dfhack/plugins/cleanowned.cpp

220 lines
6.8 KiB
C++

/*
* Confiscates and dumps garbage owned by dwarfs.
*/
#include <sstream>
#include <climits>
#include <vector>
#include <set>
using namespace std;
#include <dfhack/Core.h>
#include <dfhack/Console.h>
#include <dfhack/Export.h>
#include <dfhack/PluginManager.h>
#include <vector>
#include <string>
#include <dfhack/modules/Maps.h>
#include <dfhack/modules/Items.h>
#include <dfhack/modules/Creatures.h>
#include <dfhack/modules/Materials.h>
#include <dfhack/modules/Translation.h>
using namespace DFHack;
DFhackCExport command_result df_cleanowned (Core * c, vector <string> & parameters);
DFhackCExport const char * plugin_name ( void )
{
return "cleanowned";
}
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.clear();
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commands.push_back(PluginCommand("vlub",
"Confiscates and dumps garbage owned by dwarfs.",
df_cleanowned));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
return CR_OK;
}
DFhackCExport command_result df_cleanowned (Core * c, vector <string> & parameters)
{
bool dump_scattered = false;
bool confiscate_all = false;
bool dry_run = false;
int wear_dump_level = 65536;
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for(std::size_t i = 0; i < parameters.size(); i++)
{
string & param = parameters[i];
if(param == "dryrun")
dry_run = true;
else if(param == "scattered")
dump_scattered = true;
else if(param == "all")
confiscate_all = true;
else if(param == "x")
wear_dump_level = 1;
else if(param == "X")
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wear_dump_level = 2;
else if(param == "?" || param == "help")
{
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c->con.print("This tool lets you confiscate and dump all the garbage\n"
"dwarves ultimately accumulate.\n"
"By default, only rotten and dropped food is confiscated.\n"
"Options:\n"
" dryrun - don't actually do anything, just print what would be done.\n"
" scattered - confiscate owned items on the ground\n"
" all - confiscate everything\n"
" x - confiscate & dump 'x' and worse damaged items\n"
" X - confiscate & dump 'X' and worse damaged items\n"
" ? - this help\n"
"Example:\n"
" confiscate scattered X\n"
" This will confiscate rotten and dropped food, garbage on the floors\n"
" and any worn items wit 'X' damage and above.\n"
);
return CR_OK;
}
else
{
c->con.printerr("Parameter '%s' is not valid. See 'cleanowned help'.\n",param.c_str());
return CR_FAILURE;
}
}
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c->Suspend();
DFHack::Materials *Materials = c->getMaterials();
DFHack::Items *Items = c->getItems();
DFHack::Creatures *Creatures = c->getCreatures();
DFHack::Translation *Tran = c->getTranslation();
uint32_t num_creatures;
bool ok = true;
ok &= Materials->ReadAllMaterials();
ok &= Creatures->Start(num_creatures);
ok &= Tran->Start();
vector<t_item *> p_items;
ok &= Items->readItemVector(p_items);
if(!ok)
{
c->con.printerr("Can't continue due to offset errors.\n");
c->Resume();
return CR_FAILURE;
}
c->con.print("Found total %d items.\n", p_items.size());
for (std::size_t i=0; i < p_items.size(); i++)
{
t_item * curItem = p_items[i];
DFHack::dfh_item itm;
Items->readItem(curItem, itm);
bool confiscate = false;
bool dump = false;
if (!itm.base->flags.owned)
{
int32_t owner = Items->getItemOwnerID(itm);
if (owner >= 0)
{
c->con.print("Fixing a misflagged item: ");
confiscate = true;
}
else
{
continue;
}
}
std::string name = Items->getItemClass(itm.matdesc.itemType);
if (itm.base->flags.rotten)
{
c->con.print("Confiscating a rotten item: \t");
confiscate = true;
}
else if (itm.base->flags.on_ground &&
(name == "food" || name == "meat" || name == "plant"))
{
c->con.print("Confiscating a dropped foodstuff: \t");
confiscate = true;
}
else if (itm.wear_level >= wear_dump_level)
{
c->con.print("Confiscating and dumping a worn item: \t");
confiscate = true;
dump = true;
}
else if (dump_scattered && itm.base->flags.on_ground)
{
c->con.print("Confiscating and dumping litter: \t");
confiscate = true;
dump = true;
}
else if (confiscate_all)
{
c->con.print("Confiscating: \t");
confiscate = true;
}
if (confiscate)
{
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if (!dry_run)
{
if (!Items->removeItemOwner(itm, Creatures))
c->con.print("(unsuccessfully) ");
if (dump)
itm.base->flags.dump = 1;
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// NO-OP really
//Items->writeItem(itm);
}
c->con.print(
"%s (wear %d)",
Items->getItemDescription(itm, Materials).c_str(),
itm.wear_level
);
int32_t owner = Items->getItemOwnerID(itm);
int32_t owner_index = Creatures->FindIndexById(owner);
std::string info;
if (owner_index >= 0)
{
DFHack::t_creature temp;
Creatures->ReadCreature(owner_index,temp);
temp.name.first_name[0] = toupper(temp.name.first_name[0]);
info = temp.name.first_name;
if (temp.name.nickname[0])
info += std::string(" '") + temp.name.nickname + "'";
info += " ";
info += Tran->TranslateName(temp.name,false);
c->con.print(", owner %s", info.c_str());
}
c->con.print("\n");
/*
printf(
"%5d: %08x %08x (%d,%d,%d) #%08x [%d] %s - %s %s\n",
i, itm.origin, itm.base.flags.whole,
itm.base.x, itm.base.y, itm.base.z,
itm.base.vtable,
itm.wear_level,
Items->getItemClass(itm.matdesc.itemType).c_str(),
Items->getItemDescription(itm, Materials).c_str(),
info.c_str()
);
*/
}
}
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c->Resume();
return CR_OK;
}