2020-07-08 20:52:20 -06:00
|
|
|
===========================
|
|
|
|
DFHack development overview
|
|
|
|
===========================
|
|
|
|
|
2020-07-08 21:38:18 -06:00
|
|
|
DFHack has various components; this page provides an overview of some. If you
|
|
|
|
are looking to develop a tool for DFHack, developing a script or plugin is
|
|
|
|
likely the most straightforward choice.
|
2020-07-08 20:52:20 -06:00
|
|
|
|
2020-07-08 21:38:18 -06:00
|
|
|
Other pages that may be relevant include:
|
2020-07-08 20:52:20 -06:00
|
|
|
|
2020-07-08 21:38:18 -06:00
|
|
|
- `contributing`
|
|
|
|
- `documentation`
|
|
|
|
- `license`
|
2020-07-08 20:52:20 -06:00
|
|
|
|
|
|
|
|
2020-07-08 21:38:18 -06:00
|
|
|
.. contents:: Contents
|
|
|
|
:local:
|
2020-07-08 20:52:20 -06:00
|
|
|
|
|
|
|
|
2020-07-08 21:38:18 -06:00
|
|
|
Plugins
|
|
|
|
-------
|
2020-07-08 20:52:20 -06:00
|
|
|
|
2020-07-08 21:38:18 -06:00
|
|
|
DFHack plugins are written in C++ and located in the ``plugins`` folder.
|
|
|
|
Currently, documentation on how to write plugins is somewhat sparse. There are
|
2021-06-15 19:18:48 -06:00
|
|
|
templates that you can use to get started in the ``plugins/skeleton``
|
2020-07-08 21:38:18 -06:00
|
|
|
folder, and the source code of existing plugins can also be helpful.
|
2020-07-08 20:52:20 -06:00
|
|
|
|
2020-07-08 21:38:18 -06:00
|
|
|
If you want to compile a plugin that you have just added, you will need to add a
|
|
|
|
call to ``DFHACK_PLUGIN`` in ``plugins/CMakeLists.txt``.
|
|
|
|
|
|
|
|
Plugins have the ability to make one or more commands available to users of the
|
|
|
|
DFHack console. Examples include `3dveins` (which implements the ``3dveins``
|
|
|
|
command) and `reveal` (which implements ``reveal``, ``unreveal``, and several
|
|
|
|
other commands).
|
|
|
|
|
|
|
|
Plugins can also register handlers to run on every tick, and can interface with
|
|
|
|
the built-in `enable` and `disable` commands. For the full plugin API, see the
|
|
|
|
skeleton plugins or ``PluginManager.cpp``.
|
|
|
|
|
2020-07-08 21:46:38 -06:00
|
|
|
Installed plugins live in the ``hack/plugins`` folder of a DFHack installation,
|
|
|
|
and the `load` family of commands can be used to load a recompiled plugin
|
|
|
|
without restarting DF.
|
|
|
|
|
2022-07-10 00:01:31 -06:00
|
|
|
Run `plug` at the DFHack prompt for a list of all plugins included in DFHack.
|
2020-07-08 21:46:38 -06:00
|
|
|
|
2020-07-08 21:38:18 -06:00
|
|
|
Scripts
|
|
|
|
-------
|
|
|
|
|
|
|
|
DFHack scripts can currently be written in Lua or Ruby. The `Lua API <lua-api>`
|
|
|
|
is more complete and currently better-documented, however. Referring to existing
|
|
|
|
scripts as well as the API documentation can be helpful when developing new
|
|
|
|
scripts.
|
|
|
|
|
2022-07-10 00:01:31 -06:00
|
|
|
`Scripts included in DFHack <tools-index>` live in a separate
|
|
|
|
`scripts repository <https://github.com/dfhack/scripts>`_. This can be found in
|
|
|
|
the ``scripts`` submodule if you have
|
2020-07-08 21:38:18 -06:00
|
|
|
`cloned DFHack <compile-how-to-get-the-code>`, or the ``hack/scripts`` folder
|
|
|
|
of an installed copy of DFHack.
|
|
|
|
|
|
|
|
Core
|
|
|
|
----
|
|
|
|
|
2020-07-08 21:46:38 -06:00
|
|
|
The `DFHack core <dfhack-core>` has a variety of low-level functions. It is
|
|
|
|
responsible for hooking into DF (via SDL), providing a console, and providing an
|
|
|
|
interface for plugins and scripts to interact with DF.
|
2020-07-08 21:38:18 -06:00
|
|
|
|
|
|
|
Modules
|
|
|
|
-------
|
|
|
|
|
2020-07-08 21:46:38 -06:00
|
|
|
A lot of shared code to interact with DF in more complicated ways is contained
|
|
|
|
in **modules**. For example, the Units module contains functions for checking
|
|
|
|
various traits of units, changing nicknames properly, and more. Generally, code
|
|
|
|
that is useful to multiple plugins and scripts should go in the appropriate
|
2020-07-08 21:38:18 -06:00
|
|
|
module, if there is one.
|
|
|
|
|
|
|
|
Several modules are also `exposed to Lua <lua-cpp-func-wrappers>`, although
|
|
|
|
some functions (and some entire modules) are currently only available in C++.
|
2020-07-08 20:52:20 -06:00
|
|
|
|
|
|
|
Remote access interface
|
|
|
|
-----------------------
|
|
|
|
|
2020-07-18 23:13:43 -06:00
|
|
|
DFHack provides a remote access interface that external tools can connect to and
|
|
|
|
use to interact with DF. See `remote` for more information.
|