dfhack/library/include/DFHack.h

39 lines
1.0 KiB
C

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#ifndef DFHACK_API_H
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#define DFHACK_API_H
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// DFHack core classes and types
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#include "dfhack/DFIntegers.h"
#include "dfhack/DFGlobal.h"
#include "dfhack/DFError.h"
#include "dfhack/DFContextManager.h"
#include "dfhack/DFContext.h"
#include "dfhack/DFMemInfo.h"
#include "dfhack/DFProcess.h"
#include "dfhack/DFTypes.h"
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// DFHack modules
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#include "dfhack/modules/Buildings.h"
#include "dfhack/modules/Materials.h"
#include "dfhack/modules/Position.h"
#include "dfhack/modules/Constructions.h"
#include "dfhack/modules/Creatures.h"
#include "dfhack/modules/Translation.h"
#include "dfhack/modules/World.h"
#include "dfhack/modules/Items.h"
#include "dfhack/modules/Vegetation.h"
#include "dfhack/modules/Maps.h"
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/*
* This is a header full of ugly, volatile things.
* Only for use of official DFHack tools!
*/
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#ifdef DFHACK_WANT_MISCUTILS
#include "dfhack/DFMiscUtils.h"
#endif
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// define this to get the static tiletype->properties mapping
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#ifdef DFHACK_WANT_TILETYPES
#include "dfhack/DFTileTypes.h"
#endif
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#endif