dfhack/plugins/Dfusion/dfusion.cpp

181 lines
3.9 KiB
C++

#include <dfhack/Core.h>
#include <dfhack/Console.h>
#include <dfhack/Export.h>
#include <dfhack/PluginManager.h>
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#include <dfhack/Process.h>
#include "dfhack/extra/stopwatch.h"
#include <vector>
#include <string>
#include "tinythread.h"
#include "luamain.h"
#include "lua_Console.h"
#include "lua_Process.h"
#include "lua_Hexsearch.h"
#include "lua_Misc.h"
#include "lua_VersionInfo.h"
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#include "functioncall.h"
using std::vector;
using std::string;
using namespace DFHack;
static tthread::mutex* mymutex=0;
static tthread::thread* thread_dfusion=0;
uint64_t timeLast=0;
DFhackCExport command_result dfusion (Core * c, vector <string> & parameters);
DFhackCExport command_result lua_run (Core * c, vector <string> & parameters);
DFhackCExport const char * plugin_name ( void )
{
return "dfusion";
}
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.clear();
lua::state st=lua::glua::Get();
//maybe remake it to run automaticaly
lua::RegisterConsole(st,&c->con);
lua::RegisterProcess(st,c->p);
lua::RegisterHexsearch(st);
lua::RegisterMisc(st);
lua::RegisterVersionInfo(st);
#ifdef LINUX_BUILD
st.push(1);
st.setglobal("LINUX");
#else
st.push(1);
st.setglobal("WINDOWS");
#endif
commands.push_back(PluginCommand("dfusion","Init dfusion system. Use 'dfusion thready' to spawn a different thread.",dfusion));
commands.push_back(PluginCommand("lua", "Run interactive interpreter. Use 'lua <filename>' to run <filename> instead.",lua_run));
mymutex=new tthread::mutex;
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
// shutdown stuff
if(thread_dfusion)
delete thread_dfusion;
delete mymutex;
return CR_OK;
}
DFhackCExport command_result plugin_onupdate_DISABLED ( Core * c )
{
uint64_t time2 = GetTimeMs64();
uint64_t delta = time2-timeLast;
if(delta<100)
return CR_OK;
timeLast = time2;
mymutex->lock();
lua::state s=lua::glua::Get();
s.getglobal("OnTick");
if(s.is<lua::function>())
{
try{
s.pcall();
}
catch(lua::exception &e)
{
c->con.printerr("Error OnTick:%s\n",e.what());
c->con.printerr("%s\n",lua::DebugDump(lua::glua::Get()).c_str());
c->con.msleep(1000);
}
}
s.settop(0);
mymutex->unlock();
return CR_OK;
}
void InterpreterLoop(Core* c)
{
Console &con=c->con;
DFHack::CommandHistory hist;
lua::state s=lua::glua::Get();
string curline;
con.print("Type quit to exit interactive mode\n");
con.lineedit(">>",curline,hist);
while (curline!="quit") {
hist.add(curline);
try
{
s.loadstring(curline);
s.pcall();
}
catch(lua::exception &e)
{
con.printerr("Error:%s\n",e.what());
c->con.printerr("%s\n",lua::DebugDump(lua::glua::Get()).c_str());
s.settop(0);
}
con.lineedit(">>",curline,hist);
}
s.settop(0);
}
DFhackCExport command_result lua_run (Core * c, vector <string> & parameters)
{
Console &con=c->con;
mymutex->lock();
lua::state s=lua::glua::Get();
if(parameters.size()>0)
{
try{
s.loadfile(parameters[0]); //load file
s.pcall(0,0);// run it
}
catch(lua::exception &e)
{
con.printerr("Error:%s\n",e.what());
c->con.printerr("%s\n",lua::DebugDump(lua::glua::Get()).c_str());
}
}
else
{
InterpreterLoop(c);
}
s.settop(0);// clean up
mymutex->unlock();
return CR_OK;
}
void RunDfusion(void *p)
{
Console &con=static_cast<Core*>(p)->con;
mymutex->lock();
lua::state s=lua::glua::Get();
try{
s.loadfile("dfusion/init.lua"); //load script
s.pcall(0,0);// run it
}
catch(lua::exception &e)
{
con.printerr("Error:%s\n",e.what());
con.printerr("%s\n",lua::DebugDump(lua::glua::Get()).c_str());
}
s.settop(0);// clean up
mymutex->unlock();
}
DFhackCExport command_result dfusion (Core * c, vector <string> & parameters)
{
if(thread_dfusion==0)
thread_dfusion=new tthread::thread(RunDfusion,c);
if(parameters[0]!="thready")
{
thread_dfusion->join();
delete thread_dfusion;
thread_dfusion=0;
}
return CR_OK;
}