished_goods.quality_total);
});
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}
food_pair StockpileSettingsSerializer::food_map(organic_mat_category::organic_mat_category cat) {
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using df::enums::organic_mat_category::organic_mat_category;
switch (cat) {
case organic_mat_category::Meat:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_meat(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().meat(idx); };
return food_pair("meat", setter, &mSettings->food.meat, getter, mBuffer.food().meat_size());
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}
case organic_mat_category::Fish:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_fish(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().fish(idx); };
return food_pair("fish/prepared", setter, &mSettings->food.fish, getter, mBuffer.food().fish_size());
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}
case organic_mat_category::UnpreparedFish:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_unprepared_fish(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().unprepared_fish(idx); };
return food_pair("fish/unprepared", setter, &mSettings->food.unprepared_fish, getter, mBuffer.food().unprepared_fish_size());
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}
case organic_mat_category::Eggs:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_egg(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().egg(idx); };
return food_pair("egg", setter, &mSettings->food.egg, getter, mBuffer.food().egg_size());
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}
case organic_mat_category::Plants:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_plants(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().plants(idx); };
return food_pair("plants", setter, &mSettings->food.plants, getter, mBuffer.food().plants_size());
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}
case organic_mat_category::PlantDrink:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_drink_plant(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().drink_plant(idx); };
return food_pair("drink/plant", setter, &mSettings->food.drink_plant, getter, mBuffer.food().drink_plant_size());
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}
case organic_mat_category::CreatureDrink:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_drink_animal(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().drink_animal(idx); };
return food_pair("drink/animal", setter, &mSettings->food.drink_animal, getter, mBuffer.food().drink_animal_size());
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}
case organic_mat_category::PlantCheese:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_cheese_plant(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().cheese_plant(idx); };
return food_pair("cheese/plant", setter, &mSettings->food.cheese_plant, getter, mBuffer.food().cheese_plant_size());
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}
case organic_mat_category::CreatureCheese:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_cheese_animal(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().cheese_animal(idx); };
return food_pair("cheese/animal", setter, &mSettings->food.cheese_animal, getter, mBuffer.food().cheese_animal_size());
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}
case organic_mat_category::Seed:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_seeds(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().seeds(idx); };
return food_pair("seeds", setter, &mSettings->food.seeds, getter, mBuffer.food().seeds_size());
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}
case organic_mat_category::Leaf:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_leaves(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().leaves(idx); };
return food_pair("leaves", setter, &mSettings->food.leaves, getter, mBuffer.food().leaves_size());
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}
case organic_mat_category::PlantPowder:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_powder_plant(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().powder_plant(idx); };
return food_pair("powder/plant", setter, &mSettings->food.powder_plant, getter, mBuffer.food().powder_plant_size());
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}
case organic_mat_category::CreaturePowder:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_powder_creature(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().powder_creature(idx); };
return food_pair("powder/animal", setter, &mSettings->food.powder_creature, getter, mBuffer.food().powder_creature_size());
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}
case organic_mat_category::Glob:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_glob(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().glob(idx); };
return food_pair("glob", setter, &mSettings->food.glob, getter, mBuffer.food().glob_size());
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}
case organic_mat_category::PlantLiquid:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_liquid_plant(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().liquid_plant(idx); };
return food_pair("liquid/plant", setter, &mSettings->food.liquid_plant, getter, mBuffer.food().liquid_plant_size());
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}
case organic_mat_category::CreatureLiquid:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_liquid_animal(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().liquid_animal(idx); };
return food_pair("liquid/animal", setter, &mSettings->food.liquid_animal, getter, mBuffer.food().liquid_animal_size());
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}
case organic_mat_category::MiscLiquid:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_liquid_misc(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().liquid_misc(idx); };
return food_pair("liquid/misc", setter, &mSettings->food.liquid_misc, getter, mBuffer.food().liquid_misc_size());
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}
case organic_mat_category::Paste:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_glob_paste(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().glob_paste(idx); };
return food_pair("paste", setter, &mSettings->food.glob_paste, getter, mBuffer.food().glob_paste_size());
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}
case organic_mat_category::Pressed:
{
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FuncWriteExport setter = [&](const string& id) {
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mBuffer.mutable_food()->add_glob_pressed(id);
};
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FuncReadImport getter = [&](size_t idx) -> string { return mBuffer.food().glob_pressed(idx); };
return food_pair("pressed", setter, &mSettings->food.glob_pressed, getter, mBuffer.food().glob_pressed_size());
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}
case organic_mat_category::Leather:
case organic_mat_category::Silk:
case organic_mat_category::PlantFiber:
case organic_mat_category::Bone:
case organic_mat_category::Shell:
case organic_mat_category::Wood:
case organic_mat_category::Horn:
case organic_mat_category::Pearl:
case organic_mat_category::Tooth:
case organic_mat_category::EdibleCheese:
case organic_mat_category::AnyDrink:
case organic_mat_category::EdiblePlant:
case organic_mat_category::CookableLiquid:
case organic_mat_category::CookablePowder:
case organic_mat_category::CookableSeed:
case organic_mat_category::CookableLeaf:
case organic_mat_category::Yarn:
case organic_mat_category::MetalThread:
default:
// not used in stockpile food menu
break;
}
return food_pair();
}
bool StockpileSettingsSerializer::write_food(StockpileSettings::FoodSet* food) {
auto & pfood = mSettings->food;
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bool all = pfood.prepared_meals;
food->set_prepared_meals(pfood.prepared_meals);
using df::enums::organic_mat_category::organic_mat_category;
using traits = df::enum_traits<organic_mat_category>;
for (int32_t mat_category = traits::first_item_value; mat_category < traits::last_item_value; ++mat_category) {
food_pair p = food_map((organic_mat_category)mat_category);
if (!p.valid)
continue;
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all = serialize_list_organic_mat(p.set_value, p.stockpile_values,
(organic_mat_category)mat_category) && all;
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}
return all;
}
void StockpileSettingsSerializer::read_food(DeserializeMode mode, const vector<string>& filters) {
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using df::enums::organic_mat_category::organic_mat_category;
using traits = df::enum_traits<organic_mat_category>;
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auto & pfood = mSettings->food;
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read_category<StockpileSettings_FoodSet>("food", mode,
std::bind(&StockpileSettings::has_food, mBuffer),
std::bind(&StockpileSettings::food, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_food,
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[&]() {
pfood.prepared_meals = false;
for (int32_t mat_category = traits::first_item_value; mat_category < traits::last_item_value; ++mat_category) {
food_pair p = food_map((organic_mat_category)mat_category);
if (!p.valid)
continue;
p.stockpile_values->clear();
}
},
[&](bool all, char val) {
auto & bfood = mBuffer.food();
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set_flag("preparedmeals", filters, all, val, bfood.prepared_meals(), pfood.prepared_meals);
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for (int32_t mat_category = traits::first_item_value; mat_category < traits::last_item_value; ++mat_category) {
food_pair p = food_map((organic_mat_category)mat_category);
if (!p.valid)
continue;
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unserialize_list_organic_mat(p.name, all, val, filters,
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p.get_value, p.serialized_count, *p.stockpile_values,
(organic_mat_category)mat_category);
}
});
}
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static bool furniture_mat_is_allowed(const MaterialInfo& mi) {
return mi.isValid() && mi.material && (mi.material->flags.is_set(material_flags::IS_METAL) || mi.material->flags.is_set(material_flags::IS_STONE));
}
bool StockpileSettingsSerializer::write_furniture(StockpileSettings::FurnitureSet* furniture) {
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using df::enums::furniture_type::furniture_type;
using type_traits = df::enum_traits<furniture_type>;
auto & pfurniture = mSettings->furniture;
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bool all = true;
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for (size_t i = 0; i < pfurniture.type.size(); ++i) {
if (!pfurniture.type.at(i)) {
all = false;
continue;
}
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string f_type(type_traits::key_table[i]);
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furniture->add_type(f_type);
DEBUG(log).print("furniture_type %zd is %s\n", i, f_type.c_str());
}
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all = serialize_list_material(
furniture_mat_is_allowed,
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[&](const string& token) { furniture->add_mats(token); },
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pfurniture.mats) && all;
all = serialize_list_other_mats(
mOtherMatsFurniture.mats,
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[&](const string& token) { furniture->add_other_mats(token); },
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pfurniture.other_mats) && all;
all = serialize_list_quality(
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[&](const string& token) { furniture->add_quality_core(token); },
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pfurniture.quality_core) && all;
all = serialize_list_quality(
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[&](const string& token) { furniture->add_quality_total(token); },
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pfurniture.quality_total) && all;
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return all;
}
void StockpileSettingsSerializer::read_furniture(DeserializeMode mode, const vector<string>& filters) {
auto & pfurniture = mSettings->furniture;
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read_category<StockpileSettings_FurnitureSet>("furniture", mode,
std::bind(&StockpileSettings::has_furniture, mBuffer),
std::bind(&StockpileSettings::furniture, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_furniture,
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[&]() {
pfurniture.type.clear();
pfurniture.other_mats.clear();
pfurniture.mats.clear();
quality_clear(pfurniture.quality_core);
quality_clear(pfurniture.quality_total);
},
[&](bool all, char val) {
auto & bfurniture = mBuffer.furniture();
using df::enums::furniture_type::furniture_type;
df::enum_traits<furniture_type> type_traits;
size_t num_elems = type_traits.last_item_value + 1;
pfurniture.type.resize(num_elems, '\0');
if (all) {
for (size_t idx = 0; idx < num_elems; ++idx) {
string id = ENUM_KEY_STR(furniture_type, (df::furniture_type)idx);
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set_filter_elem("type", filters, val, id, idx, pfurniture.type.at(idx));
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}
} else {
for (int i = 0; i < bfurniture.type_size(); ++i) {
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const string token = bfurniture.type(i);
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df::enum_traits<furniture_type>::base_type idx = linear_index(type_traits, token);
if (idx < 0 || size_t(idx) >= pfurniture.type.size()) {
WARN(log).print("furniture type index invalid %s, idx=%d\n", token.c_str(), idx);
continue;
}
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set_filter_elem("type", filters, val, token, idx, pfurniture.type.at(idx));
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}
}
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unserialize_list_material("mats", all, val, filters, furniture_mat_is_allowed,
[&](const size_t& idx) -> const string& { return bfurniture.mats(idx); },
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bfurniture.mats_size(), pfurniture.mats);
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unserialize_list_other_mats("other", all, val, filters,
mOtherMatsFurniture.mats, [&](const size_t& idx) -> const string& { return bfurniture.other_mats(idx); },
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bfurniture.other_mats_size(), pfurniture.other_mats);
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unserialize_list_quality("core", all, val, filters,
[&](const size_t& idx) -> const string& { return bfurniture.quality_core(idx); },
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bfurniture.quality_core_size(), pfurniture.quality_core);
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unserialize_list_quality("total", all, val, filters,
[&](const size_t& idx) -> const string& { return bfurniture.quality_total(idx); },
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bfurniture.quality_total_size(), pfurniture.quality_total);
});
}
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static bool gem_mat_is_allowed(const MaterialInfo& mi) {
return mi.isValid() && mi.material && mi.material->flags.is_set(material_flags::IS_GEM);
}
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static bool gem_cut_mat_is_allowed(const MaterialInfo& mi) {
return mi.isValid() && mi.material && (mi.material->flags.is_set(material_flags::IS_GEM) || mi.material->flags.is_set(material_flags::IS_STONE));
}
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static bool gem_other_mat_is_allowed(MaterialInfo& mi) {
return mi.isValid() && (mi.getToken() == "GLASS_GREEN" || mi.getToken() == "GLASS_CLEAR" || mi.getToken() == "GLASS_CRYSTAL");
}
bool StockpileSettingsSerializer::write_gems(StockpileSettings::GemsSet* gems) {
MaterialInfo mi;
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auto & pgems = mSettings->gems;
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bool all = serialize_list_material(
gem_mat_is_allowed,
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[&](const string& token) { gems->add_rough_mats(token); },
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pgems.rough_mats);
all = serialize_list_material(
gem_cut_mat_is_allowed,
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[&](const string& token) { gems->add_cut_mats(token); },
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pgems.cut_mats) && all;
for (size_t i = 0; i < pgems.rough_other_mats.size(); ++i) {
if (!pgems.rough_other_mats.at(i)) {
all = false;
continue;
}
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mi.decode(i, -1);
if (!gem_other_mat_is_allowed(mi))
continue;
DEBUG(log).print("gem rough_other mat %zd is %s\n", i, mi.getToken().c_str());
gems->add_rough_other_mats(mi.getToken());
}
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for (size_t i = 0; i < pgems.cut_other_mats.size(); ++i) {
if (!pgems.cut_other_mats.at(i)) {
all = false;
continue;
}
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mi.decode(i, -1);
if (!mi.isValid())
mi.decode(0, i);
if (!gem_other_mat_is_allowed(mi))
continue;
DEBUG(log).print("gem cut_other mat %zd is %s\n", i, mi.getToken().c_str());
gems->add_cut_other_mats(mi.getToken());
}
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return all;
}
void StockpileSettingsSerializer::read_gems(DeserializeMode mode, const vector<string>& filters) {
auto & pgems = mSettings->gems;
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read_category<StockpileSettings_GemsSet>("gems", mode,
std::bind(&StockpileSettings::has_gems, mBuffer),
std::bind(&StockpileSettings::gems, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_gems,
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[&]() {
pgems.cut_other_mats.clear();
pgems.cut_mats.clear();
pgems.rough_other_mats.clear();
pgems.rough_mats.clear();
},
[&](bool all, char val) {
auto & bgems = mBuffer.gems();
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unserialize_list_material("mats/rough", all, val, filters, gem_mat_is_allowed,
[&](const size_t& idx) -> const string& { return bgems.rough_mats(idx); },
bgems.rough_mats_size(), pgems.rough_mats);
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unserialize_list_material("mats/cut", all, val, filters, gem_cut_mat_is_allowed,
[&](const size_t& idx) -> const string& { return bgems.cut_mats(idx); },
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bgems.cut_mats_size(), pgems.cut_mats);
const size_t builtin_size = std::extent<decltype(world->raws.mat_table.builtin)>::value;
pgems.rough_other_mats.resize(builtin_size, '\0');
pgems.cut_other_mats.resize(builtin_size, '\0');
if (all) {
for (size_t idx = 0; idx < builtin_size; ++idx) {
MaterialInfo mi;
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mi.decode(idx, -1);
if (gem_other_mat_is_allowed(mi))
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set_filter_elem("other/rough", filters, val, mi.getToken(), idx, pgems.rough_other_mats.at(idx));
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if (!mi.isValid())
mi.decode(0, idx);
if (gem_other_mat_is_allowed(mi))
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set_filter_elem("other/cut", filters, val, mi.getToken(), idx, pgems.cut_other_mats.at(idx));
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}
return;
} else {
MaterialInfo mi;
for (int i = 0; i < (int)builtin_size; ++i) {
if (i < bgems.rough_other_mats_size()) {
string id = bgems.rough_other_mats(i);
if (mi.find(id) && mi.isValid() && size_t(mi.type) < builtin_size)
set_filter_elem("other/rough", filters, val, id, mi.type, pgems.rough_other_mats.at(mi.type));
}
if (i < bgems.cut_other_mats_size()) {
string id = bgems.cut_other_mats(i);
if (mi.find(id) && mi.isValid() && size_t(mi.type) < builtin_size)
set_filter_elem("other/cut", filters, val, id, mi.type, pgems.cut_other_mats.at(mi.type));
}
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}
}
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});
}
bool StockpileSettingsSerializer::write_leather(StockpileSettings::LeatherSet* leather) {
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return serialize_list_organic_mat(
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[&](const string& id) { leather->add_mats(id); },
&mSettings->leather.mats, organic_mat_category::Leather);
}
void StockpileSettingsSerializer::read_leather(DeserializeMode mode, const vector<string>& filters) {
auto & pleather = mSettings->leather;
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read_category<StockpileSettings_LeatherSet>("leather", mode,
std::bind(&StockpileSettings::has_leather, mBuffer),
std::bind(&StockpileSettings::leather, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_leather,
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[&]() {
pleather.mats.clear();
},
[&](bool all, char val) {
auto & bleather = mBuffer.leather();
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unserialize_list_organic_mat("", all, val, filters,
[&](size_t idx) -> string { return bleather.mats(idx); },
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bleather.mats_size(), pleather.mats, organic_mat_category::Leather);
});
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}
bool StockpileSettingsSerializer::write_corpses(StockpileSettings::CorpsesSet* corpses) {
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return serialize_list_creature(
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[&](const string& token) { corpses->add_corpses(token); },
mSettings->corpses.corpses);
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}
void StockpileSettingsSerializer::read_corpses(DeserializeMode mode, const vector<string>& filters) {
auto & pcorpses = mSettings->corpses;
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read_category<StockpileSettings_CorpsesSet>("corpses", mode,
std::bind(&StockpileSettings::has_corpses_v50, mBuffer),
std::bind(&StockpileSettings::corpses_v50, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_corpses,
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[&]() {
pcorpses.corpses.clear();
},
[&](bool all, char val) {
auto & bcorpses = mBuffer.corpses_v50();
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unserialize_list_creature("", all, val, filters,
[&](const size_t& idx) -> const string& { return bcorpses.corpses(idx); },
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bcorpses.corpses_size(), pcorpses.corpses);
});
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}
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static bool refuse_type_is_allowed(item_type::item_type type) {
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if (type == item_type::NONE || type == item_type::BAR || type == item_type::SMALLGEM
|| type == item_type::BLOCKS || type == item_type::ROUGH || type == item_type::BOULDER
|| type == item_type::CORPSE || type == item_type::CORPSEPIECE || type == item_type::ROCK
|| type == item_type::ORTHOPEDIC_CAST)
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return false;
return true;
}
bool StockpileSettingsSerializer::write_refuse(StockpileSettings::RefuseSet* refuse) {
auto & prefuse = mSettings->refuse;
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bool all = prefuse.fresh_raw_hide && prefuse.rotten_raw_hide;
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refuse->set_fresh_raw_hide(prefuse.fresh_raw_hide);
refuse->set_rotten_raw_hide(prefuse.rotten_raw_hide);
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all = serialize_list_item_type(refuse_type_is_allowed,
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[&](const string& token) { refuse->add_type(token); },
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prefuse.type) && all;
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all = serialize_list_creature(
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[&](const string& token) { refuse->add_corpses(token); },
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prefuse.corpses) && all;
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all = serialize_list_creature(
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[&](const string& token) { refuse->add_body_parts(token); },
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prefuse.body_parts) && all;
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all = serialize_list_creature(
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[&](const string& token) { refuse->add_skulls(token); },
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prefuse.skulls) && all;
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all = serialize_list_creature(
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[&](const string& token) { refuse->add_bones(token); },
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prefuse.bones) && all;
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all = serialize_list_creature(
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[&](const string& token) { refuse->add_hair(token); },
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prefuse.hair) && all;
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all = serialize_list_creature(
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[&](const string& token) { refuse->add_shells(token); },
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prefuse.shells) && all;
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all = serialize_list_creature(
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[&](const string& token) { refuse->add_teeth(token); },
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prefuse.teeth) && all;
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all = serialize_list_creature(
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[&](const string& token) { refuse->add_horns(token); },
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prefuse.horns) && all;
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return all;
}
void StockpileSettingsSerializer::read_refuse(DeserializeMode mode, const vector<string>& filters) {
auto & prefuse = mSettings->refuse;
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read_category<StockpileSettings_RefuseSet>("refuse", mode,
std::bind(&StockpileSettings::has_refuse, mBuffer),
std::bind(&StockpileSettings::refuse, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_refuse,
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[&]() {
prefuse.fresh_raw_hide = false;
prefuse.rotten_raw_hide = false;
prefuse.type.clear();
prefuse.corpses.clear();
prefuse.body_parts.clear();
prefuse.skulls.clear();
prefuse.bones.clear();
prefuse.hair.clear();
prefuse.shells.clear();
prefuse.teeth.clear();
prefuse.horns.clear();
},
[&](bool all, char val) {
auto & brefuse = mBuffer.refuse();
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set_flag("rawhide/fresh", filters, all, val, brefuse.fresh_raw_hide(), prefuse.fresh_raw_hide);
set_flag("rawhide/rotten", filters, all, val, brefuse.rotten_raw_hide(), prefuse.rotten_raw_hide);
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unserialize_list_item_type("type", all, val, filters, refuse_type_is_allowed,
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[&](const size_t& idx) -> const string& { return brefuse.type(idx); },
brefuse.type_size(), prefuse.type);
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unserialize_list_creature("corpses", all, val, filters,
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[&](const size_t& idx) -> const string& { return brefuse.corpses(idx); },
brefuse.corpses_size(), prefuse.corpses);
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unserialize_list_creature("bodyparts", all, val, filters,
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[&](const size_t& idx) -> const string& { return brefuse.body_parts(idx); },
brefuse.body_parts_size(), prefuse.body_parts);
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unserialize_list_creature("skulls", all, val, filters,
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[&](const size_t& idx) -> const string& { return brefuse.skulls(idx); },
brefuse.skulls_size(), prefuse.skulls);
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unserialize_list_creature("bones", all, val, filters,
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[&](const size_t& idx) -> const string& { return brefuse.bones(idx); },
brefuse.bones_size(), prefuse.bones);
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unserialize_list_creature("hair", all, val, filters,
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[&](const size_t& idx) -> const string& { return brefuse.hair(idx); },
brefuse.hair_size(), prefuse.hair);
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unserialize_list_creature("shells", all, val, filters,
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[&](const size_t& idx) -> const string& { return brefuse.shells(idx); },
brefuse.shells_size(), prefuse.shells);
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unserialize_list_creature("teeth", all, val, filters,
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[&](const size_t& idx) -> const string& { return brefuse.teeth(idx); },
brefuse.teeth_size(), prefuse.teeth);
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unserialize_list_creature("horns", all, val, filters,
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[&](const size_t& idx) -> const string& { return brefuse.horns(idx); },
brefuse.horns_size(), prefuse.horns);
});
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}
bool StockpileSettingsSerializer::write_sheet(StockpileSettings::SheetSet* sheet) {
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bool all = serialize_list_organic_mat(
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[&](const string& token) { sheet->add_paper(token); },
&mSettings->sheet.paper, organic_mat_category::Paper);
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all = serialize_list_organic_mat(
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[&](const string& token) { sheet->add_parchment(token); },
&mSettings->sheet.parchment, organic_mat_category::Parchment) && all;
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return all;
}
void StockpileSettingsSerializer::read_sheet(DeserializeMode mode, const vector<string>& filters) {
auto & psheet = mSettings->sheet;
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read_category<StockpileSettings_SheetSet>("sheet", mode,
std::bind(&StockpileSettings::has_sheet, mBuffer),
std::bind(&StockpileSettings::sheet, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_sheet,
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[&]() {
psheet.paper.clear();
psheet.parchment.clear();
},
[&](bool all, char val) {
auto & bsheet = mBuffer.sheet();
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unserialize_list_organic_mat("paper", all, val, filters,
[&](size_t idx) -> string { return bsheet.paper(idx); },
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bsheet.paper_size(), psheet.paper, organic_mat_category::Paper);
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unserialize_list_organic_mat("parchment", all, val, filters,
[&](size_t idx) -> string { return bsheet.parchment(idx); },
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bsheet.parchment_size(), psheet.parchment, organic_mat_category::Parchment);
});
}
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static bool stone_is_allowed(const MaterialInfo& mi) {
if (!mi.isValid())
return false;
const bool is_allowed_soil = mi.inorganic->flags.is_set(inorganic_flags::SOIL) && !mi.inorganic->flags.is_set(inorganic_flags::AQUIFER);
const bool is_allowed_stone = mi.material->flags.is_set(material_flags::IS_STONE) && !mi.material->flags.is_set(material_flags::NO_STONE_STOCKPILE);
return is_allowed_soil || is_allowed_stone;
}
bool StockpileSettingsSerializer::write_stone(StockpileSettings::StoneSet* stone) {
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return serialize_list_material(
stone_is_allowed,
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[&](const string& token) { stone->add_mats(token); },
mSettings->stone.mats);
}
void StockpileSettingsSerializer::read_stone(DeserializeMode mode, const vector<string>& filters) {
auto & pstone = mSettings->stone;
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read_category<StockpileSettings_StoneSet>("stone", mode,
std::bind(&StockpileSettings::has_stone, mBuffer),
std::bind(&StockpileSettings::stone, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_stone,
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[&]() {
pstone.mats.clear();
},
[&](bool all, char val) {
auto & bstone = mBuffer.stone();
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unserialize_list_material("", all, val, filters, stone_is_allowed,
[&](const size_t& idx) -> const string& { return bstone.mats(idx); },
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bstone.mats_size(), pstone.mats);
});
}
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static bool weapons_mat_is_allowed(const MaterialInfo& mi) {
return mi.isValid() && mi.material && (mi.material->flags.is_set(material_flags::IS_METAL) || mi.material->flags.is_set(material_flags::IS_STONE));
}
bool StockpileSettingsSerializer::write_weapons(StockpileSettings::WeaponsSet* weapons) {
auto & pweapons = mSettings->weapons;
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bool all = pweapons.unusable && pweapons.usable;
weapons->set_unusable(pweapons.unusable);
weapons->set_usable(pweapons.usable);
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all = serialize_list_itemdef(
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[&](const string& token) { weapons->add_weapon_type(token); },
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pweapons.weapon_type,
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vector<df::itemdef*>(world->raws.itemdefs.weapons.begin(), world->raws.itemdefs.weapons.end()),
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item_type::WEAPON) && all;
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all = serialize_list_itemdef(
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[&](const string& token) { weapons->add_trapcomp_type(token); },
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pweapons.trapcomp_type,
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vector<df::itemdef*>(world->raws.itemdefs.trapcomps.begin(), world->raws.itemdefs.trapcomps.end()),
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item_type::TRAPCOMP) && all;
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all = serialize_list_material(
weapons_mat_is_allowed,
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[&](const string& token) { weapons->add_mats(token); },
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pweapons.mats) && all;
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all = serialize_list_other_mats(
mOtherMatsWeaponsArmor.mats,
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[&](const string& token) { weapons->add_other_mats(token); },
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pweapons.other_mats) && all;
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all = serialize_list_quality(
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[&](const string& token) { weapons->add_quality_core(token); },
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pweapons.quality_core) && all;
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all = serialize_list_quality(
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[&](const string& token) { weapons->add_quality_total(token); },
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pweapons.quality_total) && all;
return all;
}
void StockpileSettingsSerializer::read_weapons(DeserializeMode mode, const vector<string>& filters) {
auto & pweapons = mSettings->weapons;
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read_category<StockpileSettings_WeaponsSet>("weapons", mode,
std::bind(&StockpileSettings::has_weapons, mBuffer),
std::bind(&StockpileSettings::weapons, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_weapons,
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[&]() {
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pweapons.unusable = false;
pweapons.usable = false;
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pweapons.weapon_type.clear();
pweapons.trapcomp_type.clear();
pweapons.other_mats.clear();
pweapons.mats.clear();
quality_clear(pweapons.quality_core);
quality_clear(pweapons.quality_total);
},
[&](bool all, char val) {
auto & bweapons = mBuffer.weapons();
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set_flag("nouse", filters, all, val, bweapons.unusable(), pweapons.unusable);
set_flag("canuse", filters, all, val, bweapons.usable(), pweapons.usable);
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unserialize_list_itemdef("type/weapon", all, val, filters,
[&](const size_t& idx) -> const string& { return bweapons.weapon_type(idx); },
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bweapons.weapon_type_size(), pweapons.weapon_type, item_type::WEAPON);
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unserialize_list_itemdef("type/trapcomp", all, val, filters,
[&](const size_t& idx) -> const string& { return bweapons.trapcomp_type(idx); },
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bweapons.trapcomp_type_size(), pweapons.trapcomp_type, item_type::TRAPCOMP);
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unserialize_list_material("mats", all, val, filters, weapons_mat_is_allowed,
[&](const size_t& idx) -> const string& { return bweapons.mats(idx); },
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bweapons.mats_size(), pweapons.mats);
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unserialize_list_other_mats("other", all, val, filters, mOtherMatsWeaponsArmor.mats,
[&](const size_t& idx) -> const string& { return bweapons.other_mats(idx); },
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bweapons.other_mats_size(), pweapons.other_mats);
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unserialize_list_quality("core", all, val, filters,
[&](const size_t& idx) -> const string& { return bweapons.quality_core(idx); },
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bweapons.quality_core_size(), pweapons.quality_core);
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unserialize_list_quality("total", all, val, filters,
[&](const size_t& idx) -> const string& { return bweapons.quality_total(idx); },
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bweapons.quality_total_size(), pweapons.quality_total);
});
}
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static bool wood_mat_is_allowed(const df::plant_raw* plant) {
return plant && plant->flags.is_set(plant_raw_flags::TREE);
}
bool StockpileSettingsSerializer::write_wood(StockpileSettings::WoodSet* wood) {
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bool all = true;
for (size_t i = 0; i < mSettings->wood.mats.size(); ++i) {
if (!mSettings->wood.mats.at(i)) {
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all = false;
continue;
}
const df::plant_raw* plant = find_plant(i);
if (!wood_mat_is_allowed(plant))
continue;
wood->add_mats(plant->id);
DEBUG(log).print("plant %zd is %s\n", i, plant->id.c_str());
}
return all;
}
void StockpileSettingsSerializer::read_wood(DeserializeMode mode, const vector<string>& filters) {
auto & pwood = mSettings->wood;
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read_category<StockpileSettings_WoodSet>("wood", mode,
std::bind(&StockpileSettings::has_wood, mBuffer),
std::bind(&StockpileSettings::wood, mBuffer),
mSettings->flags.whole,
mSettings->flags.mask_wood,
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[&]() {
pwood.mats.clear();
},
[&](bool all, char val) {
auto & bwood = mBuffer.wood();
size_t num_elems = world->raws.plants.all.size();
pwood.mats.resize(num_elems, '\0');
if (all) {
for (size_t idx = 0; idx < num_elems; ++idx) {
string id = world->raws.plants.all[idx]->id;
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set_filter_elem("", filters, val, id, idx, pwood.mats.at(idx));
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}
} else {
for (int i = 0; i < bwood.mats_size(); ++i) {
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const string token = bwood.mats(i);
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const size_t idx = find_plant(token);
if (idx < 0 || (size_t)idx >= num_elems) {
WARN(log).print("wood mat index invalid %s idx=%zd\n", token.c_str(), idx);
continue;
}
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set_filter_elem("", filters, val, token, idx, pwood.mats.at(idx));
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}
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}
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});
}