dfhack/plugins/Dfusion/dfusion.cpp

189 lines
4.7 KiB
C++

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#include "Core.h"
#include "Console.h"
#include "Export.h"
#include "PluginManager.h"
#include "MemAccess.h"
#include "MiscUtils.h"
#include <vector>
#include <string>
#include "tinythread.h"
#include "luamain.h"
#include "lua_Console.h"
#include "lua_Process.h"
#include "lua_Hexsearch.h"
#include "lua_Misc.h"
#include "lua_VersionInfo.h"
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#include "functioncall.h"
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#include "lua_FunctionCall.h"
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#include "lua_Offsets.h"
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#include "DataDefs.h"
#include "LuaTools.h"
using std::vector;
using std::string;
using namespace DFHack;
static tthread::mutex* mymutex=0;
static tthread::thread* thread_dfusion=0;
uint64_t timeLast=0;
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DFHACK_PLUGIN("dfusion")
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command_result dfusion (color_ostream &out, std::vector <std::string> &parameters);
command_result dfuse (color_ostream &out, std::vector <std::string> &parameters);
command_result lua_run (color_ostream &out, std::vector <std::string> &parameters);
command_result lua_run_file (color_ostream &out, std::vector <std::string> &parameters);
DFhackCExport const char * plugin_name ( void )
{
return "dfusion";
}
DFhackCExport command_result plugin_init (color_ostream &out, std::vector <PluginCommand> &commands)
{
lua::state st=lua::glua::Get();
//maybe remake it to run automaticaly
Lua::Open(out, st);
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lua::RegisterConsole(st);
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lua::RegisterProcess(st);
lua::RegisterHexsearch(st);
lua::RegisterMisc(st);
lua::RegisterVersionInfo(st);
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lua::RegisterFunctionCall(st);
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lua::RegisterEngine(st);
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#ifdef LINUX_BUILD
st.push(1);
st.setglobal("LINUX");
#else
st.push(1);
st.setglobal("WINDOWS");
#endif
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commands.push_back(PluginCommand("dfusion","Run dfusion system (interactive i.e. can input further commands).",dfusion,true));
commands.push_back(PluginCommand("dfuse","Init dfusion system (not interactive).",dfuse,false));
commands.push_back(PluginCommand("lua", "Run interactive interpreter. Use 'lua <filename>' to run <filename> instead.",lua_run,true));
commands.push_back(PluginCommand("runlua", "Run non-interactive interpreter. Use 'runlua <filename>' to run <filename>.",lua_run_file,false));
mymutex=new tthread::mutex;
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
// shutdown stuff
if(thread_dfusion)
delete thread_dfusion;
delete mymutex;
return CR_OK;
}
DFhackCExport command_result plugin_onupdate_DISABLED ( Core * c )
{
uint64_t time2 = GetTimeMs64();
uint64_t delta = time2-timeLast;
if(delta<100)
return CR_OK;
timeLast = time2;
mymutex->lock();
lua::state s=lua::glua::Get();
s.getglobal("OnTick");
if(s.is<lua::function>())
{
try{
s.pcall();
}
catch(lua::exception &e)
{
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c->getConsole().printerr("Error OnTick:%s\n",e.what());
c->getConsole().printerr("%s\n",lua::DebugDump(lua::glua::Get()).c_str());
c->getConsole().msleep(1000);
}
}
s.settop(0);
mymutex->unlock();
return CR_OK;
}
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command_result lua_run_file (color_ostream &out, std::vector <std::string> &parameters)
{
if(parameters.size()==0)
{
out.printerr("runlua without file to run!");
return CR_FAILURE;
}
return lua_run(out,parameters);
}
command_result lua_run (color_ostream &out, std::vector <std::string> &parameters)
{
if (!parameters.empty() && parameters[0] == "--core-context")
{
Lua::InterpreterLoop(out, Lua::Core::State, "core lua");
return CR_OK;
}
mymutex->lock();
lua::state s=lua::glua::Get();
if(parameters.size()>0)
{
try{
s.loadfile(parameters[0]); //load file
for(size_t i=1;i<parameters.size();i++)
s.push(parameters[i]);
Lua::SafeCall(out, s, parameters.size()-1,0);// run it
}
catch(lua::exception &e)
{
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out.printerr("Error:%s\n",e.what());
out.printerr("%s\n",lua::DebugDump(lua::glua::Get()).c_str());
}
}
else
{
Lua::InterpreterLoop(out, s);
}
s.settop(0);// clean up
mymutex->unlock();
return CR_OK;
}
void RunDfusion(color_ostream &out, std::vector <std::string> &parameters)
{
mymutex->lock();
lua::state s=lua::glua::Get();
try{
s.loadfile("dfusion/init.lua"); //load script
for(size_t i=0;i<parameters.size();i++)
s.push(parameters[i]);
Lua::SafeCall(out, s, parameters.size(),0);
}
catch(lua::exception &e)
{
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out.printerr("Error:%s\n",e.what());
out.printerr("%s\n",lua::DebugDump(lua::glua::Get()).c_str());
}
s.settop(0);// clean up
mymutex->unlock();
}
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command_result dfuse(color_ostream &out, std::vector <std::string> &parameters)
{
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lua::state s=lua::glua::Get();
s.push(1);
s.setglobal("INIT");
RunDfusion(out,parameters);
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return CR_OK;
}
command_result dfusion (color_ostream &out, std::vector <std::string> &parameters)
{
lua::state s=lua::glua::Get();
s.push();
s.setglobal("INIT");
RunDfusion(out,parameters);
return CR_OK;
}