662 lines
15 KiB
C++
662 lines
15 KiB
C++
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/*
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www.sourceforge.net/projects/dfhack
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Copyright (c) 2009 Petr Mrázek (peterix), Kenneth Ferland (Impaler[WrG]), dorf
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "DFCommon.h"
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// zlib helper functions for de/compressing files
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#include "ZlibHelper.h"
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#include "DfMapHeader.h"
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// some bounds checking in debug mode. used in asserts
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#define CheckBounds x < x_cell_count && x >= 0 && y < y_cell_count && y >= 0 && z < z_block_count && z >= 0
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#define CheckBoundsXY x < x_cell_count && x >= 0 && y < y_cell_count && y >= 0
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#define CheckBlockBounds x < x_block_count && x >= 0 && y < y_block_count && y >= 0 && z < z_block_count && z >= 0
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// this expands into lots of ugly switch statement functions. some of them unused?, but kept for reference
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#include "DFTileTypes.h"
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// process vein vector into matgloss values...
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void Block::collapseVeins()
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{
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// iterate through assigned veins
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for( uint32_t i = 0; i < veins.size(); i++)
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{
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t_vein v = veins[i];
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//iterate through vein assignment bit arrays - one for every row
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for(uint32_t j = 0;j<16;j++)
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{
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//iterate through the bits
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for (uint32_t k = 0; k< 16;k++)
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{
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// and the bit array with a one-bit mask, check if the bit is set
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bool set = ((1 << k) & v.assignment[j]) >> k;
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if(set)
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{
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material[k][j].type = Mat_Stone;
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material[k][j].index = v.type;
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}
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}
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}
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}
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}
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DfMap::~DfMap()
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{
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clear();
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}
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/// TODO: make this sync
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void DfMap::clear()
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{
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if(valid)
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{
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valid = false;
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for(uint32_t i = 0; i < x_block_count*y_block_count*z_block_count;i++)
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{
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Block * b = block[i];
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if(b!=NULL)
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{
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delete b;
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}
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}
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delete[] block;
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}
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for (uint32_t i = eNorthWest; i< eBiomeCount;i++)
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{
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v_geology[i].clear();
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//geodebug[i].clear();
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//geoblockadresses[i] = 0;
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//regionadresses[i] = 0;
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}
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for(uint32_t counter = Mat_Wood; counter < NUM_MATGLOSS_TYPES; counter++)
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{
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v_matgloss[counter].clear();
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}
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// delete buildings, clear vector
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for(uint32_t i = 0; i < v_buildings.size(); i++)
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{
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delete v_buildings[i];
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}
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v_buildings.clear();
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// delete vegetation, clear vector
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for(uint32_t i = 0; i < v_trees.size(); i++)
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{
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delete v_trees[i];
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}
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v_trees.clear();
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// clear construction vector
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v_constructions.clear();
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blocks_allocated = 0;
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///FIXME: destroy all the extracted data here
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}
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void DfMap::getRegionCoords (uint32_t &x,uint32_t &y,uint32_t &z)
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{
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x= regionX;
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y= regionY;
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z= regionZ;
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}
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void DfMap::setRegionCoords (uint32_t x,uint32_t y,uint32_t z)
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{
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regionX = x;
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regionY = y;
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regionZ = z;
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}
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void DfMap::allocBlockArray(uint32_t x,uint32_t y, uint32_t z)
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{
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clear();
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x_block_count = x;
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y_block_count = y;
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z_block_count = z;
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updateCellCount();
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block = new Block*[x_block_count*y_block_count*z_block_count];
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for (uint32_t i = 0; i < x_block_count*y_block_count*z_block_count; i++ )
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{
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block[i] = NULL;
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}
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blocks_allocated = 0;
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valid = true;
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}
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DfMap::DfMap(uint32_t x, uint32_t y, uint32_t z)
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{
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valid = false;
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allocBlockArray(x,y,z);
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}
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DfMap::DfMap(string FileName)
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{
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valid = false;
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valid = load( FileName);
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}
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bool DfMap::isValid ()
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{
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return valid;
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}
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Block * DfMap::getBlock (uint32_t x,uint32_t y,uint32_t z)
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{
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if(isValid())
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{
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return block[x*y_block_count*z_block_count + y*z_block_count + z];
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}
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return NULL;
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}
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vector<t_building *> * DfMap::getBlockBuildingsVector(uint32_t x,uint32_t y,uint32_t z)
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{
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Block * b = getBlock(x,y,z);
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if(b)
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{
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return &b->v_buildings;
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}
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return NULL;
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}
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vector<t_tree_desc *> * DfMap::getBlockVegetationVector(uint32_t x,uint32_t y,uint32_t z)
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{
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Block * b = getBlock(x,y,z);
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if(b)
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{
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return &b->v_trees;
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}
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return NULL;
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}
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t_tree_desc *DfMap::getTree (uint32_t x, uint32_t y, uint32_t z)
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{
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for(uint32_t i = 0; i< v_trees.size();i++)
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{
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if(x == v_trees[i]->x
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&& y == v_trees[i]->y
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&& z == v_trees[i]->z)
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{
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return v_trees[i];
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}
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}
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return 0;
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}
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t_building *DfMap::getBuilding (uint32_t x, uint32_t y, uint32_t z)
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{
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for(uint32_t i = 0; i< v_buildings.size();i++)
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{
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if(x >= v_buildings[i]->x1 && x <= v_buildings[i]->x2
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&& y >= v_buildings[i]->y1 && y <= v_buildings[i]->y2
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&& z == v_buildings[i]->z)
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{
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return v_buildings[i];
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}
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}
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return 0;
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}
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Block * DfMap::allocBlock (uint32_t x,uint32_t y,uint32_t z)
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{
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if(isValid())
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{
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if(block[x*y_block_count*z_block_count + y*z_block_count + z])
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{
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return block[x*y_block_count*z_block_count + y*z_block_count + z];
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}
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Block *b = new Block;
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block[x*y_block_count*z_block_count + y*z_block_count + z] = b;
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blocks_allocated++;
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return b;
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}
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return NULL;
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}
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void DfMap::updateCellCount()
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{
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x_cell_count = x_block_count * BLOCK_SIZE;
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y_cell_count = y_block_count * BLOCK_SIZE;
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z_cell_count = z_block_count;
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}
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void DfMap::applyGeoMatgloss(Block * b)
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{
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// load layer matgloss
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for(int x_b = 0; x_b < BLOCK_SIZE; x_b++)
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{
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for(int y_b = 0; y_b < BLOCK_SIZE; y_b++)
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{
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int geolayer = b->designation[x_b][y_b].bits.geolayer_index;
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int biome = b->designation[x_b][y_b].bits.biome;
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b->material[x_b][y_b].type = Mat_Stone;
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b->material[x_b][y_b].index = v_geology[b->RegionOffsets[biome]][geolayer];
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}
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}
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}
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uint8_t DfMap::getLiquidLevel(uint32_t x, uint32_t y, uint32_t z)
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{
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assert(CheckBounds);
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uint32_t x2, y2;
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convertToDfMapCoords(x, y, x, y, x2, y2);
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Block *b = getBlock(x,y,z);
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if(b != NULL)
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{
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return b->designation[x2][y2].bits.flow_size;
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}
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return 0;
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}
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uint16_t DfMap::getTileType(uint32_t x, uint32_t y, uint32_t z)
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{
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assert(CheckBounds);
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uint32_t x2, y2;
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convertToDfMapCoords(x, y, x, y, x2, y2);
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Block *b = getBlock(x,y,z);
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if(b != NULL)
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{
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return b->tile_type[x2][y2];
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}
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if(isTileSky(x,y,z,x2,y2))
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{
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return 32;
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}
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return -1;
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}
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uint16_t DfMap::getTileType(uint32_t x, uint32_t y, uint32_t z, uint32_t blockX, uint32_t blockY)
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{
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assert(CheckBlockBounds);
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Block *b = getBlock(x,y,z);
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if(b != NULL)
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{
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return b->tile_type[blockX][blockY];
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}
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if(isTileSky(x,y,z,blockX,blockY))
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{
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return 32;
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}
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return -1;
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}
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uint32_t DfMap::getDesignations(uint32_t x, uint32_t y, uint32_t z)
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{
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assert(CheckBounds);
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uint32_t x2, y2;
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convertToDfMapCoords(x, y, x, y, x2, y2);
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Block *b = getBlock(x,y,z);
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if(b != NULL)
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{
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return b->designation[x2][y2].whole;
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}
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return -1;
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}
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bool DfMap::isBlockInitialized(uint32_t x, uint32_t y, uint32_t z)
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{
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// because of the way DfMap is done, more than one check must be made.
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return getBlock(x,y,z) != NULL;
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}
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uint32_t DfMap::getOccupancies(uint32_t x, uint32_t y, uint32_t z)
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{
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assert(CheckBounds);
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uint32_t x2, y2;
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convertToDfMapCoords(x, y, x, y, x2, y2);
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Block *b = getBlock(x,y,z);
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if(b != NULL)
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{
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return b->occupancy[x2][y2].whole;
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}
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return -1;
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}
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void DfMap::getGeoRegion (uint32_t x, uint32_t y, uint32_t z, int32_t& geoX, int32_t& geoY)
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{
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assert(CheckBoundsXY);
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uint32_t x2, y2;
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convertToDfMapCoords(x, y, x, y, x2, y2);
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Block *b = getBlock(x,y,z);
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if(b != NULL)
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{
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int biome = b->designation[x2][y2].bits.biome;
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int BiomeOffset = b->RegionOffsets[biome];
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int16_t X_biomeB = (regionX / 16) + (BiomeOffset % 3) - 1;
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int16_t Y_biomeB = (regionY / 16) + (BiomeOffset / 3) - 1;
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if(X_biomeB < 0) X_biomeB = 0;
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if(Y_biomeB < 0) Y_biomeB = 0;
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if( (uint32_t)X_biomeB >= worldSizeX)
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{
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X_biomeB = worldSizeX - 1;
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}
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if( (uint32_t)Y_biomeB >= worldSizeY)
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{
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Y_biomeB = worldSizeY - 1;
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}
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geoX = X_biomeB;
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geoY = Y_biomeB;
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}
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else
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{
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geoX = regionX / 16;
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geoY = regionY / 16;
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}
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}
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t_matglossPair DfMap::getMaterialPair (uint32_t x, uint32_t y, uint32_t z)
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{
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assert(CheckBounds);
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uint32_t x2, y2;
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convertToDfMapCoords(x, y, x, y, x2, y2);
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Block *b = getBlock(x,y,z);
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if(b != NULL)
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{
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return b->material[x2][y2];
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}
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t_matglossPair fail = {-1,-1};
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return fail;
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};
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// this is what the vein structures say it is
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string DfMap::getGeoMaterialString (uint32_t x, uint32_t y, uint32_t z)
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{
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assert(CheckBounds);
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uint32_t x2, y2;
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convertToDfMapCoords(x, y, x, y, x2, y2);
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Block *b = getBlock(x,y,z);
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if(b != NULL)
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{
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return getMaterialString(b->material[x2][y2].type, b->material[x2][y2].index);
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}
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string fallback = "UNKNOWN";
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return fallback;
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}
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string DfMap::getMaterialTypeString (uint32_t type)
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{
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string ret = "";
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switch (type)
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{
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case 0:
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ret += "wood";
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break;
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case 1:
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ret += "stone/soil";
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break;
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case 2:
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ret += "metal";
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break;
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case 3:
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ret += "plant";
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break;
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case 10:
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ret += "leather";
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break;
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case 11:
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ret += "silk cloth";
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break;
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case 12:
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ret += "plant thread cloth";
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break;
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case 13: // green glass
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ret += "green glass";
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break;
|
||
|
case 14: // clear glass
|
||
|
ret += "clear glass";
|
||
|
break;
|
||
|
case 15: // crystal glass
|
||
|
ret += "crystal glass";
|
||
|
break;
|
||
|
case 17:
|
||
|
ret += "ice";
|
||
|
break;
|
||
|
case 18:
|
||
|
ret += "charcoal";
|
||
|
break;
|
||
|
case 19:
|
||
|
ret += "potash";
|
||
|
break;
|
||
|
case 20:
|
||
|
ret += "ashes";
|
||
|
break;
|
||
|
case 21:
|
||
|
ret += "pearlash";
|
||
|
break;
|
||
|
case 24:
|
||
|
ret += "soap";
|
||
|
break;
|
||
|
default:
|
||
|
ret += "unknown";
|
||
|
break;
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
|
||
|
string DfMap::getMaterialString (uint32_t type, uint32_t index)
|
||
|
{
|
||
|
if(index != 65535 && type >= 0 && type < NUM_MATGLOSS_TYPES)
|
||
|
{
|
||
|
if(index < v_matgloss[type].size())
|
||
|
{
|
||
|
return v_matgloss[type][index];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
string fallback = "ERROR";
|
||
|
return fallback;
|
||
|
}
|
||
|
}
|
||
|
string fallback = "UNKNOWN";
|
||
|
return fallback;
|
||
|
}
|
||
|
|
||
|
|
||
|
uint16_t DfMap::getNumMatGloss(uint16_t type)
|
||
|
{
|
||
|
return v_matgloss[type].size();
|
||
|
}
|
||
|
|
||
|
|
||
|
string DfMap::getBuildingTypeName(uint32_t index)
|
||
|
{
|
||
|
if(index < v_buildingtypes.size())
|
||
|
{
|
||
|
return v_buildingtypes[index];
|
||
|
}
|
||
|
return string("error");
|
||
|
}
|
||
|
|
||
|
|
||
|
string DfMap::getMatGlossString(uint16_t type,uint16_t index)
|
||
|
{
|
||
|
if(index < v_matgloss[type].size())
|
||
|
{
|
||
|
return v_matgloss[type][index];
|
||
|
}
|
||
|
return string("error");
|
||
|
}
|
||
|
|
||
|
|
||
|
// matgloss part of the designation
|
||
|
unsigned int DfMap::getGeolayerIndex (uint32_t x, uint32_t y, uint32_t z)
|
||
|
{
|
||
|
assert(CheckBounds);
|
||
|
|
||
|
uint32_t x2, y2;
|
||
|
convertToDfMapCoords(x, y, x, y, x2, y2);
|
||
|
Block *b = getBlock(x,y,z);
|
||
|
if(b != NULL)
|
||
|
{
|
||
|
return b->designation[x2][y2].bits.geolayer_index;
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
|
||
|
// matgloss part of the designation
|
||
|
unsigned int DfMap::getBiome (uint32_t x, uint32_t y, uint32_t z)
|
||
|
{
|
||
|
assert(CheckBounds);
|
||
|
|
||
|
uint32_t x2, y2;
|
||
|
convertToDfMapCoords(x, y, x, y, x2, y2);
|
||
|
Block *b = getBlock(x,y,z);
|
||
|
if(b != NULL)
|
||
|
{
|
||
|
return b->designation[x2][y2].bits.biome;
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
|
||
|
bool DfMap::isHidden (uint32_t x, uint32_t y, uint32_t z)
|
||
|
{
|
||
|
assert(CheckBounds);
|
||
|
uint32_t x2, y2;
|
||
|
convertToDfMapCoords(x, y, x, y, x2, y2);
|
||
|
Block *b = getBlock(x,y,z);
|
||
|
if(b != NULL)
|
||
|
{
|
||
|
return (b->designation[x2][y2].bits.hidden);
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
bool DfMap::isSubterranean (uint32_t x, uint32_t y, uint32_t z)
|
||
|
{
|
||
|
assert(CheckBounds);
|
||
|
uint32_t x2, y2;
|
||
|
convertToDfMapCoords(x, y, x, y, x2, y2);
|
||
|
Block *b = getBlock(x,y,z);
|
||
|
if(b != NULL)
|
||
|
{
|
||
|
return (b->designation[x2][y2].bits.subterranean);
|
||
|
}
|
||
|
if(isTileSky( x, y, z, x2, y2))
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
// x,y,z - coords of block
|
||
|
// blockX,blockY - coords of tile inside block
|
||
|
bool DfMap::isTileSky(uint32_t x, uint32_t y, uint32_t z, uint32_t blockX, uint32_t blockY)
|
||
|
{
|
||
|
assert(CheckBounds);
|
||
|
Block *b;
|
||
|
// trace down through blocks until we hit an inited one or the base
|
||
|
for (int i = z; i>= 0;i--)
|
||
|
{
|
||
|
b = getBlock(x,y,i);
|
||
|
if(b)
|
||
|
{
|
||
|
// is the inited block open to the sky?
|
||
|
return b->designation[blockX][blockY].bits.skyview;
|
||
|
}
|
||
|
}
|
||
|
// we hit base
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
// is the sky above this tile visible?
|
||
|
bool DfMap::isSkyView (uint32_t x, uint32_t y, uint32_t z)
|
||
|
{
|
||
|
assert(CheckBounds);
|
||
|
uint32_t x2, y2;
|
||
|
convertToDfMapCoords(x, y, x, y, x2, y2);
|
||
|
Block *b = getBlock(x,y,z);
|
||
|
if(b != NULL)
|
||
|
{
|
||
|
return (b->designation[x2][y2].bits.skyview);
|
||
|
}
|
||
|
if(isTileSky(x,y,z,x2,y2))
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
// is there light in this tile?
|
||
|
bool DfMap::isSunLit (uint32_t x, uint32_t y, uint32_t z)
|
||
|
{
|
||
|
assert(CheckBounds);
|
||
|
uint32_t x2, y2;
|
||
|
convertToDfMapCoords(x, y, x, y, x2, y2);
|
||
|
Block *b = getBlock(x,y,z);
|
||
|
if(b != NULL)
|
||
|
{
|
||
|
return (b->designation[x2][y2].bits.light);
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
bool DfMap::isMagma (uint32_t x, uint32_t y, uint32_t z)
|
||
|
{
|
||
|
assert(CheckBounds);
|
||
|
uint32_t x2, y2;
|
||
|
convertToDfMapCoords(x, y, x, y, x2, y2);
|
||
|
Block *b = getBlock(x,y,z);
|
||
|
if(b != NULL)
|
||
|
{
|
||
|
return (b->designation[x2][y2].bits.liquid_type);
|
||
|
}
|
||
|
return false;
|
||
|
}
|