dfhack/clients/unity/simple_sample/ProjectSettings/DynamicsManager.asset

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<03><10> 4.1.5f1<00><><EFBFBD><EFBFBD>7PhysicsManagerBase<00><><EFBFBD><EFBFBD><00> UInt32m_ObjectHideFlagsVector3fm_Gravity  floatx floaty floatz PPtr<PhysicMaterial>m_DefaultMaterialSInt32m_FileIDSInt32m_PathIDfloatm_BounceThreshold floatm_SleepVelocity
floatm_SleepAngularVelocity floatm_MaxAngularVelocity floatm_MinPenetrationForPenalty intm_SolverIterationCountboolm_RaycastsHitTriggers@vectorm_LayerCollisionMatrix<00><><EFBFBD><EFBFBD>ArrayArray<00><><EFBFBD><EFBFBD>SInt32sizeUInt32data<00>77<00><><1C>@<40><>>)\><00>@
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