dfhack/docs/Tools.rst

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ReStructuredText

.. _tools:
DFHack tools
============
DFHack has **a lot** of tools. This page attempts to make it clearer what they
are, how they work, and how to find the ones you want.
.. contents:: Contents
:local:
What tools are and how they work
--------------------------------
DFHack is a Dwarf Fortress memory access and modification framework, so DFHack
tools normally access Dwarf Fortress internals and make some specific changes.
Some tools just make a targeted change when you run them, like `unforbid`, which
scans through all your items and removes the ``forbidden`` flag from each of
them.
Some tools need to be enabled, and then they run in the background and make
changes to the game on your behalf, like `autobutcher`, which monitors your
livestock population and automatically marks excess animals for butchering.
And some tools just exist to give you information that is otherwise hard to
come by, like `gui/petitions`, which shows you the active petitions for
guildhalls and temples that you have agreed to.
Finding the tool you need
-------------------------
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DFHack tools are tagged with categories to make them easier to find. These
categories are listed in the next few sections. Note that a tool can belong to
more than one category. If you already know what you're looking for, try the
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`search` or Ctrl-F on this page. If you'd like to see the full list of tools in
one flat list, please refer to the `annotated index <all-tag-index>`.
DFHack tools by game mode
-------------------------
.. include:: tags/bywhen.rst
DFHack tools by theme
---------------------
.. include:: tags/bywhy.rst
DFHack tools by what they affect
--------------------------------
.. include:: tags/bywhat.rst
All DFHack tools alphabetically
-------------------------------
.. toctree::
:glob:
:maxdepth: 1
:titlesonly:
tools/*
tools/*/*