dfhack/scripts/fix/blooddel.lua

49 lines
1.3 KiB
Lua

--blooddel.lua
--makes it so that civs won't come with barrels full of blood, ichor, or goo
--author Urist Da Vinci
--edited by expwnent
local my_entity=df.historical_entity.find(df.global.ui.civ_id)
local sText=" "
local k=0
local v=1
for x,y in pairs(df.global.world.entities.all) do
my_entity=y
k=0
while k < #my_entity.resources.misc_mat.extracts.mat_index do
v=my_entity.resources.misc_mat.extracts.mat_type[k]
sText=dfhack.matinfo.decode(v,my_entity.resources.misc_mat.extracts.mat_index[k])
if (sText==nil) then
--LIQUID barrels
my_entity.resources.misc_mat.extracts.mat_type:erase(k)
my_entity.resources.misc_mat.extracts.mat_index:erase(k)
k=k-1
else
if(sText.material.id=="BLOOD") then
my_entity.resources.misc_mat.extracts.mat_type:erase(k)
my_entity.resources.misc_mat.extracts.mat_index:erase(k)
k=k-1
end
if(sText.material.id=="ICHOR") then
my_entity.resources.misc_mat.extracts.mat_type:erase(k)
my_entity.resources.misc_mat.extracts.mat_index:erase(k)
k=k-1
end
if(sText.material.id=="GOO") then
my_entity.resources.misc_mat.extracts.mat_type:erase(k)
my_entity.resources.misc_mat.extracts.mat_index:erase(k)
k=k-1
end
--VENOM
--POISON
--FLUID
--MILK
--EXTRACT
end
k=k+1
end
end